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Custom Items Sounds


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rrduna
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Join Date: Nov 2010
Location: Brazil
Old 02-10-2011 , 18:33   Custom Items Sounds
Reply With Quote #1

Custom Items Sounds


Custom Items Sounds v2.5
Copyright 2011, Duna. All rights reserved.

Description:
Modify the sounds of the events following items:
when you pick up weapons, ammunition and armor.

Cvars:
custom_amoopickup_sound (1=enable | 0=disable)
custom_clip_sound (1=enable | 0=disable)
custom_gunpickup_sound (1=enable | 0=disable)

Require module:
*Fakemeta


Enjoy!

Attached Files
File Type: sma Get Plugin or Get Source (custom_items_sounds.sma - 692 views - 2.8 KB)
File Type: zip sound.zip (26.6 KB, 167 views)
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juan2394
Member
Join Date: Sep 2010
Old 02-10-2011 , 18:39   Re: Custom Items Sounds
Reply With Quote #2

Mmm not very original but its a good start.
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rrduna
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Join Date: Nov 2010
Location: Brazil
Old 02-10-2011 , 18:52   Re: Custom Items Sounds
Reply With Quote #3

thanks, but do not understand why not very original, I myself have not seen anything like that do not.
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jarmenz
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Join Date: Feb 2011
Location: Riga, Latvia
Old 02-11-2011 , 04:29   Re: Custom Items Sounds
Reply With Quote #4

You can just edit the sound files...
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ANTICHRISTUS
kingdom of weird stuff
Join Date: Jun 2010
Location: My kingdom is not in thi
Old 02-11-2011 , 05:41   Re: Custom Items Sounds
Reply With Quote #5

a little but nice idea.
like these: http://forums.alliedmods.net/showthread.php?t=84707
http://forums.alliedmods.net/showthread.php?t=20660
...
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 02-11-2011 , 06:20   Re: Custom Items Sounds
Reply With Quote #6

- I suggest you use the cvars to put the sounds they want instead. So, they can use custom sounds depending the map or map type.
- Use precache_sound(), EngFunc_PrecacheSound uses more code and you don't have to use it in such case.
- Use one forward FM_EmitSound, there is no point to use like you do. I suggest you use a trie, so you can associate the old sound to the new one, and your code will be more easy.
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GXLZPGX
Veteran Member
Join Date: Sep 2009
Old 02-11-2011 , 06:20   Re: Custom Items Sounds
Reply With Quote #7

Quote:
Originally Posted by jarmenz View Post
You can just edit the sound files...
I'm pretty sure this is to set sounds for all the players on the server. If this plugin had not yet existed, you would still be going through all your sounds, and replacing previous sounds to fit your needs.
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GuTo
Senior Member
Join Date: Mar 2010
Location: Brazil - SP
Old 02-11-2011 , 06:23   Re: Custom Items Sounds
Reply With Quote #8

cool man , is plugin very nice
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jarmenz
Member
Join Date: Feb 2011
Location: Riga, Latvia
Old 02-11-2011 , 06:30   Re: Custom Items Sounds
Reply With Quote #9

Quote:
Originally Posted by GXLZPGX View Post
I'm pretty sure this is to set sounds for all the players on the server. If this plugin had not yet existed, you would still be going through all your sounds, and replacing previous sounds to fit your needs.
Not a problem for me . I would not like if a server forced basic sounds for my client.
But if you put it that way, its nothing bad if the sounds are consistent on both ends.
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tuty
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Join Date: Jul 2008
Location: UK
Old 02-11-2011 , 07:10   Re: Custom Items Sounds
Reply With Quote #10

http://forums.alliedmods.net/showthread.php?p=839783 better than yours
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