Member
Join Date: May 2019
Location: Perú
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11-03-2020
, 02:50
Re: Stripper:Source (Updated 2011-04-15)
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#1752
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Quote:
Originally Posted by rtokuda
Can anyone help me with this code? I can't make the pipebomb explode in the stage c2m3_Coaster of L4D2:
PHP Code:
; ===================================================== ; ========= PROMOD HUNTINGRIFLE REPLACEMENT ========= ; =====================================================
; remove hr in end saferoom, replace possible hr spawns with other weapons
filter: { "weapon_selection" "any_sniper_rifle" }
; ===================================================== ; ============ PRO MOD ADDITIONAL MELEE ============ ; =====================================================
add: { "classname" "weapon_melee_spawn" "angles" "0 240 90" "count" "1" "disableshadows" "1" "melee_weapon" "fireaxe" "solid" "0" "spawnflags" "2" "origin" "-2537.91 2380.99 1.10389" }
; ===================================================== ; ============ PRO MOD PILL MODIFICATION =========== ; =====================================================
add: { "classname" "weapon_pain_pills_spawn" "spawnflags" "2" "origin" "-2474 1217 6" "angles" "0 0 0" }
{ "classname" "weapon_pain_pills_spawn" "spawnflags" "2" "origin" "-3553 1323 4" "angles" "0 0 0" }
modify: { match: { "model" "models/props_interiors/medicalcabinet02.mdl" } replace: { "HealthCount" "2" } }
; ===================================================== ; ================ EXPLOITS BLOCKED ================= ; =====================================================
add: ; --- block saferoom trigger bounds (fixes versus start before saferoom opened)
{ ; invisible block inside saferoom door "targetname" "block_versus_start_checkpoint" "origin" "3865 2180 -54" "mins" "-24 -254 0" "maxs" "0 0 300" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block along sign "origin" "3888 2092 -54" "mins" "-42 0 0" "maxs" "0 49 300" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; <remove block as soon as door is opened> modify: { match: { "targetname" "checkpoint_exit" } insert: { "OnOpen" "block_versus_start_checkpointKill0-1" } }
add: ; --- block standing on window frame at bottom of ramp
{ ; invisible block above window frame "origin" "2808 1912 176" "mins" "-120 -10 -64" "maxs" "120 10 64" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block shipping boxes to prevent climbing/being punched up on them { ; invisible block above shipping box near pallet "origin" "-896 2241 459" "mins" "-68 -200 -330" "maxs" "68 196 330" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block above shipping box in corner "origin" "-728 592 384" "mins" "-196 -68 -256" "maxs" "196 68 256" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block above shipping box by truck "origin" "-1584 1616 398" "mins" "-196 -68 -266" "maxs" "196 68 266" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block door shutters to prevent zombie jumping/tank punch on top of { ; invisible block above door shutter 1 "origin" "-780 1920 349" "mins" "-12 -67 -205" "maxs" "12 67 205" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block above door shutter 2 "origin" "-780 1218 349" "mins" "-12 -67 -205" "maxs" "12 67 205" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block