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[CS:GO] Zombie Plague 1.2.1 (Updated 01-Mar-2023)


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weas
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Join Date: Dec 2012
Old 12-10-2018 , 12:56   Re: [CS:GO] Experimental: Zombie Plague 8.4.9
Reply With Quote #711

Nice) I want to see that you are involved in Valve in the company to release the official mode
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weas
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Old 12-10-2018 , 12:56   Re: [CS:GO] Experimental: Zombie Plague 8.5.0
Reply With Quote #712

Quote:
Originally Posted by gubka View Post
+ Push update to github
Good update)
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gubka
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Old 12-10-2018 , 15:40   Re: [CS:GO] Experimental: Zombie Plague 8.4.9
Reply With Quote #713

Quote:
Originally Posted by weas View Post
Nice) I want to see that you are involved in Valve in the company to release the official mode
Thanks, but I think they probably won't employee me , because I am still not quite profesional develover yet)
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weas
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Old 12-11-2018 , 07:53   Re: [CS:GO] Experimental: Zombie Plague 8.4.9
Reply With Quote #714

Quote:
Originally Posted by gubka View Post
Thanks, but I think they probably won't employee me , because I am still not quite profesional develover yet)
Good Luck) I want see add Zombie gamemode for bots=players vs zombie-bots!
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gubka
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Old 12-11-2018 , 10:31   Re: [CS:GO] Experimental: Zombie Plague 8.4.9
Reply With Quote #715

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Originally Posted by weas View Post
Good Luck) I want see add Zombie gamemode for bots=players vs zombie-bots!

Like that ?

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weas
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Old 12-11-2018 , 10:52   Re: [CS:GO] Experimental: Zombie Plague 8.4.9
Reply With Quote #716

Quote:
Originally Posted by gubka View Post
Like that ?

Yes and Zombie Bots see video example:

https://www.youtube.com/watch?v=mtAwnCj-ZCQ
https://www.youtube.com/watch?v=mioyhFl5LoQ



I love cs Zombies
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Lost_lgz
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Join Date: Sep 2011
Old 12-13-2018 , 10:47   Re: [CS:GO] Experimental: Zombie Plague 8.5.0
Reply With Quote #717

nice work dude....
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Vellety
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Join Date: Dec 2018
Old 12-13-2018 , 19:34   Re: [CS:GO] Experimental: Zombie Plague 8.5.0
Reply With Quote #718

Hey, i'm encountering crashes after a few seconds on anybody joining the server. (When everything spawns in)

Errors:



Anyone else getting this?

Last edited by Vellety; 12-13-2018 at 19:36.
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Lost_lgz
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Join Date: Sep 2011
Old 12-14-2018 , 07:28   Re: [CS:GO] Experimental: Zombie Plague 8.5.0
Reply With Quote #719

i have this:

Bad SetLocalAngularVelocity(0.000000,3342947.2500 00,-3.998047) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3374360.0000 00,-3.998291) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3428246.7500 00,-3.995850) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3458180.0000 00,-3.996094) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3490304.5000 00,-3.996307) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3543779.5000 00,-3.999359) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3574725.0000 00,-3.99691 on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3605047.2500 00,-3.999969) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3660361.2500 00,-3.994690) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3690662.0000 00,-3.994934) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3721167.7500 00,-3.99517 on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3774904.7500 00,-3.998291) on Fish_swim1

Bad SetLocalAngularVelocity(0.000000,3806939.7500 00,-3.999115) on Fish_swim1
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gubka
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Old 12-17-2018 , 15:03   Re: [CS:GO] Experimental: Zombie Plague 8.5.0
Reply With Quote #720

That errors usually connect not to the sourcemod

Things which already implemented for next ver
Quote:
* New custom config system, which load cvars on plugin start. zombieplague.cfg and custom map config was removed
* Add dronegun (battleroyale) addon
* Fists support in weapons.ini module.
* Added locking of sv_force_transmit_players cvar to make proper Xray for zombies
Next update will have huge amount of changes in some modules, like configs, adminmenu, items, classes ect, everything will work thoroght .ini files
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Last edited by gubka; 12-22-2018 at 11:17.
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