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[Solved] Cvar Util Module prob.


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jc980
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Join Date: Jan 2010
Location: God is with us...
Old 06-16-2014 , 07:31   [Solved] Cvar Util Module prob.
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somehow every time I start a listen server on CZ every MP_ cvars turns into "J" value and the bot_ cvars turns J too.

After dat I disconnect and create again, but all the options on create game turns to having no values and I had to re-write them again.

It doesnt happen again on the 2nd time a create a listen server.

using 1.8.2 version

Please, I just want this to work for the infinite round plugin.

Edit: Solved, I just put a semi-colon on cvar util module and it loads normally without changing every server command to 0 or "J"
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Last edited by jc980; 06-20-2014 at 04:10.
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Arkshine
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Join Date: Oct 2005
Old 06-16-2014 , 07:36   Re: [Help] Cvar Util Module prob.
Reply With Quote #2

Forgot you, not sure how it could happen.

The first serveer start, what are the ouput of:

- meta list
- amxx list
- amxx modules
- cvarlist mp_
- cu list

Does it happen with a dedicated server?
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jc980
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Old 06-16-2014 , 07:55   Re: [Help] Cvar Util Module prob.
Reply With Quote #3

Quote:
Originally Posted by Arkshine View Post
Forgot you, not sure how it could happen.

The first serveer start, what are the ouput of:

- meta list
- amxx list
- amxx modules
- cvarlist mp_
- cu list

Does it happen with a dedicated server?
Code:
] meta list
Currently loaded plugins:
      description      stat pend  file              vers      src   load  unlod
 [ 1] Enable CSBot     RUN   -    csbot-enable-mm.  vJan 31   ini   ANY   Pause
 [ 2] AMX Mod X        RUN   -    amxmodx_mm.dll    v1.8.2-d  ini   Start ANY  
 [ 3] Fun              RUN   -    fun_amxx.dll      v1.8.2-d  pl2   ANY   ANY  
 [ 4] CStrike          RUN   -    cstrike_amxx.dll  v1.8.2-d  pl2   ANY   ANY  
 [ 5] CSX              RUN   -    csx_amxx.dll      v1.8.2-d  pl2   ANY   ANY  
 [ 6] xPhere           RUN   -    acg_amxx.dll      v         pl2   ANY   Never
 [ 7] Orpheu           RUN   -    orpheu_amxx.dll   v2.5.1    pl2   ANY   ANY  
 [ 8] Cvar Utilities   RUN   -    cvar_util_amxx.d  v1.6      pl2   ANY   ANY  
 [ 9] FakeMeta         RUN   -    fakemeta_amxx.dl  v1.8.2-d  pl2   ANY   ANY  
 [10] Ham Sandwich     RUN   -    hamsandwich_amxx  v1.8.2-d  pl2   ANY   ANY  
 [11] Engine           RUN   -    engine_amxx.dll   v1.8.2-d  pl2   ANY   ANY  
11 plugins, 11 running
btw, xPhere is anti-cheat module. Don't mind it as well as the plugins that came with it below marked with "acg" at the start.


