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[TF2]TauntCrits


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ghare
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Join Date: May 2010
Old 07-03-2011 , 18:42   Re: [TF2]TauntCrits
Reply With Quote #21

Yes, now its working perfectly ;D!

Thank you!
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clutchh
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Join Date: Feb 2008
Old 07-08-2011 , 16:21   Re: [TF2]TauntCrits
Reply With Quote #22

When compiling:

Code:
tauntcrits.sp(670) : warning 234: symbol "TF2_GetPlayerConditionFlags" is marked as deprecated: Use TF2_IsPlayerInCondition instead.

tauntcrits.sp(680) : warning 234: symbol "TF2_GetPlayerConditionFlags" is marked as deprecated: Use TF2_IsPlayerInCondition instead.
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HeMe3iC
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Join Date: Sep 2008
Location: Яussia
Old 07-09-2011 , 10:24   Re: [TF2]TauntCrits
Reply With Quote #23

Fixed.
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Drixevel
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Join Date: Sep 2009
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Old 07-13-2011 , 08:53   Re: [TF2]TauntCrits
Reply With Quote #24

Code:
L 07/13/2011 - 06:37:07: [SM] Native "GetEntProp" reported: Entity -1 (-1) is invalid
L 07/13/2011 - 06:37:07: [SM] Displaying call stack trace for plugin "TG_TauntCritz.smx":
L 07/13/2011 - 06:37:07: [SM]   [0]  Line 692, TG_TauntCritz.sp::ValidWeapons()
L 07/13/2011 - 06:37:07: [SM]   [1]  Line 639, TG_TauntCritz.sp::Check()
L 07/13/2011 - 06:37:07: [SM]   [2]  Line 453, TG_TauntCritz.sp::HookTauntEnd()
Anything? Need to update again? bug? O-O
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HeMe3iC
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Join Date: Sep 2008
Location: Яussia
Old 07-13-2011 , 10:44   Re: [TF2]TauntCrits
Reply With Quote #25

Im not sure, but it seems you are using different version, so I cant find whats going on on Line 962.
In last version Line 962 is "return bool:false;" also my .sp file is called "tauntcrits.sp".
Could you upload this .sp file so i can check whats wrong?
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Drixevel
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Old 07-13-2011 , 12:02   Re: [TF2]TauntCrits
Reply With Quote #26

I usually edit the plugins i download and change around a few things for my servers but don't release them. I could try getting the latest version you have up and seeing if it works for me.
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HeMe3iC
Member
Join Date: Sep 2008
Location: Яussia
Old 07-13-2011 , 12:29   Re: [TF2]TauntCrits
Reply With Quote #27

if (!(client > 0 && IsValidEdict(client) && IsClientInGame(client) && IsPlayerAlive(client)))
return bool:false;

client is target entity for
new weaponind=GetEntProp(GetEntPropEnt(client, Prop_Send, "m_hActiveWeapon"), Prop_Send, "m_iItemDefinitionIndex");

so theres no way it can display this error i think
Quote:
[SM] Native "GetEntProp" reported: Entity -1 (-1) is invalid
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HeMe3iC
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Join Date: Sep 2008
Location: Яussia
Old 07-15-2011 , 01:18   Re: [TF2]TauntCrits
Reply With Quote #28

So, does downloading latest version helped?
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Drixevel
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Old 07-21-2011 , 19:55   Re: [TF2]TauntCrits
Reply With Quote #29

I just installed the new version and it works fully but this error popped up ONCE in the console after 24 hours and the rest of the errors was from another plugin.

Code:
L 07/21/2011 - 18:03:54: [SM] Native "GetEntProp" reported: Entity -1 (-1) is invalid
L 07/21/2011 - 18:03:54: [SM] Displaying call stack trace for plugin "TG_TauntCrits.smx":
L 07/21/2011 - 18:03:54: [SM]   [0]  Line 683, TG_TauntCrits.sp::ValidWeapons()
L 07/21/2011 - 18:03:54: [SM]   [1]  Line 640, TG_TauntCrits.sp::Check()
L 07/21/2011 - 18:03:54: [SM]   [2]  Line 454, TG_TauntCrits.sp::HookTauntEnd()
Take a note: I compiled it myself yesterday and it works. If that's an issue then i have no idea.

Mistaken, there's another error.
Code:
L 07/21/2011 - 17:48:53: [SM] Plugin encountered error 15: Array index is out of bounds
L 07/21/2011 - 17:48:53: [SM] Displaying call stack trace for plugin "TG_TauntCrits.smx":
L 07/21/2011 - 17:48:53: [SM]   [0]  Line 308, TG_TauntCrits.sp::OnClientDisconnect()
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HeMe3iC
Member
Join Date: Sep 2008
Location: Яussia
Old 07-26-2011 , 06:42   Re: [TF2]TauntCrits
Reply With Quote #30

oh sorry, ive fixed thoose bugs week ago and forgot to update this thread. Now its updated.
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