Raised This Month: $342 Target: $400
 85%   Almost there!

L4D/L4D2 Tickrate Enabler


Post New Thread Reply   
 
Thread Tools Display Modes
Sout12
Member
Join Date: May 2017
Old 09-27-2020 , 02:22   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #141

After the last stand update, running on 100 tick seems to stutter, anyone else experience this?
Sout12 is offline
Spirit_12
Veteran Member
Join Date: Dec 2012
Location: Toronto, CA
Old 09-27-2020 , 03:01   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #142

Quote:
Originally Posted by Sout12 View Post
After the last stand update, running on 100 tick seems to stutter, anyone else experience this?
I did experience some stutter on my server today as well, however it is hard to point out where the issue lies. Too early to say anything.
__________________
Spirit_12 is offline
PlayBoy31
Senior Member
Join Date: May 2011
Location: Toulouse (France)
Old 09-27-2020 , 07:56   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #143

Some want got success on using it or compiling it?

I got when i load the .so provided on https://github.com/Satanic-Spirit/Ti...ckrate_enabler

Code:
failed to dlopen /games/steam/servers/l4d2_ds/left4dead2/addons/tickrate_enabler/tickrate_enabler.so error=bin/libstdc++.so.6: version `CXXABI_1.3.8' not found (required by /games/steam/servers/l4d2_ds/left4dead2/addons/tickrate_enabler/tickrate_enabler.so)
libstdc++.so.6 is installed on server

Then when i try to compile it

* I remove the build dir then create a new
* i do a CC=clang CXX=clang++ python ../configure.py
* do ambuild

Then :

Code:
Checking CC compiler (vendor test gcc)... ['clang', 'test.c', '-o', 'test']
found clang version 7.0
Checking CXX compiler (vendor test gcc)... ['clang++', 'test.cpp', '-o', 'testp']
found clang version 7.0
Command: [gcc] -> clang++ -pipe -fno-strict-aliasing -Wall -Werror -Wno-unused -Wno-switch -Wno-array-bounds -msse -m32 -fvisibility=hidden -fexceptions -Wno-narrowing -Wno-sometimes-uninitialized -g3 -std=c++11 -fno-exceptions -fno-threadsafe-statics -Wno-non-virtual-dtor -Wno-overloaded-virtual -Wno-maybe-uninitialized -Wno-return-type -fvisibility-inlines-hidden -fexceptions -Wno-inconsistent-missing-override -Wno-delete-non-virtual-dtor -Wno-implicit-exception-spec-mismatch -Wno-deprecated-register -Dstricmp=strcasecmp -D_stricmp=strcasecmp -D_snprintf=snprintf -D_vsnprintf=vsnprintf -D_LINUX -DPOSIX -DSE_LEFT4DEAD2=15 -DSE_LEFT4DEAD=12 -DSOURCE_ENGINE=15 -DCOMPILER_GCC -D_L4D2 -DNO_HOOK_MALLOC -DNO_MALLOC_OVERRIDE -I /games/alliedmodders/sourcemod/public -I /games/alliedmodders/Tickrate-Enabler -I /games/alliedmodders/Tickrate-Enabler/sdk -I /games/alliedmodders/sourcemod/public -I /games/alliedmodders/sourcemod/public/extensions -I /games/alliedmodders/sourcemod/core/logic -I /games/alliedmodders/sourcemod/sourcepawn/include -I /games/alliedmodders/sourcemod/public/amtl/amtl -I /games/alliedmodders/sourcemod/public/amtl -I /games/alliedmodders/mmsource-1.10/core -I /games/alliedmodders/mmsource-1.10/core/sourcehook -I /games/alliedmodders/hl2sdk-l4d2/public -I /games/alliedmodders/hl2sdk-l4d2/public/engine -I /games/alliedmodders/hl2sdk-l4d2/public/mathlib -I /games/alliedmodders/hl2sdk-l4d2/public/vstdlib -I /games/alliedmodders/hl2sdk-l4d2/public/tier0 -I /games/alliedmodders/hl2sdk-l4d2/public/tier1 -I /games/alliedmodders/hl2sdk-l4d2/public/game/server -I /games/alliedmodders/hl2sdk-l4d2/public/toolframework -I /games/alliedmodders/hl2sdk-l4d2/game/shared -I /games/alliedmodders/hl2sdk-l4d2/common -H -c /games/alliedmodders/Tickrate-Enabler/codepatch/patchmanager.cpp -o codepatch_patchmanager.o
Traceback (most recent call last):
  File "../configure.py", line 23, in <module>
    builder.Configure()
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/prep.py", line 121, in Configure
    if not builder.generate():
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/base/gen.py", line 274, in generate
    self.parseBuildScripts()
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/base/gen.py", line 183, in parseBuildScripts
    self.evalScript(root)
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/base/gen.py", line 243, in evalScript
    exec(code, new_vars)
  File "/games/alliedmodders/Tickrate-Enabler/AMBuildScript", line 441, in <module>
    builder.RunBuildScripts(BuildScripts, { 'Extension': Extension})
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/base/gen.py", line 117, in RunBuildScripts
    self.generator.evalScript(script, vars)
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/base/gen.py", line 243, in evalScript
    exec(code, new_vars)
  File "/games/alliedmodders/Tickrate-Enabler/AMBuilder", line 61, in <module>
    Extension.extensions = builder.Add(project)
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/base/gen.py", line 121, in Add
    return taskbuilder.generate(self.generator, self)
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/cpp/builders.py", line 91, in generate
    outputs += [builder.generate(generator, cx)]
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/cpp/builders.py", line 155, in generate
    return generator.addCxxTasks(cx, self)
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/amb2/gen.py", line 624, in addCxxTasks
    shared_outputs = objfile.sharedOutputs
  File "/root/.local/lib/python2.7/site-packages/ambuild2/frontend/v2_0/amb2/gen.py", line 465, in addCommand
    raise Exception('Output has been duplicated: {0}'.format(output_node.path))
Exception: Output has been duplicated: tickrate_enabler/codepatch_patchmanager.o
Any idea ?
__________________
PlayBoy31.fr www.fastpath.fr

Last edited by PlayBoy31; 09-27-2020 at 07:57.
PlayBoy31 is offline
rtokuda
Member
Join Date: Dec 2019
Old 09-27-2020 , 09:51   Re: L4D/L4D2 Tickrate Enabler
Reply With Quote #144

Does this addon work on local servers?
rtokuda is offline
Reply


Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:47.


Powered by vBulletin®
Copyright ©2000 - 2020, vBulletin Solutions, Inc.
Theme made by Freecode