This plugin let you change wind setting during game play.
Install KeyValue file in ...addons/sourcemod/configs/env_wind_settings.txt and you can make own wind settings.
Code:
Server console command:
sm_env_wind default
sm_env_wind stop
sm_env_wind normal
sm_env_wind windy
sm_env_wind hurricane
- I first made this for fix client side bug.
Happens when previous map have env_wind entity in use and next map do not have, wind effect stay enabled in client own game.
Here example from csgo Wind - Valve pls fix 🌬
This plugin will create missing env_wind entity and set wind effect off.
- There are few "fix" plugins already, but one those plugins just remove wind entity and another reset entity settings if entity exist on events. [CS:GO] fix bug with floating trees ents_defaulter
- You will see glitching foliage in game, because those are model poorly... I don't know. Have no weight ?
- This plugin will not manipulate wind entity if it exist on map by default on map start.
- To set own wind effect to specific map, try find map configure plugin which execute cfg file for example on round_start. Use server command there.
Note!
Do not set "maxgustdelay" to 0.0 or client+server will crash.
Set this variable higher than "mingustdelay"