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Changing the max entity limit?


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Orangutanz
Veteran Member
Join Date: Apr 2006
Old 04-25-2007 , 17:40   Re: Changing the max entity limit?
Reply With Quote #11

With FakeMeta:
Code:
engfunc(EngFunc_NumberOfEntities) // returns amount of entities currently ingame this isn't relative to indexes mind global_get(glb_maxEntities) // gets total amount of entities that can register
It's kind of annoying that the 1st one isn't relative, it's down to the map(s) design some entities are actually temporary and get removed when the map is fully loaded.

What happens:
45
46
48
49
etc

That is the dilemma you face, notice how 47 is missing. When you create your new entity it'll take up index 47. Also take note of what VEN & I mentioned you need at least MAXPLAYERS * 15 indexes free.
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ss2miraitrunks
Senior Member
Join Date: Dec 2005
Old 07-06-2008 , 04:00   Re: Changing the max entity limit?
Reply With Quote #12

How do i raise the limit? I don't understand.

I really need to as well.
Please help!
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ss2miraitrunks
Senior Member
Join Date: Dec 2005
Old 07-07-2008 , 03:31   Re: Changing the max entity limit?
Reply With Quote #13

Can someone please reply?

Am I suppose to add this to my command line
-num_edicts 2047

I added that and still got the error.
Or do i add this?
-dll addons/metamod/dlls/metamod.dll -num_edicts 2047

Please help!!!!
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Alka
AMX Mod X Plugin Approver
Join Date: Dec 2006
Location: malloc(null)
Old 07-07-2008 , 04:07   Re: Changing the max entity limit?
Reply With Quote #14

Yes, add -num_edicts <lol> after addons/metamod/dlls/...
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ss2miraitrunks
Senior Member
Join Date: Dec 2005
Old 07-07-2008 , 04:20   Re: Changing the max entity limit?
Reply With Quote #15

In command line or liblist.gam?
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Lee
AlliedModders Donor
Join Date: Feb 2006
Old 07-07-2008 , 06:08   Re: Changing the max entity limit?
Reply With Quote #16

If you had read the thread you would know it doesn't matter.
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hebusletroll
Senior Member
Join Date: Apr 2006
Old 07-07-2008 , 15:58   Re: Changing the max entity limit?
Reply With Quote #17

Be warn : changing edict limit doesn't change precache limit !
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meigyoku
BANNED
Join Date: Apr 2009
Old 06-16-2009 , 01:02   Re: Changing the max entity limit?
Reply With Quote #18

Quote:
Originally Posted by Orangutanz View Post
This does work as well
-dll addons/metamod/dlls/metamod.dll -num_edicts 2047

.......
I have fault the seem. I do not understand bold above, must add it plugin.ini?
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SnoW
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Join Date: Oct 2008
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Old 06-16-2009 , 04:24   Re: Changing the max entity limit?
Reply With Quote #19

Quote:
Originally Posted by meigyoku View Post
I have fault the seem. I do not understand bold above, must add it plugin.ini?
Adding it in plugins.ini, good idea. That would probably work.
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meigyoku
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Join Date: Apr 2009
Old 06-16-2009 , 20:47   Re: Changing the max entity limit?
Reply With Quote #20

Quote:
Originally Posted by SnoW View Post
Adding it in plugins.ini, good idea. That would probably work.
I think you make a mistake, I added it in ....\cstrike\liblist.gam
gamedll "addons\metamod\dlls\metamod.dll" -num_edicts 2047

Am I right?
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