above door shutter 3 "origin" "-1013 898 349" "mins" "-12 -67 -205" "maxs" "12 67 205" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block above door shutter 4 "origin" "-1268 2305 467" "mins" "-12 -196 -322" "maxs" "12 196 322" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block above door shutter 5 "origin" "-1804 1218 468" "mins" "-12 -68 -324" "maxs" "12 68 324" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- roofing above coaster switch blocked on timer to prevent bhop/charged on top of { ; invisible block wall in front of roof "targetname" "coaster_skip_blocker" "origin" "-2728 1839 458" "mins" "-316 -3 -314" "maxs" "316 3 314" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block wall in corner adjacent "targetname" "coaster_skip_blocker" "origin" "-2422 1880 458" "mins" "-6 -36 -314" "maxs" "6 36 314" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; <remove blocks after 27 seconds to allow backtracking> modify: { match: { "targetname" "minifinale_button" } insert: { "OnPressed" "coaster_skip_blockerKill27-1" } }
add: ; --- zombie jump to skip coaster/panic event off switch { ; invisible block around pillar (left) "origin" "-3720 1144 96" "mins" "-10 -10 -64" "maxs" "10 10 64" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block around pillar (center) "origin" "-3720 1352 72" "mins" "-10 -10 -56" "maxs" "10 10 56" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block around pillar (right) "origin" "-3720 1768 77" "mins" "-10 -10 -52" "maxs" "10 10 52" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block skipping inside coaster section by climbing side of coaster { ; invisible block on side of coaster 1 "origin" "-3920 2980 247" "mins" "-80 -8 -118" "maxs" "80 8 118" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block on side of coaster 2 "origin" "-3794 2964 294" "mins" "-30 -8 -162" "maxs" "30 8 162" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block hang-lift and zombie jump on top of coaster tunnel { ; invisible block above coaster tunnel entrance "origin" "-3418 3460 652" "mins" "-82 -92 -108" "maxs" "82 92 108" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { ; invisible block above coaster tunnel exit "origin" "-3902 3052 652" "mins" "-82 -108 -108" "maxs" "82 108 108" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block shortcut over hedge after exiting tunnel { "origin" "-4240 2600 564" "mins" "-16 -232 -396" "maxs" "16 232 396" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { "origin" "-4168 2784 556" "mins" "-56 -48 -404" "maxs" "56 48 404" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- exploit to get on roof of main coaster building with hang-lift { "origin" "-3596 1560 640" "mins" "-108 -224 -320" "maxs" "108 224 320" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block hang-leg-up on sign-roof near end { "origin" "-3600 2386 400" "mins" "-612 -136 0" "maxs" "0 0 200" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block stuck spot near some bushes under the coaster { "origin" "-3040 336 62" "mins" "-103 -71 -98" "maxs" "103 71 98" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" }
; --- block top of a hanging fence in the tunnel of love { "classname" "env_physics_blocker" "angles" "-15 -15 0" "BlockType" "1" "maxs" "64 64 50" "mins" "-64 -64 -50" "boxmaxs" "64 64 50" "boxmins" "-64 -64 -50" "initialstate" "1" "origin" "1662 3314 136" }
