Raised This Month: $51 Target: $400
 12% 

[L4D / L4D2] VS Bug Fix (REQUEST)


  
 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Author Message
leaffan
Senior Member
Join Date: Jan 2013
Old 03-01-2021 , 06:02   [L4D / L4D2] VS Bug Fix (REQUEST)
Reply With Quote #1

First of all I apologize for my bad English. (Google Translate)

Hello friends,

I request a few regulations on the attached add-on;

1- After deleting these lines 'GOD' is deleted yes

Code:
public God(client, bool:value)
{

	if (!client || !IsClientInGame(client))
		return;
	
	if (value && IsPlayerAlive(client))
	{
		SetEntProp(client, Prop_Data, "m_takedamage", 2, 1);		
		PrintToChat(client, "\x04[OyunMod-Kontrolü] \x01%T", "GodOn", client);
	}
	else
	{
		SetEntProp(client, Prop_Data, "m_takedamage", 2, 1);
		PrintToChat(client, "\x04[OyunMod-Kontrolü] \x01%T", "GodOff", client);
	}
}
, but I want the ad to continue, how to passive the 'GOD' without deleting the lines below?

Code:
PrintToChat(client, "\x04[OyunMod-Kontrolü] \x01%T", "GodOn", client);
- - - Is there any way to disable GOD without deleting these lines? Immortality?

2- After 25 seconds, I want the boots to move even if there is no survivor team. Which sides should be fixed in the add-on?

Thanks.
Attached Files
File Type: sp Get Plugin or Get Source (l4d_sm_vsbugfix.sp - 74 views - 9.6 KB)
leaffan is offline
 



Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -4. The time now is 18:37.


Powered by vBulletin®
Copyright ©2000 - 2024, vBulletin Solutions, Inc.
Theme made by Freecode