Quote:
LANG_PLAYER is a special modifier that should only be used when sending a message to all players - it means "show in every player's native language"
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This means that you are using LANG_PLAYER wrong. It also means that you don't need to do any looping through the players because LANG_PLAYER is specifically for this use case. This is the example provided in the Wiki:
Code:
client_print(0, print_chat, "[AMXX] %L", LANG_PLAYER, "HELLO")
So, you can remove the loop and simply change "id" in client_print() to 0.
Wiki Reference:
Advanced Scripting: Multi-Lingual Support
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