Would it be possible to add a hitzone to a player? Say a hitzone for a model the player is holding? In example, if i were to make a player weaponmodel test.mdl, could I make an if statement if a player model is test.mdl, then make test.mdl also have its own hitzone? So you can shoot a players test.mdl and after it takes how much damage you want it to, it would run a function?