; --- block a high tickrate shortcut in swan room { "origin" "224 4544 101" "mins" "-33 -129 -12" "maxs" "33 129 12" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" }
; --- block survivors getting punched onto swan room water tank { "origin" "677 4842 147" "mins" "-27.5 -23 -155.5" "maxs" "27.5 23 155.5" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block an exploit to skip the event by walking up the side of the coaster { "origin" "-2905 2678 194" "mins" "-12 -75 -75" "maxs" "12 75 75" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block unteleportably stuck spot in swan room and improve shelf clipping { "origin" "495 4099 44" "mins" "-240.5 -38.5 -53.5" "maxs" "240.5 38.5 53.5" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" }
; --- block survivors from getting on top of the shelves in the room after maintenence room { "origin" "-595 4290 208" "mins" "-37.5 -177.5 -81" "maxs" "37.5 177.5 81" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" }
; --- block a god spot underneath the first ramp of the coaster
{ "origin" "-2784 2606 104" "mins" "-123 -8.5 -109" "maxs" "123 8.5 109" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block another way onto the wooden supports of the coaster { "classname" "env_physics_blocker" "angles" "0 45 0" "BlockType" "1" "mins" "-125 -8 -143.5" "maxs" "125 8 143.5" "boxmins" "-125 -8 -143.5" "boxmaxs" "125 8 143.5" "initialstate" "1" "origin" "-2858.05 2916.95 127.5" }
; --- block a way to skip the first half of the coaster
{ "origin" "-2865 1906 251" "mins" "-4 -66 -122.5" "maxs" "4 66 122.5" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block a way to skip the last half of the coaster
{ "origin" "-3848 1976 72" "mins" "-10 -10 -72" "maxs" "10 10 72" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block to replace Valve's clips of the bush jump exploit at the end ; --- of the coaster
{ "origin" "-4140 2136 366" "mins" "-44 -152 -366" "maxs" "44 152 366" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { "origin" "-4176 2136 366" "mins" "-4 -152 -366" "maxs" "4 152 366" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- block the one way drop exploit to avoid falling down it fully { "origin" "352 3760 184" "mins" "-6 -8 -23.5" "maxs" "6 8 23.5" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; --- Blocked a stuck spot near the event button building at the end of the map { "origin" "-3799 1100 82" "mins" "-31 -36 -54" "maxs" "31 36 54" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" }
; --- Blocked an exploit to skip the ramp drop choke on the coaster { "origin" "-2954 118 216" "mins" "-2 -105.5 -96" "maxs" "2 105.5 96" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" }
; ===================================================== ; ================ NUISANCE CHANGES ================= ; =====================================================
modify: ; --- change tank only breakable wall before one way drop to be breakable by all SI { match: { "targetname" "breakwall" } replace: { "BreakableType" "1" } }
