Hi, I'm new to AMX modding and I don't know about coding either too much.
The plugin is working flawlessly, but my problem is about it uses fvault db system.
Can someone take a look at it and give me some advices how can I make this plugin to work with the built-in StatsX plugin's database?
I mean to only read and show data from it, not write. The write would stay at the StatsX plugin with the other commands.
PHP Code:
#include <amxmodx>
#include <amxmisc>
#include <cstrike>
#include <colorchat>
#include <fvault>
#define PLUGIN "Аdmіn Prefix + Rаnk Ѕуѕtеm}"
#define VЕRЅІОN "1.0"
#define AUTHOR "РіkасhоY - Lеgеndаrу Еаglе"
#define MaxLevels 28
#define IsPlayer(%1) (1 <= %1 <= g_iMaxPlayers)
#define ADMIN1 "Аdmіnіѕtrаtоr"
#define ADMIN1_ACCESS ADMIN_LEVEL_A
#define ADMIN2 "Wоlvеrіnе"
#define ADMIN2_ACCESS ADMIN_LEVEL_B
#define ADMIN3 "Іnvіѕіblе mаn"
#define ADMIN3_ACCESS ADMIN_LEVEL_C
#define ADMIN4 "Іrоn Маn"
#define ADMIN4_ACCESS ADMIN_LEVEL_D
#define ADMIN5 "НULК"
#define ADMIN5_ACCESS ADMIN_LEVEL_E
#define ADMIN6 "VАМРІRЕ"
#define ADMIN6_ACCESS ADMIN_LEVEL_F
#define ADMIN7 "Саt Wоmаn"
#define ADMIN7_ACCESS ADMIN_LEVEL_G
#define ADMIN8 "Тhе Flаѕh"
#define ADMIN8_ACCESS ADMIN_LEVEL_H
new gMaxPlayers, gMsgSayText, sync0bj, Level[33], eXP[33];
new ranks_hud, knife_xp, he_xp, hs_xp, kill_xp, kill_msg;
new const g_vault_name[] = "levelsz";
new const Levels[MaxLevels + 1] ={
100,
300,
500,
800,
1000,
1300,
1600,
2000,
2500,
3500,
4500,
5600,
7500,
8000,
8100,
8300,
8500,
9000,
10000,
12000,
13000,
15000,
16000,
19000,
20000,
22000,
24000,
26000,
30000
}
new const Prefix[MaxLevels + 1][] ={
"Luke Cage",
"Ghost Rider",
"Blade",
"Spider-Man",
"Daredevil",
"Captain Ameria",
"Ultron",
"Loki",
"Red Skull",
"Thanos",
"Ronan",
"Magneto",
"Dr.Doom",
"Green Goblin",
"Human Torch",
"Thing",
"Batman",
"Jokera",
"Robin",
"Angel",
"Colossus",
"Cyclops",
"Iceman",
"Gambit",
"Silver Surfer",
"Doctor Strange",
"Black Panter",
"Nick Fury",
"Professor X"
}
public plugin_init()
{
register_plugin("Ranks & XP mod", "1.0", "alt.nick")
register_event("DeathMsg","client_death","a")
register_clcmd("say", "hook_say")
register_clcmd("say_team", "hook_say")
register_clcmd("say /rank", "cmdRank")
register_clcmd("say_team /rank", "cmdRank")
ranks_hud = register_cvar("ranks_hud", "1") // Дали да се появява хъд при влизане в сървъра. В?лючено 1/0 Из?лючено
knife_xp = register_cvar("knife_xp", "5") // Кол?о ХР да дава за убийство с нож.
he_xp = register_cvar("he_xp", "8") // Кол?о ХР да дава за убийство с Granata (HE).
hs_xp = register_cvar("hs_xp", "15") // Кол?о ХР да дава за убийство с Headshot.
kill_xp = register_cvar("kill_xp", "10") // Кол?о ХР да дава за нормално убийство.
