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[TF2]TauntCrits


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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 03-31-2011 , 08:15   Re: [TF2]TauntCrits
Reply With Quote #11

I just uninstalled this mod until those errors are fixed.
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MaloModo
Veteran Member
Join Date: Aug 2008
Old 05-01-2011 , 12:53   Re: [TF2]TauntCrits
Reply With Quote #12

Anyone think they can fix this if original creator not around?
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Drixevel
AlliedModders Donor
Join Date: Sep 2009
Location: Somewhere headbangin'
Old 05-01-2011 , 13:34   Re: [TF2]TauntCrits
Reply With Quote #13

Seriously...Hate getting the error spam.
Code:
L 05/01/2011 - 10:41:34: [SM] Native "GetEntProp" reported: Entity -1 (-1) is invalid
L 05/01/2011 - 10:41:34: [SM] Displaying call stack trace for plugin "TauntCritz.smx":
L 05/01/2011 - 10:41:34: [SM]   [0]  Line 388, TauntCritz.sp::ValidWeapons()
L 05/01/2011 - 10:41:34: [SM]   [1]  Line 350, TauntCritz.sp::Check()
L 05/01/2011 - 10:41:34: [SM]   [2]  Line 157, TauntCritz.sp::HookTauntEnd()
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Drixevel
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Join Date: Sep 2009
Location: Somewhere headbangin'
Old 05-26-2011 , 11:50   Re: [TF2]TauntCrits
Reply With Quote #14

http://forums.alliedmods.net/showpos...&postcount=998

Keep this plugin updated on it's thread. Credits to Nineteeneleven.
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HeMe3iC
Member
Join Date: Sep 2008
Location: Яussia
Old 06-25-2011 , 11:07   Re: [TF2]TauntCrits
Reply With Quote #15


finally updated this plugin. Sorry for being too lazy. Now its easier to modify, and adding/removing "no award" weapons

soon i will be away for a week, but when ill be bak ill try to fix all found bugs so please post bug reports

Last edited by HeMe3iC; 06-25-2011 at 11:09.
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XaxaXoxo
Senior Member
Join Date: Feb 2011
Old 06-26-2011 , 06:14   Re: [TF2]TauntCrits
Reply With Quote #16

Quote:
L 06/26/2011 - 13:24:41: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
L 06/26/2011 - 13:24:41: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/26/2011 - 13:24:41: [SM] Displaying call stack trace for plugin "tauntcrits.smx":
L 06/26/2011 - 13:24:41: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
L 06/26/2011 - 13:24:41: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/26/2011 - 13:24:41: [SM] Displaying call stack trace for plugin "tauntcrits.smx":
L 06/26/2011 - 13:24:41: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
L 06/26/2011 - 13:24:42: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/26/2011 - 13:24:42: [SM] Displaying call stack trace for plugin "tauntcrits.smx":
L 06/26/2011 - 13:24:42: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
L 06/26/2011 - 13:24:42: [SM] Native "IsClientInGame" reported: Client index 0 is invalid
L 06/26/2011 - 13:24:42: [SM] Displaying call stack trace for plugin "tauntcrits.smx":
L 06/26/2011 - 13:24:42: [SM] [0] Line 195, tauntcrits.sp::HookTauntEnd()
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ghare
Member
Join Date: May 2010
Old 07-01-2011 , 20:40   Re: [TF2]TauntCrits
Reply With Quote #17

Hi there,

In my server, running Saxton Hale mod, people donot get critcs when they taunt, especially pyro, why?

Thanks,
GhaRe
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HeMe3iC
Member
Join Date: Sep 2008
Location: Яussia
Old 07-02-2011 , 09:31   Re: [TF2]TauntCrits
Reply With Quote #18

okay, trying to fix it.
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ghare
Member
Join Date: May 2010
Old 07-02-2011 , 10:42   Re: [TF2]TauntCrits
Reply With Quote #19

I think only the secondary weap can have critcs when we taunt D:. I want all of them to give critcs.

My server uses VS Saxton Hale mode.
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HeMe3iC
Member
Join Date: Sep 2008
Location: Яussia
Old 07-02-2011 , 15:36   Re: [TF2]TauntCrits
Reply With Quote #20

Alright, uploaded update. It works perfectly on Random Fortress server, but I cant get error logs so i dont know if it spams with errors.
Sorry if theres lot of this spam.

Last edited by HeMe3iC; 07-02-2011 at 15:51.
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