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Sm_Skinchooser


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NicemanRTV
Junior Member
Join Date: Sep 2019
Old 09-06-2019 , 10:50   Re: Sm_Skinchooser
Reply With Quote #2761

Quote:
Originally Posted by andi67 View Post
Bad pstudiohdr in GetSequenceLinearMotion()!

This is related to the models you are using so try another one........
Even when I do not put any skin the message is flood, no matter which skin I put too. Is this normal?

Edit: Ok now i turn on sm_skinchooser_arms_enabled "1", I do not have any more floodBad pstudiohdr in GetSequenceLinearMotion()!, but i have this error in console:

[SM] Exception reported: Invalid key value handle 0 (error 4)
[SM] Blaming: sm_skinchooser.smx
[SM] Call stack trace:
[SM] [0] KvJumpToKey
[SM] [1] Line 1733, sm_skinchooser.sp::Event_PlayerSpawn

[SM] Exception reported: Invalid key value handle 0 (error 4)
[SM] Blaming: sm_skinchooser.smx
[SM] Call stack trace:
[SM] [0] KvJumpToKey
[SM] [1] Line 1733, sm_skinchooser.sp::Event_PlayerSpawn

Last edited by NicemanRTV; 09-06-2019 at 11:42.
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Minfas
Member
Join Date: Dec 2017
Old 09-06-2019 , 15:03   Re: Sm_Skinchooser
Reply With Quote #2762

Quote:
Originally Posted by andi67 View Post
Bad pstudiohdr in GetSequenceLinearMotion()!

This is related to the models you are using so try another one........
No matter what model I use, it keeps with the same problem. I am only using models that are already in-game. I'm not trying any 3rd party downloaded models from the internet. (for example tm_anarchist or ctm_swat)

Last edited by Minfas; 09-06-2019 at 15:05.
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EMINEM_FB
Senior Member
Join Date: Dec 2010
Location: Czech republic
Old 10-29-2019 , 05:53   Re: Sm_Skinchooser
Reply With Quote #2763

Hello andi67,
can you please add to this plugin this function for Gloves

Quote:
Notes

If you are using Custom Player OR Arms Models on your server, you have to modify the plugin that does the model changing, and make it use Gloves_SetArmsModel native function instead. Or your players arms will be invisible if they do not use any gloves.
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Last edited by EMINEM_FB; 10-29-2019 at 05:53.
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NizzQ
New Member
Join Date: Nov 2019
Old 11-20-2019 , 06:33   Re: Sm_Skinchooser
Reply With Quote #2764

Hello, I installed everything and models are working just fine except for the arms model. Whenever I select a skin, it won't show the arms model for that skin. Then I found out that I need to enable the "sm_skinchooser_arms_enabled". I changed it to 1 after that when I tried to join the server, the console crash stating "Host Error: Bad String"

Any fix??
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Madmouse17
Junior Member
Join Date: Oct 2018
Old 11-21-2019 , 06:14   Re: Sm_Skinchooser
Reply With Quote #2765

Hello, help. Is it possible to put skins on this plugin from a new add-on, which was released not long ago, and how to do it? Thanks in advance.
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daren adler
Member
Join Date: Aug 2017
Location: Iowa
Old 11-27-2019 , 19:17   Re: Sm_Skinchooser
Reply With Quote #2766

Quote:
Originally Posted by Madmouse17 View Post
Hello, help. Is it possible to put skins on this plugin from a new add-on, which was released not long ago, and how to do it? Thanks in advance.
I am using sourcemod 1.10 and it works, i use it for hl2dm 3.0 If you need help on how to add skins,its on first page.
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Last edited by daren adler; 11-27-2019 at 19:20.
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NomisCZ
AlliedModders Donor
Join Date: Mar 2014
Location: Czech_Republic
Old 11-30-2019 , 13:23   Re: Sm_Skinchooser
Reply With Quote #2767

Operation Shattered Web models (with arms) - "arms" key is probably not valid for this version of skinchooser so change it

PHP Code:
"Models"
{
    
"Agents"
    
{
        
"Team1" // T
        
{
            
"The Elite Mr. Muhlik | Elite Crew"
            
{
                
"path"  "models/player/custom_player/legacy/tm_leet_variantf.mdl"
                "arms"  "models/weapons/t_arms_leet.mdl"
            
}
            
"Prof. Shahmat | Elite Crew"
            
{
                
"path"  "models/player/custom_player/legacy/tm_leet_varianti.mdl"
                "arms"  "models/weapons/t_arms_leet.mdl"
            
}
            
"Osiris | Elite Crew"
            
{
                
"path"  "models/player/custom_player/legacy/tm_leet_varianth.mdl"
                "arms"  "models/weapons/t_arms_leet.mdl"
            
}
            
"Ground Rebel | Elite Crew"
            
{
                
"path"  "models/player/custom_player/legacy/tm_leet_variantg.mdl"
                "arms"  "models/weapons/t_arms_leet.mdl"                
            
}
            
"Maximus | Sabre"
            
{
                
"path"  "models/player/custom_player/legacy/tm_balkan_varianti.mdl"
                "arms"  "models/weapons/t_arms_balkan.mdl"
            
