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Help / Support [ZP] Class : [A]dvanced [I]nvisible Zombie by Fry! HELP


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Casperski
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Join Date: Aug 2019
Location: DPR Ukraine
Old 02-04-2020 , 08:07   [ZP] Class : [A]dvanced [I]nvisible Zombie by Fry! HELP
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Hello everybody. I have a problem with compilation. So, I have problem with it.
PHP Code:
/*
[ZP] Class : [A]dvanced [I]nvisible Zombie
( special Zombie class )
by Fry!


Description :

AI zombie in full name ( Advanced Invisible ) have ability when you duck you will be invisible.
Zombie has a weird feature when you will duck you will breathe out some sounds. Invisible can change by cvar.


Cvars :

zp_ai_zombie_invisibility "0" - Amount of invisibility (0 max invisible - 255 max visible)


Changelog :

16/06/2009 - v1.0 - First release
28/06/2009 - v1.0.5 - removed if player is connected or disconnected, dropped death event, fixed minor bug, removed player flag if he is on ground, optimized code.
12/07/2009 - v1.0.8 - changing else instead of if in second flag check, removed stock, added 2 sounds while zombie is ducking to know if he is near you.
*/

#include <amxmodx>
#include <fakemeta>
#include <zombieplague>

#define PLUGIN "[ZP] Class : [A]dvanced [I]nvisible Zombie"
#define VERSION "1.0.8"
#define AUTHOR "Fry!"

new const zclass_name[] = "Ghost 2"
new const zclass_info[] = "duck full invis"
new const zclass_model[] = "ghost2"
new const zclass_clawmodel[] = "v_knife_zombie.mdl"
const zclass_health 2250
const zclass_speed 345
const Float:zclass_gravity 1.0
const Float:zclass_knockback 1.35

new const zombie_idle_sound1[] = "zombie_plague/zombie_moan.wav"
new const zombie_idle_sound2[] = "zombie_plague/zombie_breathing.wav" 

new zisAzisB
new g_zclass_ai_zombieg_ai_zombie_invisible

public plugin_init() 
{
register_plugin(PLUGINVERSIONAUTHOR)

register_cvar("zp_zclass_advanced_invisble_zombie",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR _UNLOGGED|FCVAR_SPONLY)

g_ai_zombie_invisible register_cvar("zp_ai_zombie_invisibility""0")

register_forward(FM_PlayerPreThink"fm_PlayerPreThink")
}

public 
plugin_precache()
{
g_zclass_ai_zombie zp_register_zombie_class(zclass_namezclass_infozclass_modelzclass_clawmodelzclass_healthzclass_speedzclass_gravityzclass_knockback)

zisA engfunc(EngFunc_PrecacheSoundzombie_idle_sound1)
zisB engfunc(EngFunc_PrecacheSoundzombie_idle_sound2)
}

public 
zp_user_infected_post(playerinfector)
{
if (
zp_get_user_zombie_class(player) == g_zclass_ai_zombie && !zp_get_user_nemesis(player))
{
if ((
pev(playerpev_flags) & FL_DUCKING))
{
set_pev(playerpev_renderfxkRenderFxGlowShell)
set_pev(playerpev_rendermodekRenderTransAlpha)
set_pev(playerpev_renderamtget_pcvar_float(g_ai_zombie_invisible))
}
}
return 
PLUGIN_CONTINUE
}

public 
fm_PlayerPreThink(id)
{
if (!
is_user_alive(id) || !zp_get_user_zombie(id) || zp_get_user_nemesis(id))
return 
FMRES_IGNORED

if (zp_get_user_zombie_class(id) != g_zclass_ai_zombie)
return 
FMRES_IGNORED

if (!(pev(idpev_flags) & FL_DUCKING))
{
set_pev(idpev_renderfxkRenderFxNone)
set_pev(idpev_rendermodekRenderNormal)
set_pev(idpev_renderamt255.0)

new 
iRandomNum random_num(zisAzisB)

if (
iRandomNum == zisA)
{
emit_sound(idCHAN_VOICEzombie_idle_sound1VOL_NORMATTN_NORM0PITCH_NORM)
}

else if (
iRandomNum == zisB)
{
emit_sound(idCHAN_VOICEzombie_idle_sound2VOL_NORMATTN_NORM0PITCH_NORM)
}
}

else
{
set_pev(idpev_renderfxkRenderFxGlowShell)
set_pev(idpev_rendermodekRenderTransAlpha)
set_pev(idpev_renderamtget_pcvar_float(g_ai_zombie_invisible))
}

return 
FMRES_IGNORED

And have some errors. What I must do to fix that errors and compile good?

error 017: undefined symbol "FCVAR"
error 017: undefined symbol "_UNLOGGED"
warning 215: expression has no effect
error 001: expected token: ";", but found ")"
fatal error 107: too many error messages on one line

52 line with errors
PHP Code:
register_cvar("zp_zclass_advanced_invisble_zombie",VERSION,FCVAR_SERVER|FCVAR_EXTDLL|FCVAR _UNLOGGED|FCVAR_SPONLY
Pls help me.
Casperski is offline
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