add: ; --- improve clipping on swans { "origin" "379 4505 -26" "mins" "-48.5 -46.5 -14" "maxs" "48.5 46.5 14" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "677 4180 4" "mins" "-59.5 -44 -14.5" "maxs" "59.5 44 14.5" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "1156 4098 -31" "mins" "-35.5 -45.5 -11.5" "maxs" "35.5 45.5 11.5" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "2803 1640 -27" "mins" "-38 -29.5 -13" "maxs" "38 29.5 13" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "2342 1639 -27" "mins" "-34.5 -30.5 -13" "maxs" "34.5 30.5 13" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "2127 1742 -28" "mins" "-20 -35 -12" "maxs" "20 35 12" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "2158 1733 -28" "mins" "-10.5 -19 -12" "maxs" "10.5 19 12" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "2023 1933 -28" "mins" "-28 -35.5 -12.5" "maxs" "28 35.5 12.5" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "348 3757 -13" "mins" "-10.5 -27 -17" "maxs" "10.5 27 17" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "374 3763 -13" "mins" "-15.5 -32.5 -17" "maxs" "15.5 32.5 17" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" } { "origin" "399 3763 -13" "mins" "-9.5 -15.5 -17" "maxs" "9.5 15.5 -17" "initialstate" "1" "BlockType" "0" "classname" "env_physics_blocker" }
; --- Make the coaster nonsolid and not damage anyone modify: { match: { "model" "models/props_fairgrounds/coaster_car01.mdl" } replace: { "solid" "0" } } filter: { "targetname" "coaster_damage_1" } { "targetname" "coaster_damage_2" } { "targetname" "coaster_damage_3" } { "targetname" "coaster_damage_4" }
; --- Add props to cover up invis walls valve added so it doesn't look like you get ; --- blocked by nothing
add: { "classname" "prop_dynamic" "angles" "0 270 0" "disableshadows" "1" "model" "models/props_industrial/warehouse_shelf003.mdl" "solid" "6" "origin" "728 4136 121" } { ; clip for the shelf "origin" "649 4099 225" "mins" "-86 -38.5 -127" "maxs" "86 38.5 127" "initialstate" "1" "BlockType" "1" "classname" "env_physics_blocker" } { "classname" "prop_dynamic" "angles" "0 179.5 0" "disableshadows" "1" "model" "models/props_foliage/swamp_shrubwall_block_128_deep.mdl" "solid" "6" "origin" "-3176 209 -30.0883" }
; ===================================================== add: { "classname" "prop_dynamic" "angles" "0.0 180.0 0.0" "disableshadows" "1" "model" "models/props_urban/fence_cover001_128.mdl" "rendercolor" "255 255 255" "solid" "6" "origin" "-2698 2029 -0.675446" } { "classname" "prop_dynamic" "angles" "0.0 165.0 0.0" "disableshadows" "1" "model" "models/props_urban/fence_cover001_128.mdl" "rendercolor" "255 255 255" "solid" "6" "origin" "-2682 2155 -0.675446" } { "classname" "prop_dynamic" "angles" "0 0 0" "disableshadows" "1" "model" "models/props_rooftop/acvent04.mdl" "rendercolor" "255 255 255" "solid" "6" "origin" "-1824.24 470.24 159.918" } { "classname" "prop_dynamic" "angles" "0 270 0" "disableshadows" "1" "model" "models/props_rooftop/acunit01.mdl" "rendercolor" "255 255 255" "solid" "6" "origin" "-1816.59 2526.63 244.259" } { "classname" "prop_dynamic" "angles" "0 90 0" "disableshadows" "1" "model" "models/props_rooftop/acvent04.mdl" "rendercolor" "255 255 255" "solid" "6" "origin" "-1680.24 2526.76 160.918" } { "classname" "prop_dynamic" "angles" "0 90 0" "disableshadows" "1" "model" "models/props_rooftop/acvent04.mdl" "rendercolor" "255 255 255" "solid" "6" "origin" "-1680.24 2458.76 160.918" } { "classname" "prop_dynamic" "angles" "0 180 0" "disableshadows" "1" "model" "models/props_rooftop/acunit01.mdl" "rendercolor" "255 255 255" "solid" "6" "origin" "-1825 605 231" }
