[L4D2] Charger Power
Version: 1.2
Description:
The plugin allows charger to move objects (containers, cars, truck) by hitting them when using own ability.
Cvars:
Quote:
l4d2_charger_power - charger hit power (default: 500.0)
l4d2_charger_power_carry - can move objects if charger carry the player (default: 1)
0 - disable
1 - enable
l4d2_charger_power_message_type - message type (default: 3)
0 - disable
1 - chat
2 - hint
3 - instructor hint
l4d2_charger_power_objects - can move objects this type (default: 15)
1 - car
2 - car alarm
4 - container
8 - truck
l4d2_charger_power_push_limit - how many times object can be moved (default: 3).
l4d2_charger_power_remove - remove moved object after some time (in seconds) (default: 0).
l4d2_charger_power_damage - additional damage to charger from moving objects (default: 10).
|
Installation:
1. Download the "l4d2_charger_control.smx" and put into your "addons\sourcemod\plugins" directory.
2. Download the "translations.zip" and extract into your "addons\sourcemod" directory.
Translations:- ru - DJ_WEST
- pl - FrozenHaxor
Changelog:
Quote:
1.2:- Fixed "Client index 0 is invalid" error (thx YoniZ[ZSC])
- Added l4d2_charger_power_push_limit cvar to control how many times object can be moved
- Added l4d2_charger_power_remove cvar to remove moved object after some time (in seconds)
- Added l4d2_charger_power_damage cvar for additional damage to charger from moving objects
1.1:- Added new cvar l4d2_charger_power_objects
- Added ability to move the car alarm
- Added polish translation, thanks FrozenHaxor
1.0:
|