Raised This Month: $51 Target: $400
 12% 

[CS:GO] Cluster Grenade (v2.2, 2017-08-27)


Post New Thread Reply   
 
Thread Tools Display Modes
Obyboby
Veteran Member
Join Date: Sep 2013
Old 09-15-2017 , 11:21   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #41

Quote:
Originally Posted by Grey83 View Post
like this?for this don't need map changes or server restart.
You can give to me Your server address (IP and Port) for tests?
I should see how this plugin works
The server is in my signature, just click on the banner
__________________
Obyboby is offline
Grey83
Veteran Member
Join Date: Dec 2014
Location: Ukraine
Old 09-15-2017 , 12:44   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #42

Obyboby, do you test plugins right on the working server?
__________________
Grey83 is offline
Obyboby
Veteran Member
Join Date: Sep 2013
Old 09-15-2017 , 13:28   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #43

Quote:
Originally Posted by Grey83 View Post
Obyboby, do you test plugins right on the working server?
It's on my server but it's only active on warmups.
It would be a mess if I enabled it during the match :p
__________________
Obyboby is offline
Obyboby
Veteran Member
Join Date: Sep 2013
Old 09-19-2017 , 11:01   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #44

Sadly, setting sm_cluster_enable to 2 doesnt work still.
I tried stting it to 2 and only one single grenade is being thrown :C
__________________
Obyboby is offline
yash1441
Senior Member
Join Date: Feb 2015
Location: Illuminati HQ
Old 09-19-2017 , 11:52   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #45

Quote:
Originally Posted by Obyboby View Post
Sadly, setting sm_cluster_enable to 2 doesnt work still.
I tried stting it to 2 and only one single grenade is being thrown :C
I saw Grey83's code and sm_cluster_enable is just for enabling or disabling (0 or 1), did you mean sm_cluster_amount?
__________________
yash1441 is offline
Send a message via Skype™ to yash1441
Obyboby
Veteran Member
Join Date: Sep 2013
Old 09-19-2017 , 12:09   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #46

Quote:
Originally Posted by yash1441 View Post
I saw Grey83's code and sm_cluster_enable is just for enabling or disabling (0 or 1), did you mean sm_cluster_amount?
yes sorry.
sm_cluster_amount 3 seems to work, although it made my server lag like hell; tried to lower it to 2, which was supposed to make players throw 2 grenades at once, but it kinda stopped working. They can now only throw a single one. Reverting the cvar back to 3 doesn't fix either :C
__________________
Obyboby is offline
Obyboby
Veteran Member
Join Date: Sep 2013
Old 11-03-2017 , 12:26   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #47

Multiple decoys are still crashing my server.
How can we troubleshoot this?
__________________
Obyboby is offline
Indarello
Senior Member
Join Date: Nov 2015
Location: Russia
Old 11-11-2017 , 12:34   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #48

//float g_fSpin[3] = { 4877.4, 0.0, 0.0 };
//SetEntPropVector(GEntities[i], Prop_Data, "m_vecAngVelocity", g_fSpin);
fix:
Bad SetLocalAngularVelocity(3988.399902,0.000000, 600.000000) on hegrenade_projectile
Indarello is offline
Obyboby
Veteran Member
Join Date: Sep 2013
Old 12-16-2017 , 09:31   Re: [CS:GO] Cluster Grenade (v2.2, 2017-08-27)
Reply With Quote #49

Quote:
Originally Posted by Obyboby View Post
Multiple decoys are still crashing my server.
How can we troubleshoot this?
Bumping.
__________________
Obyboby is offline
Reply



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:26.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode