I've been getting these seemingly random occurring entity related crashes on the latest SM/MM on fresh map load/map restart on failure on a 18player server. Anyone also getting it? I'm not running any spawning plugins but it still happens totally randomly.
Most of the time it's exceeding the entity limit "ED_Alloc: no free edicts" and but sometimes it has random messages like
Quote:
models/w_models/weapons/w_sniper_military.mdl (2) at nan 2.5 -nan in contact with vdisp_0320 (2) at -5.0 1.8 -3.0, crash. dist = -1, minq = 100000002004087734272.000000
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Quote:
219/ - weapon_ammo_spawn: UTIL_SetModel: not precached: models/props_unique/spawn_apartment/coffeeammo.mdl
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Edit1: Not sure if it matters but I've already manually compiled all the plugins and updated their relevant gamedata
Edit2: Need help reading this full entity log for a "no free edicts" map restart crash:
https://pastebin.com/CtNj6qs8
Edit3: Random crashlogs:
https://crash.limetech.org/32zcphwybwi5 - ED_Alloc: no free edicts
https://crash.limetech.org/ahgz7dozvug2 - unique crash - engine_srv.so!CFrameSnapshotManager::RemoveEn tityReference(int) + 0x16
https://crash.limetech.org/qmpfkqm5z5cp - models/w_models/weapons/w_sniper_military.mdl (2) at nan 2.5 -nan in contact with vdisp_0320 (2) at -5.0 1.8 -3.0, crash. dist = -1, minq = 100000002004087734272.000000
https://crash.limetech.org/xmnavz5zym2l - ED_Alloc: no free edicts
https://crash.limetech.org/r2g3bcqmya4t - ED_Alloc: no free edicts
https://crash.limetech.org/ydmhq5rtyxzb - ED_Alloc: no free edicts
Edit1: the new L4D2 update, recompiling all plugins using latest SM compiler and disable watchdog with -nowatchdog (may be a bad idea if you run many servers) has made most of the crashes disappear
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