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quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)


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Xp3r7
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Join Date: Jul 2006
Old 06-24-2010 , 13:51   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #341

I can confirm this works with the new CSS and I used quakesounds_css.
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R3M*
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Join Date: May 2009
Location: Germany
Old 06-25-2010 , 04:33   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #342

This plugin needs a update:

Quote:
//SourceMod Batch Compiler
// by the SourceMod Dev Team


//// quakesounds_css.sp
// X:\CSS1\orangebox\cstrike\addons\sourcemod\sc ripting\quakesounds_css.sp(80) :
warning 234: symbol "AskPluginLoad" is marked as deprecated: Use AskPluginLoad2
() instead
//
// Header size: 3944 bytes
// Code size: 15084 bytes
// Data size: 87340 bytes
// Stack/heap size: 16384 bytes; Total requirements: 122752 bytes
//
// 1 Warning.
//
// Compilation Time: 0,7 sec
// ----------------------------------------

Press enter to exit ...
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sinblaster
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Join Date: Feb 2010
Location: Australia
Old 06-25-2010 , 10:41   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #343

Quote:
Originally Posted by R3M* View Post
This plugin needs a update:
Working for me and I didnt do anything special.
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Last edited by sinblaster; 06-26-2010 at 05:11.
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l-o-w_puRe
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Join Date: Jun 2010
Old 06-27-2010 , 10:12   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #344

everything works fine but if i write "!quake or /quake" in the chat nothing happend - i cant open the quake menu ingame i just edited the quakesoundlist.cfg - help please?!
and how can i manage that the "headshot" sound is playing by every headshot - it just plays one time and after "hattrick" and "headhunter" it dosent plays the "headshot" sound...

Last edited by l-o-w_puRe; 06-27-2010 at 10:45.
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 06-27-2010 , 11:41   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #345

Quote:
Originally Posted by l-o-w_puRe View Post
everything works fine but if i write "!quake or /quake" in the chat nothing happend - i cant open the quake menu ingame i just edited the quakesoundlist.cfg - help please?!
and how can i manage that the "headshot" sound is playing by every headshot - it just plays one time and after "hattrick" and "headhunter" it dosent plays the "headshot" sound...
Have you Cs:s ??
I have write this previous post how set every headshot+sound and how add more/new quake sounds #292

So Install plugin *.smx from first post to server.
and try use these both files from my post #288
addons\sourcemod\translations\plugin.quakesounds.txt (6.5 KB, 15 views)
addons\sourcemod\configs\quakesoundslist.cfg (4.1 KB, 21 views)


Then, you have to edit also to get every headshot
...addons\sourcemod\configs\quakesoundslist.cfg
Code:
"QuakeSoundsList"
{
    "sound sets"
    {
        "sound set 1"        "standard"
        "sound set 2"        "female"
        "sound set 3"        "sound_3"
        "sound set 4"        ""
        "sound set 5"        ""
    }
    "headshot"
    {
        "1"
        {
            "standard"        "quake/headshot.mp3"
            "female"        "quake/female/headshot.mp3"
            "sound_3"        ""
            "sound_4"        ""
            "sound_5"        ""
            "config"        "9"
        }
Change "1" to "0" in line 13
Code:
...
    "headshot"
    {
        "0"
...
And if you want remove custom sounds slot 3 from quake menu
Edit line 7, remove text
Code:
"sound set 3"        ""
And remember reboot server to take effect.
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Last edited by Bacardi; 06-27-2010 at 11:45.
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l-o-w_puRe
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Join Date: Jun 2010
Old 06-27-2010 , 12:00   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #346

Yes "CS:S" ;)

THX 4 youre help

so here i am: i installed all the original files from the first post and used your 2 files and changed the headshot sound to "0" -> working fine
added my custom quake sounds under "sound set 3" (now i want to set these as default sounds how do i do that?)
running the german translation -> working fine
but still no reaction if i write "!quake or /quake" in the chat bar so the manu is not popping up -> need to fix this

Last edited by l-o-w_puRe; 06-27-2010 at 12:32.
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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 06-27-2010 , 14:09   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #347

Quote:
Originally Posted by l-o-w_puRe View Post
(now i want to set these as default sounds how do i do that?)
...cfg/sourcemod/sm_quakesounds.cfg
Quote:
Originally Posted by l-o-w_puRe View Post
running the german translation -> working fine
but still no reaction if i write "!quake or /quake" in the chat bar so the manu is not popping up -> need to fix this
Can you get work other chat triggers like !admin or /admin ??
!say plaa plaa or /say plaa

Check ...addons\sourcemod\configs\core.cfg
What you have in these ??
Code:
...
    /**
     * String to use as the public chat trigger.  Set an empty string to disable.
     */
    "PublicChatTrigger"        "!"
    
    /**
     * String to use as the silent chat trigger.  Set an empty string to disable.
     */
    "SilentChatTrigger"        "/"
...
*edit
I can confirm that this works great on new Cs:s
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l-o-w_puRe
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Join Date: Jun 2010
Old 06-27-2010 , 14:32   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #348

i use c4bombtimer "!c4bombtimer" works fine just quake menu is broken, core.cfg looks normal.
what do i have to add in the cfg to set it as default?

Quote:
// Default sound for new users
// 1=Standard(Default), 2=Female, 0=Disabled
sm_quakesounds_sound 1
just add:

Quote:
// Default sound for new users
// 1=Standard(Default), 2=Female, 3=sound_3, 0=Disabled
sm_quakesounds_sound 3
???

maybe the quake menu dosent work because i deactivated some sourcemod plugins?
but as i said the c4timer menu is working fine...
disabled plugins:
Quote:
admin-flatfile.smx
admin-sql-prefetch.smx
admin-sql-threaded.smx
adminhelp.smx
adminmenu.smx
antiflood.smx
basebans.smx
basechat.smx
basecomm.smx
basecommands.smx
basetriggers.smx
basevotes.smx
clientprefs.smx
funcommands.smx
funvotes.smx
mapchooser.smx
nextmap.smx
nominations.smx
playercommands.smx
randomcycle.smx
reservedslots.smx
rockthevote.smx
sql-admin-manager.smx
im using mani admin plugin for the disabled stuff

Last edited by l-o-w_puRe; 06-27-2010 at 14:44.
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Bacardi
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Location: mom's basement
Old 06-27-2010 , 14:58   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #349

Is mani admin have own quake-sound system ??
It use also same chat trigger ??


I go check..
Still I don't get it why need Mani Admin plugin if use Sourcemod on server..
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l-o-w_puRe
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Join Date: Jun 2010
Old 06-27-2010 , 15:05   Re: quake sounds [Revamped] (Version 2.7.5 / Updated July 18, 2009)
Reply With Quote #350

because mani admin plugin is easier to manage, mhm dont know how to configure sourcemod xD

and yes it has an quake plugin i think its using the same command but i havent installed it...
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