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Quickplay not filling server


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Astridax
Member
Join Date: Dec 2009
Old 07-15-2013 , 11:31   Quickplay not filling server
Reply With Quote #1

Hey guys, I'm having some trouble with quickplay and wondering if you had any advice.

According to cl_gameserver_list my server standing is good and the trend upwards fast.

I used to run a very popular server before that used quickplay and it was always full.

However I shut all my servers down for around four months and started again, due to various reasons.

However this new server never seems to get players. I've tried with tf_mm_servermode 1 and tf_mm_servermode 0 and both can be equally as buggy as each other.

With servermode 1, I can't seem to fill the server beyond 14 players and with 0, nothing happens at all.

I understand that the server needs to be seeded by players (my admins) to work, however with 10 players we were still getting very slow if any connects. It suggests to me that they connected via the server browser and not via quickplay. My tags suggest that I am registered.

I fairly sure on my old servers for each map change it used to say,
"Game server authentication: SUCCESS! Standing: Good. Trend: Upward Fast" or something similar.

However on this new server, it only seems to say that when starting SRCDS.

Do you guys have any idea?
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Happy DODs player
AlliedModders Donor
Join Date: Sep 2009
Old 07-15-2013 , 11:34   Re: Quickplay not filling server
Reply With Quote #2

One of my top visited Quickplay gameservers died out in a couple of weeks. Even when there play 5 till 10 men it hardly gets filled up.

So goodluck hope yours get notiched
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Astridax
Member
Join Date: Dec 2009
Old 07-15-2013 , 11:52   Re: Quickplay not filling server
Reply With Quote #3

Could it be a plugin or maybe a cvar that is stopping it? My server isn't quite the same as it once was, I remade it entirely. I have checked all the things mentioned in the steam community post about Quickplay.

One thing that occurred to me, do you guys by any chance know the port and IP used to communicate to the Quickplay servers?

Also can someone confirm to me how often that line appears in their log files (see first post).

I've considered switching out the current server ID and using the one from my old server. Not sure whether servers go significantly down in ranking due to inactivity or being down.

I'm going to use a few commands suggested here:
http://comments.gmane.org/gmane.game...e.server/41501

tf_matchmaking_spew_level 4
con_logfile qpdebug.log
Astridax is offline
AeroAcrobat
AlliedModders Donor
Join Date: Apr 2011
Location: lives in a circus
Old 07-15-2013 , 12:50   Re: Quickplay not filling server
Reply With Quote #4

Code:
18:41:49 tf_matchmaking_spew_level
18:41:50 Unknown command "tf_matchmaking_spew_level"
18:42:02 find tf_matchmaking
18:43:03 con_logfile
18:43:03 "con_logfile" = ""
          - Console output gets written to this file
18:43:22 find matchmaking
18:43:22 "tf_mm_strict" = "0"
          game notify
          -    0 = Show in server browser, and allow ad-hoc joins
            1 = Hide from server browser and only allow joins coordinated through GC matchmaking
            2 = Hide from server browser, but allow ad-hoc joins
         
         "tf_server_identity_disable_quickplay" = "0"
          game archive notify
          - Disable this server from being chosen by the quickplay matchmaking.
         "matchmakingport" = "27025"
          - Host Matchmaking port
So whats "matchmakingport" ? It's 27025 for all of my servers but I still get quickplay traffic.
As for the commands on top: They look useless to me ...

edit: looks like I need to asign an individually port for every server .... never heard of this command before >_<!
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Last edited by AeroAcrobat; 07-15-2013 at 13:01.
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captaindeterprimary
AlliedModders Donor
Join Date: Sep 2012
Old 07-15-2013 , 12:59   Re: Quickplay not filling server
Reply With Quote #5

Yea have noticed that my tf2 stock servers have been dying out. I don't get 5 players a day now, but they do hang around for 3+ hours.
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Last edited by ; Today at 08:20 AM. Reason: Get rid of s

Last edited by captaindeterprimary; 07-15-2013 at 13:01.
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Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 07-15-2013 , 13:20   Quickplay not filling server
Reply With Quote #6

Paste the contents of your sv_tags.
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Astridax
Member
Join Date: Dec 2009
Old 07-15-2013 , 14:01   Re: Quickplay not filling server
Reply With Quote #7

Quote:
Originally Posted by Dr. McKay View Post
Paste the contents of your sv_tags.

[SM] Value of cvar "sv_tags": "TESTCFGTAG,_registered,adventure,alltalk,bro ny,colt,community,cp,filly,fun,koth,mapvote,m lm,mlp,pl,replays"

Some of these are really old and I really need to remove a lot of them since it really isn't a brony community as much any more. Oh well .
Astridax is offline
Astridax
Member
Join Date: Dec 2009
Old 07-15-2013 , 14:03   Re: Quickplay not filling server
Reply With Quote #8

Quote:
Originally Posted by AeroAcrobat View Post
Code:
18:41:49 tf_matchmaking_spew_level
18:41:50 Unknown command "tf_matchmaking_spew_level"
18:42:02 find tf_matchmaking
18:43:03 con_logfile
18:43:03 "con_logfile" = ""
          - Console output gets written to this file
18:43:22 find matchmaking
18:43:22 "tf_mm_strict" = "0"
          game notify
          -    0 = Show in server browser, and allow ad-hoc joins
            1 = Hide from server browser and only allow joins coordinated through GC matchmaking
            2 = Hide from server browser, but allow ad-hoc joins
         
         "tf_server_identity_disable_quickplay" = "0"
          game archive notify
          - Disable this server from being chosen by the quickplay matchmaking.
         "matchmakingport" = "27025"
          - Host Matchmaking port
So whats "matchmakingport" ? It's 27025 for all of my servers but I still get quickplay traffic.
As for the commands on top: They look useless to me ...

edit: looks like I need to asign an individually port for every server .... never heard of this command before >_<!
Mine is 27025 as well. The only real reason I wanted to know is I wanted to see if I could check if the port was even open. I transferred this installation of debian over from another server and we had some problems with the network interface files.

Actually can someone merge these posts. I'm too used to being a mod and merging them myself on my forums :/. Forgot I can't really do that here. Sorry for the double post.

Last edited by Astridax; 07-15-2013 at 14:03.
Astridax is offline
Dr. McKay
Sir Dr. SourceMod Plugin Approver Esq. Ltd. M.D. PhD
Join Date: Aug 2011
Location: Atlantis
Old 07-15-2013 , 14:49   Re: Quickplay not filling server
Reply With Quote #9

Quote:
Originally Posted by Astridax View Post
[SM] Value of cvar "sv_tags": "TESTCFGTAG,_registered,adventure,alltalk,bro ny,colt,community,cp,filly,fun,koth,mapvote,m lm,mlp,pl,replays"

Some of these are really old and I really need to remove a lot of them since it really isn't a brony community as much any more. Oh well .
Well, it doesn't appear that you have anything that would disqualify you from Quickplay.

In my experience, it's possible for a server ID to be "dead" and not send any players. Try generating a new one.
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napalm00
Veteran Member
Join Date: Jun 2011
Location: Italy, sadly
Old 07-15-2013 , 14:56   Re: Quickplay not filling server
Reply With Quote #10

Use fake clients like 100% of the quickplay servers nowadays lol
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