Code:
] amxx list
Currently loaded plugins:
       name                    version     author            file             status   
 [  1] Admin Base              1.8.2       AMXX Dev Team     admin.amxx       running  
 [  2] Admin Commands          1.8.2       AMXX Dev Team     admincmd.amxx    running  
 [  3] Admin Help              1.8.1.3746  AMXX Dev Team     adminhelp.amxx   running  
 [  4] Slots Reservation       1.8.2       AMXX Dev Team     adminslots.amxx  running  
 [  5] Menus Front-End         1.8.2       AMXX Dev Team     menufront.amxx   running  
 [  6] Commands Menu           1.8.2       AMXX Dev Team     cmdmenu.amxx     running  
 [  7] Players Menu            1.8.2       AMXX Dev Team     plmenu.amxx      running  
 [  8] Maps Menu               1.8.2       AMXX Dev Team     mapsmenu.amxx    running  
 [  9] Plugin Menu             1.8.2       AMXX Dev Team     pluginmenu.amxx  running  
 [ 10] Admin Chat              1.8.2       AMXX Dev Team     adminchat.amxx   running  
 [ 11] Scrolling Message       1.8.2       AMXX Dev Team     scrollmsg.amxx   running  
 [ 12] Info. Messages          1.8.2       AMXX Dev Team     imessage.amxx    running  
 [ 13] Admin Votes             1.8.2       AMXX Dev Team     adminvote.amxx   running  
 [ 14] Pause Plugins           1.8.2       AMXX Dev Team     pausecfg.amxx    running  
 [ 15] Stats Configuration     1.8.2       AMXX Dev Team     statscfg.amxx    running  
 [ 16] CS Misc. Stats          1.8.2       AMXX Dev Team     miscstats.amxx   running  
 [ 17] CU: amx_cvar Fix        1.1         Arkshine          cu_amx_cvar_fix  running  
 [ 18] Overview Radar          0.1         clester993@gmail  acg_overviewrad  running  
 [ 19] Show Teammate Names Th  0.1         clester993@gmail  acg_teammatenam  running  
 [ 20] [CS980THE] Ambience So  0.1         jc980             ambience_normal  debug    
 [ 21] Weapon Lights           0.7.1       HiSS & Arkshine   wpn_lights.amxx  running  
 [ 22] Advanced Weapon Tracer  0.1         ConnorMcLeod      wpn_tracers.amx  running  
 [ 23] CustomFlashlight        0.11        Avalanche         flashlight.amxx  running  
 [ 24] Kill Rewards     0.1         ConnorMcLeod      kill_rewards.am  running  
 [ 25] NVG              0.3.1       SAMURAI           nightvision.amx  running  
 [ 26] C4 Defused Fix   0.1         xPaw              bds_fix.amxx     running  
 [ 27] Quick Flash Fra  0.1         ConnorMcLeod      quick_ffs.amxx   running  
 [ 28] Stun Grenade Ex  0.2         Avalanche         flash_effect.am  running  
 [ 29] HUD Customizer          0.6         Igoreso/ConnorMc  hud_customizer.  running  
 [ 30] No Weapon Drop          0.1         VEN               noweapondrop.am  running  
 [ 31] Damage Control          1.22        Fxfighter         wpn_dmg.amxx     running  
 [ 32] Weapons MaxClip         0.3.0       ConnorMcLeod      wpn_maxclip.amx  running  
 [ 33] Bp Ammo Features        0.1.5       ConnorMcLeod      wpn_bpammo.amxx  running  
 [ 34] Weapons Zoom            0.0.2       ConnorMcLeod      weapon_zoom.amx  running  
 [ 35] Weapons MaxSpeed        0.0.5       ConnorMcLeod      weapon_maxspeed  running  
 [ 36] Weapon Modifier         v1.56       Kiske             weapon_modifier  debug    
 [ 37] Health Regeneration     0.1         teo, jc980        regeneration.am  running  
 [ 38] Echo                    0.8         shine             echo.amxx        running  
 [ 39] Timer Controller        0.0.2       hornet            timer_controlle  running  
 [ 40] Server Cvars Unlocker   1.0.1       Arkshine          server_cvars_un  running  
 [ 41] Infinite Round          2.1.2       Arkshine          infinite_round.  debug    
 [ 42] AutoRespawn             0.0.2       ConnorMcLeod      autorespawn.amx  running  
 [ 43] [CS980THE] Death            1.0         jc980             death.amxx       running  
43 plugins, 43 running

Code:
] amxx modules
Currently loaded modules:
      name                    version     author               status     
 [ 1] Fun                     1.8.2-dev   AMX Mod X Dev Team   running    
 [ 2] CStrike                 1.8.2-dev   AMX Mod X Dev Team   running    
 [ 3] CSX                     1.8.2-dev   AMX Mod X Dev Team   running    
 [ 4] xPhere                              [email protected]  running    
 [ 5] Orpheu                  2.5.1       joaquimandrade & Ar  running    
 [ 6] Cvar Utilities          1.6         Arkshine             running    
 [ 7] FakeMeta                1.8.2-dev   AMX Mod X Dev Team   running    
 [ 8] Ham Sandwich            1.8.2-dev   AMX Mod X Dev Team   running    
 [ 9] Engine                  1.8.2-dev   AMX Mod X Dev Team   running    
9 modules 9 correct
Code:
] cvarlist mp_
CVar List
--------------
mp_allowmonsters :        0, sv
mp_autokick     :        0, sv
mp_autoteambalance :        0, sv
mp_buytime      :        0, sv
mp_c4timer      :       45, sv
mp_chattime     :       10, sv
mp_consistency  :        0, sv
mp_decals       :     4096, a
mp_fadetoblack  :        0, sv
mp_flashlight   :        0, sv
mp_footsteps    :        0, sv
mp_forcecamera  :        0, sv
mp_forcechasecam :        0, sv
mp_fragsleft    :        0, sv
mp_freezetime   :        0, sv
mp_friendlyfire :        0, sv
mp_ghostfrequency :    0.100, sv
mp_hostagepenalty :        0, sv
mp_kickpercent  :    0.660, sv
mp_limitteams   :        0, sv
mp_logdetail    :        0, sv
mp_logecho      :        1
mp_logfile      :        1, sv
mp_logmessages  :        1, sv
mp_mapvoteratio :    0.660, sv
mp_maxrounds    :        0, sv
mp_mirrordamage :        0, sv
mp_playerid     :        0, sv
mp_roundtime    :      999, sv
mp_startmoney   :        0, sv
mp_timeleft     :        0, sv
mp_timelimit    :        0, sv
mp_tkpunish     :        0, sv
mp_windifference :        1, sv
mp_winlimit     :        0, sv
--------------
 35 CVars for [mp_]
CvarList ? for synt
Don't mind the 999 roundtime, I inputted before doing what you said that to stop resetting the damn round.