kill_msg = register_cvar("kill_msg", "1") // Дали да по?азва ?ой сте убили и ?ол?о ХР сте получили. В?лючено 1/0 Из?лючено
register_concmd ("amx_give_xp", "CmdAddXP", ADMIN_LEVEL_A, "<nick | ct | t | @all> <xp>")
gMaxPlayers = get_maxplayers()
gMsgSayText = get_user_msgid("SayText")
sync0bj = CreateHudSyncObj()
fvault_load(g_vault_name)
}
public ShowHud(id)
{
set_hudmessage(142, 239, 39, 0.01, 0.20, 0, 6.0, 1.0, 0.0, 0.0, -1)
ShowSyncHudMsg(id, sync0bj,"Rank: %s ^nXP: %i ^n", Prefix[Level[id]], eXP[id])
}
public client_putinserver(id)
{
if(get_pcvar_num(ranks_hud) == 1)
set_task(1.0, "ShowHud", id, _, _, "b")
if(Level[id] < MaxLevels-1)
while(eXP[id] >= Levels[Level[id]])
Level[id] += 1
}
public client_death(killer, victim, weapon, hitgroup, TK)
{
if(killer == victim)
return PLUGIN_HANDLED
new headshot = (hitgroup == HIT_HEAD) ? 1 : 0
switch(weapon)
{
case CSW_HEGRENADE:
{
eXP[killer] += get_pcvar_num(he_xp)
CheckLevel(killer)
SaveData(killer)
if(get_pcvar_num(kill_msg) == 1)
client_print_color(killer, print_chat, "^4[Ranks]^1 poluchihte^4 %d XP^1 poradi ubiistwoto s^4 HE^1.", get_pcvar_num(he_xp))
return PLUGIN_CONTINUE
}
case CSW_KNIFE:
{
eXP[killer] += get_pcvar_num(knife_xp)
CheckLevel(killer)
SaveData(killer)
if(get_pcvar_num(kill_msg) == 1)
client_print_color(killer, print_chat, "^4[Ranks]^1 poluchihte^4 %d XP^1 poradi ubiistwoto s^4 noj^1.", get_pcvar_num(knife_xp))
return PLUGIN_CONTINUE
}
}
if(headshot)
{
eXP[killer] += get_pcvar_num(hs_xp)
CheckLevel(killer)
SaveData(killer)
if(get_pcvar_num(kill_msg) == 1)
client_print_color(killer, print_chat, "^4[Ranks]^1 poluchihte^4 %d XP^1 poradi ubiistwoto s^4 HS^1.",get_pcvar_num(hs_xp))
return PLUGIN_CONTINUE
}
else
{
eXP[killer] += get_pcvar_num(kill_xp)
CheckLevel(killer)
SaveData(killer)
if(get_pcvar_num(kill_msg) == 1)
client_print_color(killer, print_chat, "^4[Ranks]^1 poluchihte^4 %d XP^1.", get_pcvar_num(kill_xp))
return PLUGIN_CONTINUE
}
CheckLevel(killer)
SaveData(killer)
return PLUGIN_CONTINUE
}
public CheckLevel(id)
{
if(Level[id] < MaxLevels-1)
while(eXP[id] >= Levels[Level[id]])
Level[id] += 1
}
public client_connect(id)
{
LoadData(id)
}
public client_disconnect(id)
{
SaveData(id)
eXP[id] = 0
Level[id] = 0
remove_task(id)
}
public cmdRank(id)
{
if(is_user_connected(id))
client_print_color(id, print_chat, "^4[Ranks]^1 Rank:^4 %s^1 | XP:^4 %d^1 | Level:^4 %d^1.", Prefix[Level[id]], eXP[id], Level[id])
}
public CmdAddXP (iPlayer, level, cid)
{
if(!cmd_access(iPlayer, level, cid, 3)) return PLUGIN_HANDLED;
new arg [32]
read_argv (1, arg, 31)
new AddXP [32]
read_argv (2, AddXP, charsmax (AddXP))
new XPtoGive = str_to_num (AddXP)
new AdminName [32]
new TargetName [32]
get_user_name (iPlayer, AdminName, charsmax (AdminName))
if(arg[0]=='@')
{
if(equali(arg[1],"All") || equali(arg[1],"ALL"))
{
new players[32], totalplayers, All
get_players(players, totalplayers)
for (new i = 0; i < totalplayers; i++)
{
All = players[i]
eXP[All] += XPtoGive
}
CheckLevel(All)
client_print_color(0, print_chat, "^4[Ranks]^1 ^3%s^1 dade^3 %i^1 XP na vsichki ^3igrachi^1!", AdminName, XPtoGive)
}
else if(equali(arg[1],"T") || equali(arg[1],"t"))
{
new players[32], totalplayers, T
get_players(players, totalplayers)
for (new i = 0; i < totalplayers; i++)
{
if (get_user_team(players[i]) == 1)
{
T = players[i]
eXP[T] += XPtoGive
}
}
CheckLevel(T)
client_print_color(0, print_chat, "^4[Ranks]^1 ^3%s^1 dade^3 %i^1 XP na vsichki ^3 Teroristi^1.", AdminName, XPtoGive)
}
else if(equali(arg[1],"CT") || equali(arg[1],"ct"))