}
            
"Dragomir | Sabre"
            
{
                
"path"  "models/player/custom_player/legacy/tm_balkan_variantf.mdl"
                "arms"  "models/weapons/t_arms_balkan.mdl"
            
}
            
"'The Doctor' Romanov | Sabre"
            
{
                
"path"  "models/player/custom_player/legacy/tm_balkan_varianth.mdl"
                "arms"  "models/weapons/t_arms_balkan.mdl"
            
}
            
"Rezan The Ready | Sabre"
            
{
                
"path"  "models/player/custom_player/legacy/tm_balkan_variantg.mdl"
                "arms"  "models/weapons/t_arms_balkan.mdl"
            
}
            
"Blackwolf | Sabre"
            
{
                
"path"  "models/player/custom_player/legacy/tm_balkan_variantj.mdl"
                "arms"  "models/weapons/t_arms_balkan.mdl"
            
}
            
"Soldier | Phoenix"
            
{
                
"path"  "models/player/custom_player/legacy/tm_phoenix_varianth.mdl"
                "arms"  "models/weapons/t_arms_phoenix.mdl"
            
}
            
"Enforcer | Phoenix"
            
{
                
"path"  "models/player/custom_player/legacy/tm_phoenix_variantf.mdl"
                "arms"  "models/weapons/t_arms_phoenix.mdl"
            
}                
            
"Slingshot | Phoenix"
            
{
                
"path"  "models/player/custom_player/legacy/tm_phoenix_variantg.mdl"
                "arms"  "models/weapons/t_arms_phoenix.mdl"
            
}                        
        }

        
"Team2" // CT
        
{
            
"Special Agent Ava | FBI"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_fbi_variantb.mdl"
                "arms"  "models/weapons/ct_arms_fbi.mdl"                
            
}
            
"Michael Syfers  | FBI Sniper"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_fbi_varianth.mdl"
                "arms"  "models/weapons/ct_arms_fbi.mdl"                
            
}
            
"Markus Delrow | FBI HRT"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_fbi_variantg.mdl"
                "arms"  "models/weapons/ct_arms_fbi.mdl"                
            
}
            
"Operator | FBI SWAT"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_fbi_variantf.mdl"
                "arms"  "models/weapons/ct_arms_fbi.mdl"                
            
}
            
"Seal Team 6 Soldier | NSWC SEAL"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_st6_variante.mdl"
                "arms"  "models/weapons/ct_arms_st6.mdl"
            
}
            
"'Two Times' McCoy | USAF TACP"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_st6_variantm.mdl"
                "arms"  "models/weapons/ct_arms_st6.mdl"                
            
}
            
"Buckshot | NSWC SEAL"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_st6_variantg.mdl"
                "arms"  "models/weapons/ct_arms_st6.mdl"                
            
}
            
"3rd Commando Company | KSK"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_st6_variantk.mdl"
                "arms"  "models/weapons/ct_arms_st6.mdl"                
            
}
            
"Lt. Commander Ricksaw | NSWC SEAL"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_st6_varianti.mdl"
                "arms"  "models/weapons/ct_arms_st6.mdl"                
            
}
            
"B Squadron Officer | SAS"
            
{
                
"path"  "models/player/custom_player/legacy/ctm_sas_variantf.mdl"
                "arms"  "models/weapons/ct_arms_sas.mdl"                
            
}            
        }
    }

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Last edited by NomisCZ; 11-30-2019 at 13:23.
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Franc1sco
Veteran Member
Join Date: Oct 2010
Location: Spain (Madrid)
Old 11-30-2019 , 14:28   Re: Sm_Skinchooser
Reply With Quote #2768

I already had since a days Shattered Web models here and i will keep it updated in this post:
https://forums.alliedmods.net/showpo...57&postcount=2
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Last edited by Franc1sco; 11-30-2019 at 14:28.
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andi67
Veteran Member
Join Date: Mar 2007
Location: Somewhere near you!!!
Old 11-30-2019 , 16:04   Re: Sm_Skinchooser
Reply With Quote #2769

Quote:
Operation Shattered Web models (with arms) - "arms" key is probably not valid for this version of skinchooser so change it
Well I have not tested this new models , skinchooser is made for using custom models/arms and not for changing valve stuff , if valve models/arms work its ok , if not I dont care about, there are several other plugins for setiing/changing valve models/arms.
Beside this I really appriciate the work of you Franc1sco and NomisCZ. Im really bored of searching again and again for a solution to fix the shit valve is bringing to CSGO about the using of models/arms and Im really thinking of quit supporting CSGO .....
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Waiting for HL3,Day of Defeat3 ,but will it ever come? So I'm gonna play COD WW2.>>>>SM_SKINCHOOSER<<<<
>>You need Models for DODS/CSS/CSGO , than click here!!!<<

Last edited by andi67; 12-01-2019 at 06:47.
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pribekerik
AlliedModders Donor
Join Date: Apr 2018
Old 12-07-2019 , 15:32   Re: Sm_Skinchooser
Reply With Quote #2770

Hey, can you make it to give priority for saved models?
The problem is I use forceplayerskins and players set their models in !models menu but in the next round it will get overwrited on top of the saved skin, please fix this.
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