I decided to post my version of the plug-in, which I once rewrote for minor edits a long time ago, but I got carried away.
* Changelog:
* v1.3c
* o Fixed "Incorrect spawn of special infected in versus and scavenge modes"
* v1.3b
* o Fixed "sm_zspawn used the wrong set of names"
* v1.3a
* o Add suport the last stand update
* v1.3
* o Now fully translatable
* o Added Melee Lists for all def maps
* o All console commands check arguments
* o Spawn position adjusted for all objects
* o Added command and menu item to spawn uncommon infected
* o Command "sm_spawnweapon" now works correctly with melee weapons
* o Ammo stack is now sticking to the surface, not above or below
* o Menu does not switch to the beginning of the section when the item is activated
* o Code refactoring witch use SourcePawn Transitional Syntax
Solution for tidying up the menu list:
* Item names for file adminmenu_sorting.txt:
* "WeaponSpawner", "ws_spawn_weapon", "ws_give_weapon", "ws_special_infected"
* "ws_uncommon_zombie" ,"ws_minigun_menu"
*
* example usage:
HTML Code:
"Menu"
{
"WeaponSpawner"
{
"item" "ws_give_weapon"
"item" "ws_spawn_weapon"
"item" "ws_minigun_menu"
"item" "ws_special_infected"
"item" "ws_uncommon_zombie"
}
}
P.S. Warning: Be sure to place the "weaponspawner.phrases.txt" file in the "... \ sourcemod \ translations" directory, files from other versions of the plugin do not cover all strings from this version, there may be problems with displaying the menu with old translation files and will certainly occur if the file completely absent.