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[L4D(2)] Survivor Identity Fix for 5+ Survivors


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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 11-06-2020 , 20:29   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #51

This plugin Survivor Identity Fix for 5+ Survivors version Shadowysn generate conflict with this plugins Character Manager of Lux ?

I ask this question for this:

Quote:
Originally Posted by Lux View Post
Code:
Known Conflicts:
Identity fix https://forums.alliedmods.net/showthread.php?t=280539
Don't use identity fix with this plugin while using Character_managers identity fix.

Last edited by Tonblader; 12-23-2020 at 00:31.
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Knappy
Member
Join Date: Feb 2010
Location: Apophis
Old 12-22-2020 , 22:59   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #52

Quote:
<Failed> "Survivor Identity Fix for 5+ Survivors" (1.0) by Merudo
Quote:
Errors:
l4d_survivor_identity_fix.smx (Survivor Identity Fix for 5+ Survivors): Required extension "dhooks" file("dhooks.ext") not running
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 12-23-2020 , 00:32   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #53

Use this:
Survivor Identity Fix for 5+ Survivors version Shadowysn

Note:
Quote:
Originally Posted by Shadowysn View Post
- (REQUIRED) Install the DHooks extension with detour support. Remove the old version of DHooks while doing so.
See this post:
https://forums.alliedmods.net/showpo...&postcount=162

Last edited by Tonblader; 12-23-2020 at 00:37.
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lightphoenix2
Member
Join Date: Feb 2016
Old 12-16-2021 , 03:48   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #54

Is this still working?
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yabi
Senior Member
Join Date: Jun 2021
Location: Taiwan
Old 07-17-2022 , 09:55   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #55

Occupied characters did happen when playing today, which means this addon might need to check.


Arrived in the safe room, we switched maps at this time, 5+, a friend joined the game and occupied one of them, and one of the original characters was forcibly added to a new robot

Last edited by yabi; 07-17-2022 at 09:56. Reason: I'm sure the problem might be a little tricky, but it happens.
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BioHazardN7
Member
Join Date: Oct 2020
Location: Укр
Old 07-26-2023 , 12:13   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #56

Quote:
Originally Posted by Shadowysn View Post
At first I thought my plugin broke because of me yet again, but turns out the signature just broke because of the latest update.
I grabbed a new sig again, so replace your gamedata, or delete and let the new plugin version (1.6) you download auto-generate it.
UPD TO VER 1.7: Replaced checking for not "infected/hunter" models to checking for "survivors" models instead.
Some custom maps have infected models that do not match the "infected/hunter" line the plugin is excluding for.
Example: Glubtastic 4, "sisfected/hunter". While an amusing line, it certainly broke the old system.

Original Description:
Edited this to work with The Last Stand update, but uses a signature instead.
This NEEDS the version of DHooks with Detour support, however.

-= How to Install =-
- (REQUIRED FOR 1.10) Install the DHooks extension with detour support. Remove the old version of DHooks while doing so.
If you have 1.11, you should already have DHooks Detour packaged with Sourcemod already.
- (OPTIONAL) Move the .txt file to your gamedata folder inside the Sourcemod directory. The plugin, by itself, will auto-generate the gamedata needed if it doesn't find one, hence this being optional.
- Move the compiled .smx file to your plugins folder inside the Sourcemod directory.
IF YOU HAVE AN OLDER GAMEDATA .txt FILE, YOU MUST EITHER DELETE AND LET THE NEW PLUGIN AUTO-GENERATE OR REPLACE IT WITH A NEW ONE!
Code:
SourcePawn Compiler 1.11.0.6934
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2021 AlliedModders LLC

l4d_survivor_identity_fix.sp(55) : warning 242: function "SetModel_Pre" should return an explicit value
l4d_survivor_identity_fix.sp(58) : warning 242: function "SetModel" should return an explicit value
l4d_survivor_identity_fix.sp(58) : warning 242: function "SetModel" should return an explicit value
l4d_survivor_identity_fix.sp(58) : warning 242: function "SetModel" should return an explicit value
l4d_survivor_identity_fix.sp(94) : warning 242: function "Event_BotToPlayer" should return an explicit value
l4d_survivor_identity_fix.sp(94) : warning 242: function "Event_BotToPlayer" should return an explicit value
l4d_survivor_identity_fix.sp(110) : warning 242: function "Event_PlayerToBot" should return an explicit value
l4d_survivor_identity_fix.sp(110) : warning 242: function "Event_PlayerToBot" should return an explicit value
Code size:         8368 bytes
Data size:         13204 bytes
Stack/heap size:      16904 bytes
Total requirements:   38476 bytes

8 Warnings.

Last edited by BioHazardN7; 07-26-2023 at 12:15.
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Shadowysn
Senior Member
Join Date: Sep 2015
Location: Location:
Old 07-26-2023 , 12:43   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #57

Quote:
Originally Posted by BioHazardN7 View Post
Code:
SourcePawn Compiler 1.11.0.6934
Copyright (c) 1997-2006 ITB CompuPhase
Copyright (c) 2004-2021 AlliedModders LLC

l4d_survivor_identity_fix.sp(55) : warning 242: function "SetModel_Pre" should return an explicit value
l4d_survivor_identity_fix.sp(58) : warning 242: function "SetModel" should return an explicit value
l4d_survivor_identity_fix.sp(58) : warning 242: function "SetModel" should return an explicit value
l4d_survivor_identity_fix.sp(58) : warning 242: function "SetModel" should return an explicit value
l4d_survivor_identity_fix.sp(94) : warning 242: function "Event_BotToPlayer" should return an explicit value
l4d_survivor_identity_fix.sp(94) : warning 242: function "Event_BotToPlayer" should return an explicit value
l4d_survivor_identity_fix.sp(110) : warning 242: function "Event_PlayerToBot" should return an explicit value
l4d_survivor_identity_fix.sp(110) : warning 242: function "Event_PlayerToBot" should return an explicit value
Code size:         8368 bytes
Data size:         13204 bytes
Stack/heap size:      16904 bytes
Total requirements:   38476 bytes

8 Warnings.
Fixed. SM 1.11 is pretty stingy.
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magicboyman2021
Junior Member
Join Date: Apr 2021
Old 02-02-2024 , 12:50   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #58

Version 2.2.3.0 (left4dead2)
Network Version 2.1.0.0
Exe build: 02:14:21 Jan 30 2024 (9215) (550)

This new small update broke this plugin. Server crashes with this plugin.
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NekoYa4r
Junior Member
Join Date: Mar 2020
Old 02-02-2024 , 22:12   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #59

Quote:
Originally Posted by magicboyman2021 View Post
Version 2.2.3.0 (left4dead2)
Network Version 2.1.0.0
Exe build: 02:14:21 Jan 30 2024 (9215) (550)

This new small update broke this plugin. Server crashes with this plugin.
You should go back to the previous version because L2d4 dedicated server has update to build 9215 while l4d2 is still in build 8934
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magicboyman2021
Junior Member
Join Date: Apr 2021
Old 02-02-2024 , 23:49   Re: [L4D(2)] Survivor Identity Fix for 5+ Survivors
Reply With Quote #60

Quote:
Originally Posted by NekoYa4r View Post
You should go back to the previous version because L2d4 dedicated server has update to build 9215 while l4d2 is still in build 8934
Fortunately I had another my l4d2 dedicated server with 8934 build and reverted back to that old build. But it's not all, when another update will be released, may be break this plugin again.

Last edited by magicboyman2021; 02-03-2024 at 00:03.
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