; ===================================================== ; === Sky.cfg by: Electrik, JaneDoe, Visor, vintik === ; ===================================================== add: { "classname" "logic_auto" "OnMapSpawn" "sky_hint_glowaddoutputmins 0 0 00-1" "OnMapSpawn" "sky_hint_glowaddoutputmaxs 58 0 1150-1" "OnMapSpawn" "sky_hint_glowaddoutputsolid 20-1" "OnMapSpawn" "sky_button_01addoutputmins -10 -10 -100-1" "OnMapSpawn" "sky_button_01addoutputmaxs 10 10 100-1" "OnMapSpawn" "sky_button_01addoutputsolid 20-1" "OnMapSpawn" "sky_button_02addoutputmins -10 -10 -100-1" "OnMapSpawn" "sky_button_02addoutputmaxs 10 10 100-1" "OnMapSpawn" "sky_button_02addoutputsolid 20-1" } { "classname" "func_timescale" "minBlendRate" "2" "desiredTimescale" "0.2" "blendDeltaMultiplier" "3.0" "acceleration" "0.05" "targetname" "sky_timescale" } { "classname" "color_correction" "fadeInDuration" "1.0" "fadeOutDuration" "2.0" "filename" "materials/correction/el_timescale.raw" "maxfalloff" "-1" "maxweight" "0.9" "minfalloff" "-1" "spawnflags" "0" "StartDisabled" "1" "targetname" "sky_bt_colorcorrect" } { "classname" "ambient_generic" "health" "8" "message" "player/heartbeatloop.wav" "pitch" "100" "pitchstart" "100" "radius" "5555" "spawnflags" "49" "targetname" "sky_heart_sound" "origin" "2799 1042 682" } { "classname" "prop_dynamic" "solid" "6" "origin" "-473 1781 0" "angles" "0 -53 0" "model" "models/props/de_nuke/cinderblock_stack.mdl" "disableshadows" "1" } { "classname" "prop_dynamic" "solid" "6" "origin" "-443 2006 0" "angles" "0 55 0" "model" "models/props/de_prodigy/concretebags3.mdl" "disableshadows" "1" } { "classname" "prop_dynamic" "glowcolor" "255 0 0" "glowstate" "0" "model" "models/w_models/weapons/w_eq_pipebomb.mdl" "renderamt" "0" "rendercolor" "255 255 255" "rendermode" "1" "solid" "0" "spawnflags" "0" "targetname" "sky_pipe_activate" "origin" "-382.462 1919 38" "disableshadows" "1" } { "classname" "prop_dynamic" "glowcolor" "0 255 0" "glowstate" "0" "angles" "0 93 0" "model" "models/deadbodies/dead_male_civilian_body.mdl" "solid" "6" "origin" "-36 3543 -8" "targetname" "sky_dead_body" "disableshadows" "1" } { "classname" "info_particle_system" "effect_name" "weapon_grenadelauncher_dirt" "targetname" "sky_particle_explode" "origin" "-385 1885 72" } { "classname" "info_particle_system" "effect_name" "weapon_grenadelauncher_dirt" "targetname" "sky_particle_explode" "origin" "-385 1956 70" } { "classname" "info_particle_system" "effect_name" "weapon_grenadelauncher_dirt" "targetname" "sky_particle_explode" "origin" "-385 1876 21" } { "classname" "info_particle_system" "effect_name" "weapon_grenadelauncher_dirt" "targetname" "sky_particle_explode" "origin" "-384 1966 21" } { "classname" "info_particle_system" "effect_name" "weapon_grenadelauncher_dirt" "targetname" "sky_particle_explode" "origin" "-382.462 1919 38" } { "classname" "info_particle_system" "effect_name" "weapon_pipebomb_fuse" "targetname" "sky_particle_fuse" "origin" "-384 1920.7 45.8" } { "classname" "ambient_generic" "health" "10" "message" "weapons/hegrenade/explode4.wav" "pitch" "100" "pitchstart" "100" "radius" "5555" "spawnflags" "49" "targetname" "sky_exp_sound" "origin" "-384 1920.7 45.8" } { "classname" "ambient_generic" "health" "9" "message" "items/itempickup.wav" "pitch" "100" "pitchstart" "100" "radius" "1000" "spawnflags" "48" "targetname" "sky_plant_sound" "origin" "-384 1920.7 45.8" } { "classname" "env_explosion" "fireballsprite" "sprites/zerogxplode.spr" "iMagnitude" "180" "iRadiusOverride" "150" "rendermode" "5" "spawnflags" "1852" "targetname" "sky_damage_explode" "origin" "-382.462 