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[RELEASE|SOURCE] BasicPawn - SourcePawn Editor


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Bacardi
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Join Date: Jan 2010
Location: mom's basement
Old 09-05-2017 , 02:55   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #21

I started like this because Autocomplete is in different window block. Going to use this fow now....
Thanks!
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Sithranduil
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Join Date: Oct 2014
Old 09-22-2017 , 10:20   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #22

Hi, good work !

How to make the debugger work properly, it shows "target not responding", while another message tells the debugger is operating.
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Timocop
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Join Date: Mar 2013
Location: Germany
Old 09-22-2017 , 11:38   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #23

Make sure your game is running and the debugger configs are setup properly.
"target not responding" means that there is no communication between debugger and the debug-plugin (Like when the debug-plugin is not loaded).
The plugins should be loaded when entering "sm plugins refresh" into the console or reloading the map.
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RussianRonin
New Member
Join Date: May 2017
Old 12-01-2017 , 03:59   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #24

Is it possible to add some basic auto completion to where you type

public
{*cursor*[enter]

and it comes out to

public
{
{tab}*cursor*
}
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Timocop
Senior Member
Join Date: Mar 2013
Location: Germany
Old 12-02-2017 , 22:10   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #25

Yes thats doable.
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Crasher_3637
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Join Date: May 2012
Location: average villain lair
Old 12-15-2017 , 07:03   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #26

Definitely going to try this out. Thanks for making this!



(tired of using sublime text 3...)
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Join Date: Sep 2009
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Old 01-10-2018 , 16:46   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #27

Hi, i updated the program since that time you added first release of "expand/collapse all" and now it's working kinda weird, it's like i have to click the option from 3 to 4 times to get it working.
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Timocop
Senior Member
Join Date: Mar 2013
Location: Germany
Old 01-10-2018 , 23:43   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #28

In what way "weird"? Slow? Also, what option you clicking on?
By default if you open a document the first time, it take like ~5 sec or more to generate the outlining.
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Old 01-12-2018 , 16:49   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #29

I'm clicking on "Collapse all", but it takes more seconds to respond than some patches ago.
PD: Now that you say it, it's like 5 sec to respond, seems it's the outlining.
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Timocop
Senior Member
Join Date: Mar 2013
Location: Germany
Old 04-09-2018 , 07:03   Re: [RELEASE|SOURCE] BasicPawn - SourcePawn Editor
Reply With Quote #30

Important!
Hey guys a new update has been released which fixed the auto updater.
People with version v0.741 or older need to update manually to version v0.750 or higher!
Also the custom syntax styles have been changed please update them too if you use them.

You can find more changes here: https://github.com/Timocop/BasicPawn/releases
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