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Long shot Question about cs_arabstreets plugin


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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
Old 05-05-2022 , 16:35   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #21

Shorten the timer a sec before remaking the map and throwing the computer out the window.
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Last edited by DJEarthQuake; 05-05-2022 at 16:45.
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Ark_Procession
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Join Date: Jun 2020
Location: Argentina
Old 05-06-2022 , 10:28   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #22

Quote:
Originally Posted by DJEarthQuake View Post
Shorten the timer a sec before remaking the map and throwing the computer out the window.
10 sec freezetime was the reason they took so long to turn on, so it doesnt matter if thats the reason since you wont be moving in that time anyway. I originally thought it would take really long time even without freezetime and that would have been really annoying.

Thank you, you made usable a great map i have played for years :_)
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DJEarthQuake
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Old 05-06-2022 , 18:16   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #23

You are welcome. Glad I could be of service. Tested script with freezetime 0. Hotvision is plugin I thought about when you were not liking the dark. There is a Pay-per-view camera plugin that might be useful for this map. I used the stock from it to develop the 'open sesame' script to go beyond the first ent.
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Ark_Procession
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Old 05-06-2022 , 22:17   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #24

Quote:
Originally Posted by DJEarthQuake View Post
You are welcome. Glad I could be of service. Tested script with freezetime 0. Hotvision is plugin I thought about when you were not liking the dark. There is a Pay-per-view camera plugin that might be useful for this map. I used the stock from it to develop the 'open sesame' script to go beyond the first ent.
i never thought this thread would get so much attention, i was out of ideas.
thank you so so much!, really. and the nightvision plugin won't be necessary now with your plugin!
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bibu
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Join Date: Sep 2010
Old 05-13-2022 , 08:01   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #25

If you do not want to wait that the lights turn on after freezetime, rather than just at the round start, replace:

Quote:
register_logevent("@OnRound", 2, "1=Round_Start")
->
Quote:
register_event("HLTV", "@OnRound", "a", "1=0", "2=0")
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Ark_Procession
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Join Date: Jun 2020
Location: Argentina
Old 05-31-2022 , 21:41   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #26

Quote:
Originally Posted by bibu View Post
If you do not want to wait that the lights turn on after freezetime, rather than just at the round start, replace:


->
Thanks! using this
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DJEarthQuake
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Join Date: Jan 2014
Location: Astral planes
Old 08-08-2022 , 11:42   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #27

Does anybody else have trouble when the radio is shot the music does not stop on cs_arabstreets? It does not fail when playing cs_italy. When radio is shot, the music stops.

I made a script to address that as well as an accumulation of other things I did not like or think is neat.

Spoiler
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Ark_Procession
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Join Date: Jun 2020
Location: Argentina
Old 08-08-2022 , 14:49   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #28

Quote:
Originally Posted by DJEarthQuake View Post
Does anybody else have trouble when the radio is shot the music does not stop on cs_arabstreets? It does not fail when playing cs_italy. When radio is shot, the music stops.

I made a script to address that as well as an accumulation of other things I did not like or think is neat.

Spoiler
oh boi. you certainly don't respect classics

Joking!

but closing the door is like a tradition, also the arab music! please! don't mess with arabstreets!


edit:

and the music stops when i shoot the radio, so in my case working just fine

Last edited by Ark_Procession; 08-08-2022 at 14:56. Reason: i forgot
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DJEarthQuake
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Location: Astral planes
Old 08-09-2022 , 18:33   Re: Long shot Question about cs_arabstreets plugin
Reply With Quote #29

I was there the day arabsteets came out and remember the map well. The so-called music is very annoying especially when it does not go silent. The ambient sheep and llama sounds are always in the movies. The armor left over from shooting radio and it shooting armor gibs as well as the sentences and rewiring, I thought breathed new life into old stale map.
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