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L4D2 Melee Weapons Mod 2.2.1


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alexip121093
Senior Member
Join Date: Dec 2009
Location: Hong Kong
Old 10-14-2010 , 06:46   Re: L4D2 Melee Weapons Mod 1.9
Reply With Quote #71

please update l4dl1d.txt
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asto
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Join Date: Aug 2010
Old 11-11-2010 , 12:11   Re: L4D2 Melee Weapons Mod 1.9
Reply With Quote #72

Quote:
Originally Posted by alexip121093 View Post
please update l4dl1d.txt
So can you make a melee fatigue plugin for Left 4 Dead 1 coop?

Please
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MasterMind420
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Join Date: Nov 2010
Old 11-20-2010 , 16:48   Re: L4D2 Melee Weapons Mod 1.9
Reply With Quote #73

hey, seems to be a problem with the hunter release using a melee weapon. doesn't always work....all the other melee releases do everytime.....
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MasterMind420
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Old 11-21-2010 , 02:11   Re: L4D2 Melee Weapons Mod 1.9
Reply With Quote #74

possible solution to the hunter problem, if this mods still being updated?
perhaps put an adjustable cvar in to delay the command to release after so many seconds. That way people could set it to 2 sec or more.....
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tdes
Junior Member
Join Date: Nov 2010
Old 11-22-2010 , 06:21   Re: L4D2 Melee Weapons Mod 1.9
Reply With Quote #75

Can help me

[SM] Plugin l4d2_meleemod1.9 is not loaded................ XD

Last edited by tdes; 11-22-2010 at 06:24.
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MasterMind420
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Old 11-22-2010 , 17:08   Re: L4D2 Melee Weapons Mod 1.9
Reply With Quote #76

check to make sure everything is where it should be and make sure you are using the latest sourcemod/metamod.
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tdes
Junior Member
Join Date: Nov 2010
Old 11-22-2010 , 20:49   Re: L4D2 Melee Weapons Mod 1.9
Reply With Quote #77

Quote:
Originally Posted by MasterMind420 View Post
check to make sure everything is where it should be and make sure you are using the latest sourcemod/metamod.

mmsource-1.9.0-hg737-windows

sourcemod-1.4.0-hg3157-windows
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MasterMind420
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Old 11-22-2010 , 23:08   Re: L4D2 Melee Weapons Mod 1.9
Reply With Quote #78

those are snapshots and are unstable...use sourcemod 136 and metamod 184 standard release, there stable and work well.
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IxAvnoMonvAxI
Junior Member
Join Date: Jan 2011
Old 02-18-2011 , 00:39   Re: L4D2 Melee Weapons Mod 1.9.1
Reply With Quote #79

L 02/18/2011 - 14:08:53: [SM] Plugin encountered error 25: Call was aborted
L 02/18/2011 - 14:08:53: [SM] Native "SetFailState" reported: Can't get CTerrorPlayer::OnPummelEnded SDKCall!
L 02/18/2011 - 14:08:53: [SM] Displaying call stack trace for plugin "l4d2_meleemod1.9.1.smx":
L 02/18/2011 - 14:08:53: [SM] [0] l4d2_meleemod1.9.1.sp::CallOnPummelEnded()
L 02/18/2011 - 14:08:53: [SM] [1] l4d2_meleemod1.9.1.sp::SaveHIM()
L 02/18/2011 - 14:08:53: [SM] [2] l4d2_meleemod1.9.1.sp::OnPlayerRunCmd()

Fix or 1.9 source please
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alexip121093
Senior Member
Join Date: Dec 2009
Location: Hong Kong
Old 02-19-2011 , 10:05   Re: L4D2 Melee Weapons Mod 1.9.1
Reply With Quote #80

Quote:
Originally Posted by IxAvnoMonvAxI View Post
L 02/18/2011 - 14:08:53: [SM] Plugin encountered error 25: Call was aborted
L 02/18/2011 - 14:08:53: [SM] Native "SetFailState" reported: Can't get CTerrorPlayer::OnPummelEnded SDKCall!
L 02/18/2011 - 14:08:53: [SM] Displaying call stack trace for plugin "l4d2_meleemod1.9.1.smx":
L 02/18/2011 - 14:08:53: [SM] [0] l4d2_meleemod1.9.1.sp::CallOnPummelEnded()
L 02/18/2011 - 14:08:53: [SM] [1] l4d2_meleemod1.9.1.sp::SaveHIM()
L 02/18/2011 - 14:08:53: [SM] [2] l4d2_meleemod1.9.1.sp::OnPlayerRunCmd()

Fix or 1.9 source please
have you put l4dl1d.txt in the gamedata folder ?
Or you can try to download it again
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