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[CS:GO] PropHunt (v1.0.5.1, 04/02/16)


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chalr
Senior Member
Join Date: Feb 2016
Location: Turkey
Old 11-01-2016 , 13:02   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #81

Hi guys can anyone help ?

I made a inferno config
here is config:
PHP Code:
"Models"
{
     
"props/de_inferno/hr_i/inferno_wine_crate/inferno_wine_crate_01"       "Sarap Kutusu"
     "props/de_inferno/bomb_tanks"  "Bomba Tanki"
     "props/de_inferno/hr_i/book_shelf_a/book_shelf_a" "Kutuphane"
     "props/de_inferno/hr_i/inferno_trashbin/inferno_trashbin" "Cop Kutusu"
     "props/de_inferno/hr_i/inferno_chair/inferno_chair" "Sandalye"
     "props/de_inferno/hr_i/barrel_a/barrel_a_full" "Varil"
     "props/de_inferno/hr_i/inferno_bike/inferno_bike_02" "Bisiklet"
     "props/de_inferno/hr_i/inferno_vespa/inferno_vespa" "Motorsiklet"
     "props/de_inferno/hr_i/inferno_vintage_radio/inferno_vintage_radio" "Radyo"
     "props/de_inferno/hr_i/inferno_light_switch/inferno_light_switch" "Isik Switchi"


My problem is error models and invisible models. If a player select random model he is being invisible. And some players have got error models. In their chat the plugins says "You are now a " I mean blank.

Thanks
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geison66
Junior Member
Join Date: Oct 2016
Location: Brazil
Old 12-22-2016 , 08:24   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #82

This plugin cause random crashs.
Any update?
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AuricYoutube
Senior Member
Join Date: Aug 2016
Location: Here
Old 01-03-2017 , 07:02   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #83

How can I remove the protected cvars?, I want to be able to change them since my server is multi-mode
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AuricYoutube
Senior Member
Join Date: Aug 2016
Location: Here
Old 01-03-2017 , 07:15   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #84

And also can you add a prophunt disable cvar?
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am0nrahx
Junior Member
Join Date: Jan 2017
Old 02-07-2017 , 23:17   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #85

Anyone else having issues with the rounds not ending?
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ambn
Veteran Member
Join Date: Feb 2015
Location: Fun servers
Old 04-08-2017 , 14:29   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #86

I have issues with round auto ending! i don't know what are those points and how to disable them, any clue?
and also, i didn't know that the plugin adds .mdl at the end of the model path and models path should be without .MDL so if not, what you get is errors!
PHP Code:
FormatEx(finalOutputsizeof(finalOutput), "models/%s.mdl"path); 
Please mention this in the first post for others to not get model errors.
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Last edited by ambn; 04-08-2017 at 14:31.
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Virus745
New Member
Join Date: Apr 2017
Old 04-13-2017 , 16:02   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #87

Quote:
Originally Posted by kiko. View Post
There is a gamebreaking bug. Sometimes the models are duplicated and the prop looks weird.


I have the same problem as well
Are you still in progress to fix it ?
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vilk45
New Member
Join Date: Apr 2017
Old 04-13-2017 , 16:57   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #88

Can i assign a flag to a prop?

And can you repair that duplicated props?
vilk45 is offline
Hallucinogenic Troll
Senior Member
Join Date: Apr 2015
Old 04-13-2017 , 18:29   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #89

Quote:
Originally Posted by vilk45 View Post
Can i assign a flag to a prop?

And can you repair that duplicated props?
His last activity was on 25th March 2016, I assume he's not updating this plugin anymore.
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Nderian
Junior Member
Join Date: Jun 2017
Old 08-04-2017 , 09:38   Re: [CS:GO] PropHunt (v1.0.5.1, 04/02/16)
Reply With Quote #90

A great plugin!
There is a problem. My server is a multi-mode server. I just want you to be active on the maps I want. Is there a way to do this?
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