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[TF2][PSM][Updater] Revive Markers (v1.7.2, 2015-03-12)


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AnubisTF2
Senior Member
Join Date: Oct 2015
Old 02-26-2017 , 18:48   Re: [TF2][PSM][Updater] Revive Markers (v1.7.2, 2015-03-12)
Reply With Quote #171

for some reason, dunno if it's only for me, but it seems when I go to the admin manu, Comm is replaced with the Revive Markers menu, help?
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KoltaiArmy
AlliedModders Donor
Join Date: Feb 2015
Location: Hungary
Old 09-28-2017 , 16:49   Re: [TF2][PSM][Updater] Revive Markers (v1.7.2, 2015-03-12)
Reply With Quote #172

This plugin is useless in TF2 with that bugging admin menu.. This crashs the whole admin menu, and you didn't post a release without that. Please fix, or post a version without the admin menu integration.

Greetings,
Army
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MrStriker
New Member
Join Date: Aug 2018
Old 08-17-2018 , 21:19   Re: [TF2][PSM][Updater] Revive Markers (v1.7.2, 2015-03-12)
Reply With Quote #173

What about making it to where on a toggle medics can't revive each other my ff2 server would benefit greatly!
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enderandrew
Senior Member
Join Date: Jun 2020
Old 07-15-2020 , 17:41   Re: [TF2][PSM][Updater] Revive Markers (v1.7.2, 2015-03-12)
Reply With Quote #174

New syntax.
Attached Files
File Type: inc ReviveMarkers.inc (2.4 KB, 37 views)
File Type: sp Get Plugin or Get Source (ReviveMarkers.sp - 34 views - 46.6 KB)
File Type: sp Get Plugin or Get Source (ReviveMarkers_AdminMenu.sp - 28 views - 16.7 KB)
File Type: sp Get Plugin or Get Source (ReviveMarkers_Backup.sp - 82 views - 19.2 KB)
File Type: sp Get Plugin or Get Source (ReviveMarkers_Forward_Sample.sp - 28 views - 3.2 KB)
File Type: sp Get Plugin or Get Source (ReviveMarkers_Store.sp - 23 views - 5.1 KB)
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Ashe
New Member
Join Date: Jul 2021
Old 07-06-2021 , 01:11   Re: [TF2][PSM][Updater] Revive Markers (v1.7.2, 2015-03-12)
Reply With Quote #175

Hey, can you make it so the plugin make the reanimator to not be team colored? (i.e. clean, vanilla mvm reanimator for all teams)
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