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[TF2] High Velocity Ragdolls


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Author
rowedahelicon
Senior Member
Join Date: Feb 2011
Location: The Internet
Plugin ID:
4499
Plugin Version:
1.0.
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    This literally makes new ragdolls and shoots them in the sky
    Old 01-22-2015 , 07:09   [TF2] High Velocity Ragdolls
    Reply With Quote #1

    While doing some work in a different plugin, I ran by this thread : https://forums.alliedmods.net/showthread.php?t=127865

    Mentioning that it wasn't possible to make Exaggerated ragdolls in TF2, well I made it work for said different plugin and found this accidentally, so you can have it if you want.

    https://www.youtube.com/watch?v=zdop...ature=youtu.be This is it in action

    sm_highvel (0/1) - disables / enables it
    Attached Files
    File Type: sp Get Plugin or Get Source (highvelocityragdolls.sp - 1663 views - 2.5 KB)
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    Last edited by rowedahelicon; 01-22-2015 at 07:10.
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    deadmau54
    AlliedModders Donor
    Join Date: May 2013
    Old 01-31-2015 , 08:33   Re: [TF2] High Velocity Ragdolls
    Reply With Quote #2

    I actually always wanted something like this ^^ Looks great!
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    Wormy
    Senior Member
    Join Date: Jan 2013
    Location: 2fort
    Old 08-02-2015 , 09:49   Re: [TF2] High Velocity Ragdolls
    Reply With Quote #3

    Cool, thanks for the plugin, works like a charm. Only had to change the velocity values a tiny bit to make it not that extreme.
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    Last edited by Wormy; 08-02-2015 at 10:14.
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    Wormy
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    Join Date: Jan 2013
    Location: 2fort
    Old 08-04-2015 , 11:34   Re: [TF2] High Velocity Ragdolls
    Reply With Quote #4

    I got one thing to complain about though, the ragdoll head and hands look squashed, looks pretty broken. Is there anyway to fix this?
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    rowedahelicon
    Senior Member
    Join Date: Feb 2011
    Location: The Internet
    Old 08-08-2015 , 03:37   Re: [TF2] High Velocity Ragdolls
    Reply With Quote #5

    Quote:
    Originally Posted by Wormy View Post
    I got one thing to complain about though, the ragdoll head and hands look squashed, looks pretty broken. Is there anyway to fix this?
    To my awareness, it's how spawned rag-dolls seem to work, though I'm pretty sure I'm stupid and am missing something.
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    Chdata
    Veteran Member
    Join Date: Aug 2012
    Location: Computer Chair, Illinois
    Old 08-08-2015 , 06:38   Re: [TF2] High Velocity Ragdolls
    Reply With Quote #6

    what about low gravity ragdolls
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    DJPlaya
    Senior Member
    Join Date: Nov 2014
    Location: Germany
    Old 07-31-2017 , 12:37   Re: [TF2] High Velocity Ragdolls
    Reply With Quote #7

    This Plugin is basicly useless if you know these Cvars:

    phys_pushscale "1" //power that ragdolls and objects move
    phys_timescale "1" //speed that the ragdolls and objects move
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    Last edited by DJPlaya; 07-31-2017 at 12:37.
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    IQuitTF2AndYouShouldToo
    ( ͡ ͜ʖ ͡)
    Join Date: Dec 2011
    Old 07-31-2017 , 23:17   Re: [TF2] High Velocity Ragdolls
    Reply With Quote #8

    Quote:
    Originally Posted by rowedahelicon View Post
    To my awareness, it's how spawned rag-dolls seem to work, though I'm pretty sure I'm stupid and am missing something.
    You can fix it.

    PHP Code:
    SetEntPropFloat(iRagdollProp_Send"m_flHeadScale"GetEntPropFloat(iClientProp_Send"m_flHeadScale"));
    SetEntPropFloat(iRagdollProp_Send"m_flTorsoScale"GetEntPropFloat(iClientProp_Send"m_flTorsoScale"));
    SetEntPropFloat(iRagdollProp_Send"m_flHandScale"GetEntPropFloat(iClientProp_Send"m_flHandScale")); 
    Obviously, replace the GetEntPropFloat bits with "1.0" for default size. This was just something I was messing around with to try to get ragdolls to mimic the size of the player upon death.


    Quote:
    Originally Posted by DJPlaya View Post
    This Plugin is basicly useless if you know these Cvars:

    phys_pushscale "1" //power that ragdolls and objects move
    phys_timescale "1" //speed that the ragdolls and objects move
    What? That affects everything, not *just* ragdolls.

    Last edited by IQuitTF2AndYouShouldToo; 07-31-2017 at 23:39.
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