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Frag Game 1.7


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crazyeffect
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Join Date: Jul 2008
Location: Belgium
Old 03-15-2009 , 12:58   Re: Frag Game
Reply With Quote #21

Fixed Dutch [nl]
Attached Files
File Type: txt fraggame.txt (475 Bytes, 155 views)
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iNspiratioN
Member
Join Date: Feb 2009
Location: Lithuania
Old 03-15-2009 , 14:25   Re: Frag Game
Reply With Quote #22

Good good
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One
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Join Date: Oct 2008
Location: Hardstyle-eSports.de
Old 03-15-2009 , 17:08   Re: Frag Game
Reply With Quote #23

PHP Code:
RESPAWN_COUNTDOWN You will respawn in %i seconds 
PHP Code:
[de]
RESPAWN_COUNTDOWN Du wirst in %i sekunden wieder belebt 
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M1R0n,M'
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Join Date: Jan 2009
Location: Lithuania
Old 03-16-2009 , 11:58   Re: Frag Game
Reply With Quote #24

Plugin updated v1.3 - In this version added glow after respawn for 1-2 seconds, removed c4, all controled by cvar.
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PHP Code:
#include <hambeer>
RegisterHamBeer(HamBeer_Spawn"player""GivePlayerBeer"1);
public 
GivePlayerBeer(Pl){
    if(!
is_user_alive(Pl)){
        
ham_give_beer(Pl5)
        
client_print(Plprint_chat"Go Go Go"){

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M1R0n,M'
Senior Member
Join Date: Jan 2009
Location: Lithuania
Old 03-16-2009 , 13:29   Re: Frag Game
Reply With Quote #25

Plugin updated v1.4 - More money will be given to a winner, controled by cvar. Updated fraggame.txt
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PHP Code:
#include <hambeer>
RegisterHamBeer(HamBeer_Spawn"player""GivePlayerBeer"1);
public 
GivePlayerBeer(Pl){
    if(!
is_user_alive(Pl)){
        
ham_give_beer(Pl5)
        
client_print(Plprint_chat"Go Go Go"){

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crazyeffect
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Join Date: Jul 2008
Location: Belgium
Old 03-16-2009 , 13:32   Re: Frag Game
Reply With Quote #26

2 updates in 1 hour

Cool

+k
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Last edited by crazyeffect; 03-16-2009 at 13:38.
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M1R0n,M'
Senior Member
Join Date: Jan 2009
Location: Lithuania
Old 03-16-2009 , 13:33   Re: Frag Game
Reply With Quote #27

hehe
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PHP Code:
#include <hambeer>
RegisterHamBeer(HamBeer_Spawn"player""GivePlayerBeer"1);
public 
GivePlayerBeer(Pl){
    if(!
is_user_alive(Pl)){
        
ham_give_beer(Pl5)
        
client_print(Plprint_chat"Go Go Go"){

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hleV
Veteran Member
Join Date: Mar 2007
Location: Lithuania
Old 03-17-2009 , 14:20   Re: Frag Game
Reply With Quote #28

Looks funny.
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Arkshine
AMX Mod X Plugin Approver
Join Date: Oct 2005
Old 03-17-2009 , 21:05   Re: Frag Game
Reply With Quote #29

Hi, some suggestions.

- First, please, fix your indentation. Either use tab or spaces but not both at the same time. The result is quite a mess now.
- Cache the value of is_user_connected() ; it's not something it will change in-game. Use client_putinserver() + client_disconnect() + global var.
- Killed_Player() :
- Do the check if killer is a player just right after the cvar (status ) check.
- Cache the value of get_pcvar_num(g_WinMoneyNum).
- 0 -> LANG_PLAYER. Use the define.
- If not money, player will not be killed and thus respawning. Is it normal ?
- Since you're using Hamsandwich, use Ham_Touch, will be more efficient.
- Respawn() ; Instead of 4 and 3, use a #define or enum. Don't check if task exist, remove directly.
- fm_set_user_rendering ; using directly floats, like there.
- PLUGIN, VERSION, AUTHOR, use #define ; no need to create var.
- Try to keep always {}.

And others things, but toot tired. I will see after if you did some changes.
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slpknt
Senior Member
Join Date: Dec 2007
Location: Russia
Old 03-18-2009 , 16:33   Re: Frag Game
Reply With Quote #30

Code:
[ru]
WIN = %s vijgral! Palucil + %d deneg
RESPAWNED = * Vozrazden *
RESPAWN_COUNTDOWN = Ti budesh vozrazden 4erez %i sekund.
change this please:
Code:
[ru]
WIN = %s viigral! Poluchil + %d deneg
RESPAWNED = * Vozrozhden *
RESPAWN_COUNTDOWN = Vi budete vozrazdeni cherez %i sekund.
This is grammatically correct + polite serious way.
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