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Restoring entities from invalid single-player global states


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Alienmario
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Join Date: Aug 2013
Old 04-10-2020 , 05:53   Re: Restoring entities from invalid single-player global states
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Quote:
Originally Posted by ampreeT View Post
Sorry for the long response time! I have not got around to checking/debugging those crashes. AlienMario and I have been working on the project for a bit now and its on github at https://github.com/ampreeT/SourceCoop. If you want to come help out, add me on steam. This also extends out to anybody who can offer a helping hand! If you can reverse engineer binaries/debug crashes, it would be great help! Most of the bugs are being ironed out as we come across them map by map.

That also applies to anyone who's knowledgeable with entities in source. Converting maps for multiplayer can be tedious process and having more hands would definitely help bring this project (which is already far along) to completion faster.

Last edited by Alienmario; 04-10-2020 at 05:55.
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