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[L4D & L4D2] Intelligent Machine Gun


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BlackSabbarh
Senior Member
Join Date: Sep 2018
Old 09-26-2018 , 13:25   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #111

Quote:
Originally Posted by ricksfishin View Post
Try this I get no errors linux server.


Hi. the plugin causes server crash within a few minutes. tested in l4d1, any solution?

I'm sorry my English is poor
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ricksfishin
Senior Member
Join Date: Oct 2017
Old 09-26-2018 , 14:59   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #112

Maybe someone can help. Works for me in L4d2 But may not work for others in L4d2 Don't have L4d1 to test Sorry.

Last edited by ricksfishin; 09-26-2018 at 15:00.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 05-06-2019 , 16:05   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #113

Updated. ( v1.0.8 ), based on ricksfishin version.

Changes:
  • Removed warnings.
  • Added a check to don't spawn the machine during "USE" actions. (L4D1: reviving a teammate / L4D2: reviving a teammate, starting generator, filling up with gas can, etc)
Attached Files
File Type: sp Get Plugin or Get Source (l4d_machine.sp - 803 views - 43.8 KB)
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Last edited by Marttt; 12-19-2019 at 05:07.
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BlackSabbarh
Senior Member
Join Date: Sep 2018
Old 05-06-2019 , 20:38   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #114

http://www.sourcemod.net/compiler.php?go=dl&id=767995
SourcePawn Compiler 1.7.1
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2014 AlliedModders LLC

/home/groups/sourcemod/upload_tmp/phpGGWWBx.sp(165 : warning 203: symbol is never used: "ShowLaser"
Code size: 45912 bytes
Data size: 16172 bytes
Stack/heap size: 16384 bytes
Total requirements: 78468 bytes

1 Warning.
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Marttt
Veteran Member
Join Date: Jan 2019
Location: Brazil
Old 05-06-2019 , 22:25   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #115

I'm compiling on 1.10 and I don't get this warning.
Anyway, changed the function to stock, now shouldn't warn.
Thanks for the report. (Try again)
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 05-20-2019 , 15:46   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #116

Can add a command in console to create a machine without use chat?
Same to delete.

Example:

sm_addsmg
and
sm_addsmg 0/1
sm_delsmg
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 05-20-2019 , 15:59   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #117

Quote:
Originally Posted by Tonblader View Post
Can add a command in console to create a machine without use chat?
Same to delete.

Example:

sm_addsmg
and
sm_addsmg 0/1
sm_delsmg
? They exist.. sm_machine [0/1] and sm_removemachine
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 05-21-2019 , 15:03   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #118

Quote:
Originally Posted by Silvers View Post
? They exist.. sm_machine [0/1] and sm_removemachine
Oh, Thank you, I thought it does not exist because the author does not mention anything about it
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BloodyBlade
Senior Member
Join Date: Feb 2018
Old 09-15-2019 , 19:56   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #119

* Converted plugin source to the latest. Requires SourceMod 1.8 or newer.
Attached Files
File Type: sp Get Plugin or Get Source (l4d_machine.sp - 740 views - 44.9 KB)
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wendigo
Senior Member
Join Date: Nov 2012
Location: Denmark
Old 12-17-2019 , 16:58   Re: [L4D & L4D2] Intelligent Machine Gun
Reply With Quote #120

Been aaway from the scene for quite some time. And I forgot alot. I'm trying to get this plugin to work. I got SM 1.8

I place the .smx inside sourcemod - plugins folder, along where all the other .smx files are. But when I type !machine ingame, nothing happens. Am I forgetting something?

Last edited by wendigo; 12-17-2019 at 16:59.
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