Code:
] cu list

Registered cvars :

       NAME                       VALUE                      REGISTERED                 HOOKED                     LOCKED                     BOUNDED                    CACHED                    
 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -
   1.  infiniteround_version      2.1.2                      infinite_round.amxx        no                         no                         no                         no                        
   2.  ir_block_roundend          abcdefijk                  infinite_round.amxx        infinite_round.amxx        no                         no                         no                        
   3.  ir_block_gamecommencing    0                          infinite_round.amxx        no                         no                         infinite_round.amxx        infinite_round.amxx       
   4.  ir_block_gamescoring       0                          infinite_round.amxx        no                         no                         infinite_round.amxx        infinite_round.amxx       
   5.  ir_active_api              0                          infinite_round.amxx        no                         no                         infinite_round.amxx        infinite_round.amxx       

 > Found 5 cvars.
All other cvars like cl_ and others seems fine to me except all the mp_ cvars and bot_ stuff turning back to 0... or "J"

help me I dunno what I did, I just installed as requirement for infinite round.

Edit: tried on dedicated, still same thing lol. <<<<<<<<< nvm I forgot to check console first lol
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Last edited by jc980; 06-16-2014 at 08:01.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 06-16-2014 , 09:20   Re: [Help] Cvar Util Module prob.
Reply With Quote #4

I'm confused. I don't see "j" in your output?
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jc980
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Old 06-16-2014 , 11:34   Re: [Help] Cvar Util Module prob.
Reply With Quote #5

when I type mp_ in console it shows "J" when I do cvarlist it shows 0.

T___T dunno what is happening, will try using amxx 1.8.3 tomorrow.
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Last edited by jc980; 06-16-2014 at 11:34.
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Arkshine
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Join Date: Oct 2005
Old 06-16-2014 , 11:43   Re: [Help] Cvar Util Module prob.
Reply With Quote #6

Module doesn't change such thing like output of the console. When you type mp_ in the console, the game will return its value. I don't know why you see "J", but using cvarlist it gives well the right value and it uses the same cvar values. It means value is unchanged. I've honestly no idea what's happening. Can you show a screenshot example when you see "J" ?
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jc980
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Old 06-16-2014 , 20:21   Re: [Help] Cvar Util Module prob.
Reply With Quote #7

cant take screenshot lol.

damn it, everytime I press the hotkey to take a screenie, I can't get it cuz im typing on the console. -_-

I typed mp_f
mp_friendlyfire J
mp_footsteps J
etc.
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YamiKaitou
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Old 06-16-2014 , 20:35   Re: [Help] Cvar Util Module prob.
Reply With Quote #8

Quote:
Originally Posted by jc980 View Post
cant take screenshot lol.

damn it, everytime I press the hotkey to take a screenie, I can't get it cuz im typing on the console. -_-

I typed mp_f
mp_friendlyfire J
mp_footsteps J
etc.
Use either your Print Screen button or type snapshot
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jc980
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Old 06-17-2014 , 00:43   Re: [Help] Cvar Util Module prob.
Reply With Quote #9

Quote:
Originally Posted by YamiKaitou View Post
Use either your Print Screen button or type snapshot
When I tried print screen it was all black and I can't use snapshot because im typing the mp_ commands on console. T_T
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YamiKaitou
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Old 06-17-2014 , 00:47   Re: [Help] Cvar Util Module prob.
Reply With Quote #10

snapshot is a console command. After you got the console output you want, type snapshot and it will take a screenshot of your console (assuming you are doing all this in your Client Console)
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Last edited by YamiKaitou; 06-17-2014 at 00:47.
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