1919 38" } { "targetname" "sky_filter_survs" "classname" "filter_activator_team" "filterteam" "2" "Negated" "0" } { "classname" "env_instructor_hint" "targetname" "sky_instructor_hint" "hint_target" "sky_instructor_target" "hint_caption" "Loot the corpse, it may have something useful!" "hint_timeout" "0" "hint_range" "5000" "hint_auto_start" "0" "hint_icon_onscreen" "icon_alert_red" "hint_icon_offscreen" "icon_alert" "hint_allow_nodraw_target" "1" "hint_color" "255 255 255" "hint_static" "0" "hint_shakeoption" "0" "hint_pulseoption" "0" "hint_nooffscreen" "0" "hint_icon_offset" "0" "hint_forcecaption" "0" "hint_alphaoption" "0" "origin" "-36 3543 -8" } { "classname" "info_target" "targetname" "sky_instructor_target" "spawnflags" "1" "origin" "-36 3543 -8" } { "classname" "env_instructor_hint" "targetname" "sky_instructor_hint_plant" "hint_target" "sky_instructor_plant_target" "hint_caption" "Plant the bomb! Beware of explosions!" "hint_timeout" "0" "hint_range" "5000" "hint_auto_start" "0" "hint_icon_onscreen" "icon_skull" "hint_icon_offscreen" "icon_alert" "hint_allow_nodraw_target" "1" "hint_color" "255 255 255" "hint_static" "0" "hint_shakeoption" "0" "hint_pulseoption" "0" "hint_nooffscreen" "0" "hint_icon_offset" "0" "hint_forcecaption" "0" "hint_alphaoption" "0" "origin" "-382.462 1919 38" } { "classname" "info_target" "targetname" "sky_instructor_plant_target" "spawnflags" "1" "origin" "-382.462 1919 38" } { "classname" "point_template" "spawnflags" "2" "targetname" "sky_pipe_spawn" "Template01" "sky_pipe_01" } { "classname" "weapon_pipe_bomb" "targetname" "sky_pipe_01" "solid" "6" "angles" "0 -7 89" "origin" "-15 3546 -7" } { "classname" "trigger_multiple" "targetname" "sky_hint_glow" "filtername" "sky_filter_survs" "spawnflags" "1" "startdisabled" "0" "origin" "-117 3967 208" "OnTrigger" "!activator,speakresponseconcept,PlayerLook,0,1" "OnTrigger" "sky_dead_body,startglowing,,0,1" "OnTrigger" "sky_pipe_activate,startglowing,,0,1" "OnTrigger" "sky_instructor_hint,ShowHint,,0,-1" "OnTrigger" "!self,Kill,,20,1" } { "classname" "func_button" "movedir" "0 0 0" "origin" "-372 1919 40" "spawnflags" "3073" "speed" "5" "targetname" "sky_button_01" "OnPressed" "!activator,speakresponseconcept,Playerbackup,0,-1" "OnPressed" "!Rochelle,speakresponseconcept,PlayerHurrah,6.2,-1" "OnPressed" "director,BeginScript,sky_events_silent.nut,6.2,-1" "OnPressed" "director,EndScript,sky_events_silent.nut,6.3,-1" "OnPressed" "sky_plant_sound,PlaySound,,0,-1" "OnPressed" "sky_pipe_activate,Alpha,255,0,-1" "OnPressed" "sky_pipe_activate,StopGlowing,,0,-1" "OnPressed" "sky_particle_fuse,Start,,0,-1" "OnPressed" "sky_particle_fuse,Stop,,5,-1" "OnPressed" "sky_breakwall,Break,,5,-1" "OnPressed" "sky_particle_explode,Start,,5,-1" "OnPressed" "sky_damage_explode,Explode,,5,-1" "OnPressed" "sky_exp_sound,PlaySound,,5,-1" ; "OnPressed" "sky_timescale,Start,,4.8,-1" ; "OnPressed" "sky_timescale,Stop,,5.8,-1" ; "OnPressed" "sky_bt_colorcorrect,Enable,,4.8,-1" ; "OnPressed" "sky_bt_colorcorrect,Disable,,5.8,-1" ; "OnPressed" "sky_heart_sound,PlaySound,,5,-1" ; "OnPressed" "sky_heart_sound,FadeOut,4,5.8,-1" "OnPressed" "sky_pipe_activate,kill,,5,-1" "OnPressed" "InstanceAuto114-fx_extinguisher_spray,Start,,6.1,-1" "OnPressed" "InstanceAuto114-steamsound8,PlaySound,,6.1,-1" "OnPressed" "InstanceAuto114-steamsound8,FadeOut,3,12.1,-1" "OnPressed" "sky_instructor_hint_plant,EndHint,,0,-1" "OnPressed" "sky_instructor_hint_plant,Kill,,0.1,-1" "OnPressed" "sky_pipe_01,Kill,,0,-1" "OnPressed" "!self,Kill,,0.1,-1" } { "classname" "func_button_timed" "targetname" "sky_button_02" "auto_disable" "1" "origin" "-35 