Raised This Month: $51 Target: $400
 12% 

[TF2] Rapid Fire


Post New Thread Reply   
 
Thread Tools Display Modes
Author
xomp
BANNED
Join Date: Jul 2008
Plugin ID:
2765
Plugin Version:
1.1
Plugin Category:
Fun Stuff
Plugin Game:
Team Fortress 2
Plugin Dependencies:
    Servers with this Plugin:
     
    Plugin Description:
    Allows player to set the rate of fire for nearly all weapons
    Unapprover:
    Reason for Unapproving:
    http://forums.alliedmods.net/showthread.php?p=1635413#post1635413
    Old 01-06-2012 , 16:05   [TF2] Rapid Fire
    Reply With Quote #1

    Here's another one of my old paid plugins that I'm releasing to the public.

    Allows you to set the rate of fire for nearly all the weapons. The only weapon I've seen have issues is the huntsman (it will crash the server if you try it). Everything else seems to work just fine.

    Commands:
    rof @me 2.0 (for twice the rate)
    rof @me 3.0 (for thrice the rate *max*)

    Enjoy.
    Attached Files
    File Type: sp Get Plugin or Get Source (rofl.sp - 2411 views - 4.0 KB)
    xomp is offline
    Send a message via Skype™ to xomp
    Unreal1
    AlliedModders Donor
    Join Date: Dec 2010
    Old 01-06-2012 , 16:19   Re: [TF2] Rapid Fire
    Reply With Quote #2

    Can you just add an extra statement that checks if the weapon is a huntsman, and blocks it from being used? Also can you make a cvar that sets a limit to how much the fire rate can be?
    Unreal1 is offline
    raaymond
    Junior Member
    Join Date: Sep 2011
    Old 01-07-2012 , 09:52   Re: [TF2] Rapid Fire
    Reply With Quote #3

    can it set the rate of melee weapons? or just guns?

    Last edited by raaymond; 01-07-2012 at 09:52.
    raaymond is offline
    Snaggle
    AlliedModders Donor
    Join Date: Jul 2010
    Location: England
    Old 01-07-2012 , 10:37   Re: [TF2] Rapid Fire
    Reply With Quote #4

    If this is the same plugin that was posted a few weeks ago then it will set the rate of all weapons (though some weapons like nade launcher won't be affected). Melee will work up until a certain speed, then it won't hit them.
    Snaggle is offline
    FlaminSarge
    Veteran Member
    Join Date: Jul 2010
    Old 01-08-2012 , 23:20   Re: [TF2] Rapid Fire
    Reply With Quote #5

    Works on all weapons as far as I can tell.
    For melee: spy knives always hit, apparently. Scout bat can only handle 1.4, it seems. Other melee weapons can only handle up to 1.9.

    xomp, I was gonna post this :/

    Also the rates are a bit off, 3 isn't thrice and 2 isn't twice, but eh.
    __________________
    Bread EOTL GunMettle Invasion Jungle Inferno 64-bit will break everything. Don't even ask.

    All plugins: Randomizer/GiveWeapon, ModelManager, etc.
    Post in plugin threads with questions.
    Steam is for playing games.
    You will be fed to javalia otherwise.
    Psyduck likes replays.

    Last edited by FlaminSarge; 01-08-2012 at 23:31.
    FlaminSarge is offline
    Snaggle
    AlliedModders Donor
    Join Date: Jul 2010
    Location: England
    Old 01-09-2012 , 03:27   Re: [TF2] Rapid Fire
    Reply With Quote #6

    Quote:
    Originally Posted by FlaminSarge View Post
    Works on all weapons as far as I can tell.
    For melee: spy knives always hit, apparently. Scout bat can only handle 1.4, it seems. Other melee weapons can only handle up to 1.9.

    xomp, I was gonna post this :/

    Also the rates are a bit off, 3 isn't thrice and 2 isn't twice, but eh.
    Oh rarly? If I try with the nade launcher for Demoman it's just normal speed, sticky is fine though.
    Snaggle is offline
    EHG
    Senior Member
    Join Date: May 2009
    Location: 127.0.0.1
    Old 01-19-2012 , 13:03   Re: [TF2] Rapid Fire
    Reply With Quote #7

    *sigh* xomp you should really ask me before posting my code. Especially this old messy thing.
    EHG is offline
    xomp
    BANNED
    Join Date: Jul 2008
    Old 01-19-2012 , 14:28   Re: [TF2] Rapid Fire
    Reply With Quote #8

    Quote:
    Originally Posted by EHG View Post
    *sigh* xomp you should really ask me before posting my code. Especially this old messy thing.
    so soz bray, I pretty much dumped all my old "premium" plugins here after leaving TF2. If you want I can delete it if you were gonna post it.
    xomp is offline
    Send a message via Skype™ to xomp
    EHG
    Senior Member
    Join Date: May 2009
    Location: 127.0.0.1
    Old 01-20-2012 , 13:19   Re: [TF2] Rapid Fire
    Reply With Quote #9

    I have released my latest version of this plugin with many improvements from this old junk.
    http://forums.alliedmods.net/showthread.php?p=1635409
    EHG is offline
    MrCabooseJD
    Junior Member
    Join Date: Dec 2012
    Old 12-22-2012 , 07:32   Re: [TF2] Rapid Fire
    Reply With Quote #10

    THIS DOESNT WORK D;
    ________________________________
    Like all the other Rate of Fire plugins, I just crashes at the end of "Sending client Info"
    Has anyone got a fix for this!!??
    Of the 4 plugins that i have, this is the only one that doesnt work!
    And it doesn't conflict with any of them...
    PLEASE SOMEBODY HELP D; D; D;
    MrCabooseJD is offline
    Reply



    Posting Rules
    You may not post new threads
    You may not post replies
    You may not post attachments
    You may not edit your posts

    BB code is On
    Smilies are On
    [IMG] code is On
    HTML code is Off

    Forum Jump


    All times are GMT -4. The time now is 06:19.


    Powered by vBulletin®
    Copyright ©2000 - 2024, vBulletin Solutions, Inc.
    Theme made by Freecode