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Solved [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b [PATCHED]


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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 12-31-2020 , 08:41   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #41

Aha, nice finding. Going to include in my fix after some check.

Here is also a guy, who suggested quite similar:
https://github.com/ValveSoftware/Sou...ment-734481143
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Dragokas
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Old 03-12-2021 , 14:04   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #42

Updated to v1.2
Quote:
- Fixed frozen camera (thanks to tRololo312312).
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A1mDev
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Join Date: Jun 2021
Old 06-19-2021 , 15:55   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #43

No more secret. https://forums.alliedmods.net/showpo...9&postcount=33
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Marttt
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Join Date: Jan 2019
Location: Brazil
Old 07-06-2021 , 16:57   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #44

Just reporting that it worked for me. (L4D2 Listen Server Windows)

I installed [L4D & L4D2] First Map - Skip Intro Cutscenes and was getting crashes while changing team (infected -> survivor) during the intro time. (even with the intro not playing)

To reproduce the crash I used to do the following steps:
1) Start a map with intro (e.g: c1m1_hotel)
2) Change from Survivor to Infected team (I'm using ABM plugin to do that)
3) Change from Infected to Survivor team (crash)

Thanks Dragokas.

A1mDev also reported that by removing the intro entities through stripper this error may not occur since the "entity" is not created. (makes sense, but I didn't test)
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Last edited by Marttt; 07-06-2021 at 17:13.
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plug344
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Join Date: Dec 2021
Old 02-20-2022 , 20:18   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #45

Did you solve it now?

Last edited by plug344; 02-20-2022 at 20:24.
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 02-21-2022 , 06:57   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #46

Quote:
Originally Posted by plug344 View Post
Did you solve it now?
yes, install
this,
this,
this,
this,
and this

=> FIX
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Last edited by HarryPotter; 02-21-2022 at 07:09.
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plug344
Member
Join Date: Dec 2021
Old 02-22-2022 , 03:41   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #47

Quote:
Originally Posted by HarryPotter View Post
yes, install
this,
this,
this,
this,
and this

=> FIX
Thank you very much! these fixes are very useful!
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Dragokas
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Join Date: Nov 2017
Location: Ukraine on fire
Old 06-30-2022 , 05:44   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #48

hefiwhfcds2, there could be tons of calls, in tons of different crashes, partially match with call stack of this thread, and all of them could be Googled to this topic.
However, there is no relation. The only meaningful part would be the latest 1-3 calls, which is in your case is:

Code:
0    0x113e7cb0
1    0xffe62e98
2    server_srv.so!ZombieBotVision::Update() + 0x27f
The reason of crash would be the latest call.
Only this part should be googled.
Create your own topic.
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Last edited by Dragokas; 06-30-2022 at 05:51.
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HarryPotter
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Join Date: Sep 2017
Location: Taiwan, Asia
Old 08-22-2023 , 13:11   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #49

Quote:
Originally Posted by Dragokas View Post
Can somebody test the fix against CMoveableCamera::FollowTarget crash?
After today's update (2023/8/23)

L4D2 windows server
PHP Code:
L 08/23/2023 01:08:22: [SMException reportedFailed to find "CMoveableCamera::FollowTarget" signature.
L 08/23/2023 01:08:22: [SMBlamingFollowTarget_Detour.smx
L 08
/23/2023 01:08:22: [SMCall stack trace:
L 08/23/2023 01:08:22: [SM]   [0SetFailState
L 08
/23/2023 01:08:22: [SM]   [1Line 61FollowTarget_Detour.sp::SetupDetour
L 08
/23/2023 01:08:22: [SM]   [2Line 44FollowTarget_Detour.sp::OnPluginStart
L 08
/23/2023 01:08:22: [SMUnable to load plugin "FollowTarget_Detour.smx"Error detected in plugin startup (see error logs
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Last edited by HarryPotter; 08-22-2023 at 13:14.
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w1nny
Junior Member
Join Date: May 2023
Old 08-22-2023 , 13:43   Re: [L4d2] Crash on CMoveableCamera::FollowTarget() + 0x3b
Reply With Quote #50

Yes, it's failed to load on Linux too, log:

PHP Code:
L 08/22/2023 20:06:17: [SMException reportedFailed to loadbyte mis-match 17 (0xB1BC != 0x0D8B)
L 08/22/2023 20:06:17: [SMBlamingFollowTarget_Detour.smx
L 08
/22/2023 20:06:17: [SMCall stack trace:
L 08/22/2023 20:06:17: [SM]   [0SetFailState
L 08
/22/2023 20:06:17: [SM]   [1Line 84C:\Users\Alex\Downloads\FollowTargetDHook\scripting\FollowTarget_Detour.sp::GetEntityListPtr
L 08
/22/2023 20:06:17: [SM]   [2Line 46C:\Users\Alex\Downloads\FollowTargetDHook\scripting\FollowTarget_Detour.sp::OnPluginStart 

Last edited by w1nny; 08-22-2023 at 14:08.
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