Quote:
Originally Posted by Seamusmario
Commands:
!betank
!betank2
!kant
I allow you to edit the sourcecode, if you know what your doing...
Original Plugin is in My TF2 Server.
Community: http://steamcommunity.com/groups/SEAMServer
If you want to let admins only use this,
Go to sourcemod -> configs
and paste this into "admin_overrides.cfg"
"sm_betank" "FLAG"
"sm_betank2" "FLAG"
"sm_kant" "FLAG"
Replace the "FLAG" into a admin flag you want.
Unfortently i have to work on the plugin again, won't be downloadable untill done.
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Removing attached files, and leaving a plugin post blank is not allowed, now let's break down into the code you posted earlier, for those who are curious the sourcecode is attached on my post.
So we start with missing author desc field, even if it's optional it's always nice to have these filled so server owners know what they are running and from who when using "sm plugins list"
Code:
public Plugin:myinfo =
{
name = "Be the Tank",
author = "Unknown",
description = "Unknown",
version = "1.0",
url = "unknown"
}
The only commands in your plugin are sm_bebuster & sm_retsub
Code:
RegConsoleCmd("sm_bebuster", Command_scout, "Lets you become a Spy that is so powerfull.");
RegConsoleCmd("sm_retsub", Command_scout, "Lets you become a Spy that is so powerfull.");
These commands are not the ones you mentioned in your post, and doesn't server the intended plugin's goal.
The symbol for Event_SkeletonDeath is undefined, making your code uncompilable, so what's inside the smx you had attached on your post earlier?
Code:
HookEvent("player_death", Event_SkeletonDeath, EventHookMode_Pre);
You are saying:
Quote:
Originally Posted by Seamusmario
I allow you to edit the sourcecode, if you know what your doing...
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but you don't seem to know what you are really doing, the code seems to be ripped code part from others plugins.