3543 2" "spawnflags" "1025" "use_string" "Search items" "use_sub_string" "Search items" "use_time" "3" "OnTimeUp" "sky_dead_body,stopglowing,,0,-1" "OnTimeUp" "sky_pipe_spawn,ForceSpawn,,0,-1" "OnTimeUp" "sky_instructor_hint,EndHint,,0,-1" "OnTimeUp" "sky_instructor_hint,Kill,,0.1,-1" "OnTimeUp" "sky_instructor_hint_plant,ShowHint,,0.2,-1" "OnTimeUp" "!self,Kill,,0.1,-1" } { "classname" "prop_physics" "targetname" "sky_breakwall" "origin" "-388.09 1915 53" "BreakableType" "2" "model" "models/props_unique/zombiebreakwallexteriorairport01_main.mdl" "renderamt" "255" "rendercolor" "59 89 152" "renderfx" "0" "rendermode" "0" "shadowcastdist" "0" "skin" "0" "spawnflags" "8" "disableshadows" "1" "OnBreak" "sky_instructor_hint,EndHint,,0,-1" "OnBreak" "sky_instructor_hint,Kill,,0.1,-1" "OnBreak" "sky_instructor_hint_plant,EndHint,,0,-1" "OnBreak" "sky_instructor_hint_plant,Kill,,0.1,-1" "OnBreak" "sky_pipe_activate,stopglowing,,0,-1" "OnBreak" "sky_dead_body,stopglowing,,0,-1" "OnBreak" "sky_door,SetBreakable,,0,-1" "OnBreak" "sky_pipe_activate,Kill,,0,-1" "OnBreak" "sky_pipe_01,Kill,,0,-1" "OnBreak" "sky_button_01,Kill,,0,-1" "OnBreak" "sky_button_02,Kill,,0,-1" } modify: { match: { "hammerid" "86322" } replace: { "spawnflags" "526336" "spawnpos" "0" } insert: { "targetname" "sky_door" } } ; ===================================================== ; ============ Sky.cfg: Weather Control ============== ; ===================================================== add: { "classname" "logic_auto" "OnMapSpawn" "sky_weather_triggeraddoutputmaxs 150 0 3000-1" "OnMapSpawn" "sky_weather_triggeraddoutputmins 0 0 00-1" "OnMapSpawn" "sky_weather_triggeraddoutputsolid 20-1" } { "classname" "info_particle_system" "effect_name" "storm_cloud_lightning" "targetname" "sky_cloud_particles" "origin" "11744 7680 199.817" } { "classname" "info_particle_system" "effect_name" "storm_lightning_screenglow" "targetname" "sky_storm_lightning_screen" "origin" "11494 8168 162.817" } { "classname" "info_particle_system" "cpoint1" "sky_storm_target_01" "effect_name" "storm_lightning_02" "targetname" "sky_storm_lightning_01" "origin" "11440 8040 344" } { "classname" "info_particle_system" "cpoint1" "sky_storm_target_02" "effect_name" "storm_lightning_02" "targetname" "sky_storm_lightning_02" "origin" "11376 7931 376" } { "classname" "info_particle_system" "cpoint1" "sky_storm_target_03" "effect_name" "storm_lightning_02" "targetname" "sky_storm_lightning_03" "origin" "11608 8016 366" } { "classname" "info_particle_system" "cpoint1" "sky_storm_target_04" "effect_name" "storm_lightning_02" "targetname" "sky_storm_lightning_04" "origin" "11768 8168 339" } { "classname" "info_particle_target" "targetname" "sky_storm_target_01" "origin" "11487 8064 129.817" } { "classname" "info_particle_target" "targetname" "sky_storm_target_02" "origin" "11355 7912 129.817" } { "classname" "info_particle_target" "targetname" "sky_storm_target_03" "origin" "11564 8090 129.817" } { "classname" "info_particle_target" "targetname" "sky_storm_target_04" "origin" "11718 8120 