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What Does Server Side fps really mean ?


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xExperienced
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Join Date: Jun 2017
Location: USA
Old 09-06-2017 , 06:26   Re: What Does Server Side fps really mean ?
Reply With Quote #11

Quote:
Originally Posted by joropito View Post
Remember that if you're going to run heavy plugins (ZP for example), higher server FPS means problems.

For example:
100 FPS => 10ms max processing time for each frame
1000 FPS => 1ms max processing time for each frame

If you don't have the power (more fps doesn't mean more power) to process the whole frame loop withing your plugins (all hooks, callbacks, forwards, etc) then you will have server fps drops.

If your whole frame needs from 0.5ms to 2ms your 1000FPS server will get drops to 500FPS with choke, overflows and lag spikes on client side.

So, you should always take these metrics into account.
Didn't understand sir

Can you explain in easy way ?
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fysiks
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Join Date: Sep 2007
Location: Flatland, USA
Old 09-06-2017 , 21:53   Re: What Does Server Side fps really mean ?
Reply With Quote #12

Quote:
Originally Posted by xExperienced View Post
Didn't understand sir

Can you explain in easy way ?
If you have a slow computer or have a very modded server, you need to use a lower frame rate. If you have a higher FPS than your server can handle then you will get an inconsistent frame rate.
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