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[L4D1/2]Critical Shot


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[E]c
Junior Member
Join Date: May 2008
Old 05-07-2012 , 11:44   Re: [L4D1/2]Critical Shot
Reply With Quote #11

Temp fix'd (hopefully) it to work with L4D2. (made the script even more crappy :V)
Issue: damage from molotov will also have chance to knockback/damage special infected (or crash...), will look into it later.

I will probably not going to implement other stuff, as I'm kind of busy with real life stuff now. Other peeps feel free to make this thing better.
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Sorry for my bad english

Last edited by [E]c; 05-07-2012 at 11:51.
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starstrucktiger
Member
Join Date: Jul 2012
Location: Kansas
Old 06-18-2014 , 10:11   Re: [L4D1/2]Critical Shot
Reply With Quote #12

Could you make it so a custom sound will play on hit?
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TANK Killer
Junior Member
Join Date: Dec 2013
Location: Ukraine
Old 11-08-2017 , 05:10   Re: [L4D1/2]Critical Shot
Reply With Quote #13

At first: Thanks to [E]c for this plugin.
Secondly: I update it little
-Added a random increase in damage
-Murder of the victim, when there is 0 health, after the crit

And it have RU translate now
Attached Files
File Type: sp Get Plugin or Get Source (l4d_crit.sp - 736 views - 3.7 KB)

Last edited by TANK Killer; 11-08-2017 at 05:34.
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BloodyBlade
Senior Member
Join Date: Feb 2018
Old 09-03-2019 , 18:19   Re: [L4D1/2]Critical Shot
Reply With Quote #14

* Converted plugin source from post #13 to the latest syntax. Requires SourceMod 1.8 or newer.
Attached Files
File Type: sp Get Plugin or Get Source (l4d_crit.sp - 572 views - 3.7 KB)

Last edited by BloodyBlade; 09-03-2019 at 18:19.
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KleinMarquez
Senior Member
Join Date: Jun 2016
Location: Calapan City, Philippine
Old 05-31-2020 , 07:01   Re: [L4D1/2]Critical Shot
Reply With Quote #15

Fix in post 14, where it still shows Russian translate from post 13.
Attached Files
File Type: sp Get Plugin or Get Source (l4d_crit.sp - 215 views - 10.2 KB)
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SgtBeta
Junior Member
Join Date: Dec 2020
Old 01-03-2021 , 15:28   Re: [L4D1/2]Critical Shot
Reply With Quote #16

Dunno why tho but when I try to get the plugin now it fails to compile, is that something on my end?

Kinda new here...
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 01-03-2021 , 17:36   Re: [L4D1/2]Critical Shot
Reply With Quote #17

By manually compiling here worked. You can try to paste the source code in spider and then compile->download.
From my test will only output some harmless warnings
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Last edited by Marttt; 01-03-2021 at 17:37.
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ddd123
Senior Member
Join Date: May 2021
Old 07-31-2021 , 17:13   Re: [L4D1/2]Critical Shot
Reply With Quote #18

I found bug that if i manage to get hit multiple target such 1 special infected and tank(or two special infected) with 1 critical shot(such as shotgun's spread or sniper's pierce)
And if i kill one of the special infected with critical, the other target will also get instant kill even with full health (I kill Tank with only 100+ critical damages on one shot after i also critical and kill boomer who's hiding on tank behind)

I think "KillVictim();" also affect on multiple victim including full health victim and if i kill one of them the other victim will get instant kill

Also sometime the critical can also kill ghost mode

Last edited by ddd123; 07-31-2021 at 17:23.
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