Quote:
Originally Posted by Silvers
You SetTransmit hook on an entity, usually a prop_dynamic or something. The transmit callback is fired for that prop_dynamic entity (or in this case the client) and fires every frame for all clients. You can then decide who should see that entity by return Plugin_Continue or not allowed to see that entity with return Plugin_Handled.
Because the entity you hooked is a client, all you have to do is check the entity and client are the same and allow that person to see themselves (so they can move etc), while they are blocked to everyone else.
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Oh! Nice one. Thank you so much. In fact it looks like a lot of my friends actually liked the plugin. (Of course not my nasty bit of code)
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