129.817" } { "classname" "ambient_generic" "health" "7" "message" "ambient/weather/thunderstorm/lightning_strike_1.wav" "pitch" "100" "pitchstart" "100" "radius" "5555" "spawnflags" "49" "targetname" "sky_storm_sound_01" "origin" "11584 8272 168.817" } { "classname" "ambient_generic" "health" "7" "message" "ambient/weather/thunderstorm/lightning_strike_2.wav" "pitch" "100" "pitchstart" "100" "radius" "5555" "spawnflags" "49" "targetname" "sky_storm_sound_02" "origin" "11584 8272 168.817" } { "classname" "ambient_generic" "health" "7" "message" "ambient/weather/thunderstorm/lightning_strike_3.wav" "pitch" "100" "pitchstart" "100" "radius" "5555" "spawnflags" "49" "targetname" "sky_storm_sound_03" "origin" "11584 8272 168.817" } { "classname" "ambient_generic" "health" "7" "message" "ambient/weather/thunderstorm/lightning_strike_4.wav" "pitch" "100" "pitchstart" "100" "radius" "5555" "spawnflags" "49" "targetname" "sky_storm_sound_04" "origin" "11584 8272 168.817" } { "classname" "ambient_generic" "health" "9" "message" "ambient/weather/crucial_rumble_rain_nowind.wav" "pitch" "100" "pitchstart" "100" "radius" "5555" "spawnflags" "49" "targetname" "sky_rain_sound" "origin" "-2745 1153 682" } { "classname" "func_precipitation" "targetname" "sky_rain" "preciptype" "6" "model" "*179" "rendercolor" "31 34 52" "minSpeed" "25" "maxSpeed" "35" "renderamt" "0" } { "classname" "logic_versus_random" "targetname" "sky_storm_case" "OnRandom02" "sky_storm_random_timer,Kill,,0,-1" "OnRandom01" "sky_storm_random_timer,Enable,,0,-1" } { "classname" "logic_timer" "targetname" "sky_storm_random_timer" "UseRandomTime" "1" "StartDisabled" "1" "spawnflags" "0" "LowerRandomBound" "5" "UpperRandomBound" "10" "OnTimer" "sky_storm_random_case,PickRandom,,0,-1" "OnTimer" "sky_storm_lightning_screen,Start,,0,-1" "OnTimer" "sky_storm_lightning_screen,Stop,,0.5,-1" "OnTimer" "sky_cloud_particles,Start,,0,1" } { "classname" "logic_case" "targetname" "sky_storm_random_case" "OnCase01" "sky_storm_lightning_01,Start,,0,-1" "OnCase01" "sky_storm_lightning_01,Stop,,1,-1" "OnCase01" "sky_storm_sound_01,PlaySound,,2.95,-1" "OnCase02" "sky_storm_sound_02,PlaySound,,3.15,-1" "OnCase02" "sky_storm_lightning_02,Stop,,1,-1" "OnCase02" "sky_storm_lightning_02,Start,,0,-1" "OnCase03" "sky_storm_sound_03,PlaySound,,2.85,-1" "OnCase03" "sky_storm_lightning_03,Stop,,1,-1" "OnCase03" "sky_storm_lightning_03,Start,,0,-1" "OnCase04" "sky_storm_sound_04,PlaySound,,3.1,-1" "OnCase04" "sky_storm_lightning_04,Stop,,1,-1" "OnCase04" "sky_storm_lightning_04,Start,,0,-1" } { "classname" "trigger_once" "targetname" "sky_weather_trigger" "filtername" "sky_filter_survs" "spawnflags" "1" "startdisabled" "0" "origin" "-3498 2164 320" "OnTrigger" "sky_weather_case,PickRandom,,1,-1" } { "classname" "logic_versus_random" "targetname" "sky_weather_case" "OnRandom02" "sky_rain,Kill,,0,-1" "OnRandom01" "sky_rain,Alpha,100,0,-1" "OnRandom01" "sky_rain_sound,PlaySound,,0,-1" "OnRandom01" "!activator,speakresponseconcept,_c4m1_rainresponse,0,-1" } modify: { match: { "hammerid" "1459820" } insert: { "OnTrigger" "sky_storm_case,PickRandom,,0,-1" } }
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add this line in "sky_button_02"
Quote:
"OnTimeUp" "sky_button_01,Unlock,,0,-1"
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Last edited by AlexAlcala; 11-03-2020 at 02:50.
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