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cgountanis
Guest
Old 08-23-2005 , 12:20  
#201

Why does the cstrike module needed error come up then running NS modules and plugins. I might be mistaken then. I also heard the compiler was messy in 1.5 right now. Is this all false?
BAILOPAN
Join Date: Jan 2004
Old 08-23-2005 , 12:24  
#202

Which plugin says that?
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Blackhawk
Member
Join Date: Apr 2005
Old 08-23-2005 , 12:48  
#203

If you state
Code:
#include <amxmod>
instead of
Code:
#include <amxmodx>
it tells me the same. So please check your source again, maybe you made the same mistake.
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cgountanis
Guest
Old 08-23-2005 , 12:53  
#204

OK... seems to be running fine default. I must have had a brain fart. The NS package is missing default compiled plugins but that is easy to fix once you compile. A plugin I am having issues with is:

Shows Resource Nodes: Built/Unbuilt/Total
flash24_rti.amx bad load
Load fails: Module "cstrike" required for plugin. Check modules.ini.


I will check the forums for updates on these plugins.
Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 08-23-2005 , 15:27  
#205

Quote:
Originally Posted by BAILOPAN
Binary vault is a new module designed to replace the text-file vault system.

Array module was removed and deprecated.

They're different and separate.
OHHHHHHHHHHHHH nvault = binary vault, array = deleted, i'm an idiot . So wait, what about the plugins that needed the array module, do they need to be redone?
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BAILOPAN
Join Date: Jan 2004
Old 08-23-2005 , 16:23  
#206

I don't think there were any. If so, yes, they need to be redone.
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cgountanis
Guest
Old 08-23-2005 , 16:28  
#207

Thanks!

Ok... works fine. It's not your problem if the 3rd party plugin was not updated. When is final going to be out and will it be easy upgrade from 1.50B so I don't have to redo everything?
[KTA] KeItO
Member
Join Date: Aug 2005
Old 08-24-2005 , 01:56  
#208

How come when I turn off a plugin I cant turn that plugin back on??
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Lord_Destros
Veteran Member
Join Date: Jul 2004
Location: With stupid.
Old 08-24-2005 , 03:24  
#209

same problem here, when i do amx_off and turns off all plugins. When i do amx_on it does nothing. However it only does this when i pause or turn off via amxx. If i turn off by a cvar it works fine.

amx_off
Paused 100 plugins (i know its sad, ya can't blame me completely though, the heros possesed me and i couldn't stop installing)

amx_on
Unpaused 0 plugins

That really sux, for scrims i always need to turn it off, and then after the scrim if i wish to change map or do a simple command i need to change map with rcon or restart restart server. Thats about the only glitch i've seen.
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cgountanis
Guest
Old 08-24-2005 , 03:45  
#210

Why does the amxmod.inc include cstrike? (#include <cstrike>) That is why some non-cs mods are broke and require cstrike module. If it's a coding error on the plugin coders side, OK... but just letting you know. Using amxmodx.inc seems to work as replacement.
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