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[CS:GO] Request - Public PUG/Warmod


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Soren
New Member
Join Date: Feb 2017
Location: Baguette, France
Old 03-20-2017 , 08:20   [CS:GO] Request - Public PUG/Warmod
Reply With Quote #1

Hello everyone,

i'm looking for a mod that makes pug or warmod but in a public way, the best example is FragDeluxe servers :

-no !ready system (auto launch after warmup)
-knife round with !stay !switch (in a on-screen menu) vote for winners
-overtime

but without:
-can't join after start
-sv_password auto

I tried BFG and simple pug but i can't edit them in that way.

Thanks
(ps: and sry for bad english )
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luckykevin
Member
Join Date: Feb 2017
Old 03-20-2017 , 08:53   Re: [CS:GO] Request - Public PUG/Warmod
Reply With Quote #2

Splewis' PugSetup works great and is easily customizable.

https://github.com/splewis/csgo-pug-setup
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Soren
New Member
Join Date: Feb 2017
Location: Baguette, France
Old 03-20-2017 , 10:34   Re: [CS:GO] Request - Public PUG/Warmod
Reply With Quote #3

yup kinda cool but it's again a pracc/war mod (with captain etc), and i'm looking for a simple mod:

warmup -> knife round -> exec 5v5.cfg -> map change (or overtime if needed)
without human's intervention ! (no !ready in chat, only votes)

should i get "knife round mod" + "votes mod" to get this ?
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luckykevin
Member
Join Date: Feb 2017
Old 03-20-2017 , 19:47   Re: [CS:GO] Request - Public PUG/Warmod
Reply With Quote #4

You can take off captains and everything so it just goes with the pre-formed teams, you can even take off map vote, you can take off just about everything. You can take off the setup mode so it autostarts in the default settings in the configs.

Like I said it's entirely customizable. I don't see the issue with everyone typing .ready lol

Last edited by luckykevin; 03-20-2017 at 19:48.
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Soren
New Member
Join Date: Feb 2017
Location: Baguette, France
Old 03-21-2017 , 13:56   Re: [CS:GO] Request - Public PUG/Warmod
Reply With Quote #5

ho sorry then, i'll look closer, i can't translate everything well i didn't notice what you said (take off everything etc, i have so many browser windows, maybe it was the wrong mod xD)

here it's what i was talking about (first player set .setup then ready system etc): Link

Last edited by Soren; 03-21-2017 at 14:07. Reason: add sources
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DukeBruno123
Member
Join Date: Jan 2016
Location: Germany
Old 03-22-2017 , 00:09   Re: [CS:GO] Request - Public PUG/Warmod
Reply With Quote #6

I think "sm_pugsetup_autosetup 1" makes it so .setup does not need to be written
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luckykevin
Member
Join Date: Feb 2017
Old 03-22-2017 , 06:57   Re: [CS:GO] Request - Public PUG/Warmod
Reply With Quote #7

Yes, please take a look at the cvars/configs you can change.
luckykevin is offline
JackHammer20
Member
Join Date: Dec 2015
Old 04-10-2017 , 07:21   Re: [CS:GO] Request - Public PUG/Warmod
Reply With Quote #8

I've gone down the route of looking at this plugin also, to achieve something similar. It appears there's no way to disable the ready system, and no way to have it adapt to various team sizes. IE: If you set team size as 5 in auto setup then it will wait for 10 actual players to be ready. If you do team size 1, then it will max team sizes at 1, not adapatable. Any ideas anyone?
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