{
new players[32], totalplayers, CT
get_players(players, totalplayers)
for(new i = 0; i < totalplayers; i++)
{
if(get_user_team(players[i]) == 2)
{
CT = players[i]
eXP[CT] += XPtoGive
}
}
CheckLevel(CT)
client_print_color(0, print_chat, "^4[Ranks]^1 ^3%s^1 dade^3 %i^1 XP na wsichki ^3 Kontra-Teroristi^1!", AdminName, XPtoGive)
}
}
else
{
new iTarget = cmd_target(iPlayer, arg, 3)
get_user_name (iTarget, TargetName, charsmax (TargetName))
if(iTarget)
{
eXP[iTarget] += XPtoGive
CheckLevel(iTarget)
client_print_color(0, print_chat, "^4[Ranks]^1 ^3%s^1 dade^3 %i^1 XP na^3 %s^1.", AdminName, XPtoGive, TargetName)
}
}
return PLUGIN_HANDLED
}
bool:IsValidMessage( szMessage[ ], iLen )
{
read_args( szMessage, iLen )
remove_quotes( szMessage )
new iPos, cChar
while( 0 <= ( cChar = szMessage[ iPos++ ] ) <= 255 )
{
if( cChar != ' ' && cChar != '%' )
{
return true
}
}
return false
}
public hook_say(id)
{
if(!is_user_connected(id))
return PLUGIN_HANDLED_MAIN
new szArgs[192]
if( !IsValidMessage(szArgs, charsmax(szArgs)))
return PLUGIN_HANDLED_MAIN
if(equal(szArgs,"")) return PLUGIN_HANDLED_MAIN
new szName[32]
get_user_name(id, szName, sizeof szName-1)
new alive = is_user_alive(id)
if(contain(szArgs,"@") >= 0)
return PLUGIN_HANDLED_MAIN
if(get_user_flags(id) & ADMIN1_ACCESS)
format(szArgs, 191,"^x03[%s] [%s] ^x04%s^x04 :^x03 %s", ADMIN1, Prefix[Level[id]], szName, szArgs)
else if(get_user_flags(id) & ADMIN2_ACCESS)
format(szArgs, 191, "^x03[%s] [%s] ^x04%s^x04 :^x03 %s", ADMIN2, Prefix[Level[id]], szName, szArgs)
else if(get_user_flags(id) & ADMIN3_ACCESS)
format(szArgs, 191, "^x03[%s] [%s] ^x04%s^x04 :^x03 %s", ADMIN3, Prefix[Level[id]], szName, szArgs)
else if(get_user_flags(id) & ADMIN4_ACCESS)
format(szArgs, 191, "^x03[%s] [%s] ^x04%s^x04 :^x03 %s", ADMIN4, Prefix[Level[id]], szName, szArgs)
else if(get_user_flags(id) & ADMIN5_ACCESS)
format(szArgs, 191, "^x03[%s] [%s] ^x04%s^x04 :^x03 %s", ADMIN5, Prefix[Level[id]], szName, szArgs)
else if(get_user_flags(id) & ADMIN6_ACCESS)
format(szArgs, 191, "^x03[%s] [%s] ^x04%s^x04 :^x03 %s", ADMIN6, Prefix[Level[id]], szName, szArgs)
else if(get_user_flags(id) & ADMIN7_ACCESS)
format(szArgs, 191, "^x03[%s] [%s] ^x04%s^x04 :^x03 %s", ADMIN7, Prefix[Level[id]], szName, szArgs)
else
format(szArgs, 191, "^x03%s] ^x03%s^x01 : %s", Prefix[Level[id]], szName, szArgs)
for(new i = 1; i <= gMaxPlayers; i++)
{
if(!is_user_connected(i))
continue
if(alive && is_user_alive(i))
{
message_begin(MSG_ONE, gMsgSayText, {0, 0, 0}, i)
write_byte(id)
write_string(szArgs)
message_end()
}
else if(!alive && !is_user_alive(i))
{
new format[192]
formatex(format,191,"^x01*DEAD %s",szArgs)
message_begin(MSG_ONE, gMsgSayText, {0, 0, 0}, i)
write_byte(id)
write_string(format)
message_end()
}
}
return PLUGIN_HANDLED_MAIN
}
public SaveData(id)
{
new name[32];
get_user_name(id,name,31);
new vaultkey[64],vaultdata[256];
format(vaultkey,63,"%s", name);
format(vaultdata,255,"%i#%i#",eXP[id],Level[id]);
fvault_set_data(g_vault_name,vaultkey,vaultdata);
return PLUGIN_CONTINUE;
}
public LoadData(id)
{
new name[32];
get_user_name(id,name,31);
new vaultkey[64],vaultdata[256];
format(vaultkey,63,"%s",name);
format(vaultdata,255,"%i#%i#",eXP[id],Level[id]);
fvault_get_data(g_vault_name,vaultkey,vaultdata,charsmax(vaultdata));
replace_all(vaultdata, 255, "#", " ");
new playerxp[32], playerlevel[32];
parse(vaultdata, playerxp, 31, playerlevel, 31);
eXP[id] = str_to_num(playerxp);
Level[id] = str_to_num(playerlevel);
return PLUGIN_CONTINUE;
}