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[CS:GO/CS:S] Clutch Or Cluck (v1.7.0 - July 11, 2017)


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GabenNewell
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Join Date: May 2013
Old 08-01-2014 , 14:51   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.4.2 - June 10, 2014)
Reply With Quote #31

Quote:
Originally Posted by nguyenbaodanh View Post
woof ! current version making the server var spike up !
LAG.
Odd. What version were you using before updating to 1.4.2?

Edit: Looks like a bunch of errors came up after the update related to dropping weapons. I'm not sure if it's caused by SourceMod 1.6 or CS:GO itself. I'll look into it when I have time. :/


Quote:
Originally Posted by Chesterfield View Post
It is possible to make a separate plugin where you only have the command sm_chicken "player" to change players models to a chicken?

Why i ask this? because in some mods like MG we don't want people to be a chicken or have an X ammount of HP (clutch or cluck) but it's funny when we make them look as chicken!

Thanks in advanced!
You can set sm_coc_enable to 0, which should still allow your admins to use the sm_chicken command.



Also, v1.5.0 update released (still has errors).

v1.5.1 released. No errors so far.

Last edited by GabenNewell; 08-27-2014 at 00:20. Reason: Update v1.5.1 released
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yuppicide
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Join Date: Dec 2013
Old 10-27-2014 , 23:59   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #32

This plugin is hilarious. The feathers are hilarious. Now maybe I can try to get the actual plugin to work not just the chickens. Oops.. I think I just need to wait until 30 seconds left for it to kick in. Oh, I just noticed it said "minimum number of rivals". Meaning player on the other team, correct? Is there a way to modify this so if you're the last person and there's xx time left in the round it activates?

Maybe I missed it.. is there a way to disable admins from turning people into chickens? I am sure it's gonna be abused.

Last edited by yuppicide; 10-28-2014 at 00:48.
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GabenNewell
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Join Date: May 2013
Old 10-28-2014 , 10:29   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #33

Quote:
Originally Posted by yuppicide View Post
Oh, I just noticed it said "minimum number of rivals". Meaning player on the other team, correct?
Yes, rivals = enemy team.


Quote:
Originally Posted by yuppicide View Post
Is there a way to modify this so if you're the last person and there's xx time left in the round it activates?
Code:
// Minimum number of seconds left in a round for Clutch Or Cluck to activate.
// -
// Default: "30"
// Minimum: "10.000000"
// Maximum: "240.000000"
sm_coc_timeleft "20"

Quote:
Originally Posted by yuppicide View Post
Maybe I missed it.. is there a way to disable admins from turning people into chickens? I am sure it's gonna be abused.
SourceMod Overrides:
Code:
Overrides
{
    "sm_chicken"    "z"
}
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TUSK3N1337
SourceMod Donor
Join Date: Dec 2013
Location: Sweden
Old 10-30-2014 , 13:19   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #34

this is a great fun plugin but I want the chicken to only be played the round he choose it because right now he is a chicken until he dies.
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GabenNewell
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Join Date: May 2013
Old 10-30-2014 , 18:42   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #35

Quote:
Originally Posted by TUSK3N1337 View Post
this is a great fun plugin but I want the chicken to only be played the round he choose it because right now he is a chicken until he dies.
That's the idea...
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TUSK3N1337
SourceMod Donor
Join Date: Dec 2013
Location: Sweden
Old 10-30-2014 , 21:19   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #36

Well it can became a problem since a chicken last round just choose clutch the next round he is now a chicken with 1000 hp.
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GabenNewell
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Join Date: May 2013
Old 10-30-2014 , 23:16   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #37

Quote:
Originally Posted by TUSK3N1337 View Post
Well it can became a problem since a chicken last round just choose clutch the next round he is now a chicken with 1000 hp.
How is that a problem? It's a chicken. Just shoot it.

If your players aren't as skilled to be able to kill a chicken with 1000 HP, you can always lower the HP value for Clutch to balance your server. I use 600 HP on my servers.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 03-03-2015 , 01:52   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #38

how about we can change the rambo player model to HULK ( example) same as chicken when they chose to be chicken ?
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GabenNewell
Member
Join Date: May 2013
Old 03-03-2015 , 19:17   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #39

Quote:
Originally Posted by nguyenbaodanh View Post
how about we can change the rambo player model to HULK ( example) same as chicken when they chose to be chicken ?
You can change the model here:
Code:
#define COCMODEL    "models/chicken/chicken.mdl"

Last edited by GabenNewell; 07-11-2017 at 10:10. Reason: Terrible answer. Assumes everyone knows how to compile other people's work.
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nguyenbaodanh
AlliedModders Donor
Join Date: Jun 2007
Location: HCMC, Vietnam
Old 03-03-2015 , 23:52   Re: [CS:GO/CS:S] Clutch Or Cluck (v1.5.1 - August 27, 2014)
Reply With Quote #40

thanks,
how about clutch model ?
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