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[L4D & L4D2] Gear Transfer (2.33) [28-Jan-2024]


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Hazmatchris76
New Member
Join Date: Aug 2019
Old 08-04-2019 , 11:13   Re: [L4D & L4D2] Gear Transfer (1.6.1.1) [09-May-2019]
Reply With Quote #241

Hi, I'm really enjoying this plugin. However, can there please be a fix where the bots don't grab any items during the opening cut scenes and mess up the dialogue?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-04-2019 , 18:10   Re: [L4D & L4D2] Gear Transfer (1.6.1.1) [09-May-2019]
Reply With Quote #242

That's a good point, has annoyed me too over the years. Will update soon.
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czhilli
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Join Date: Aug 2019
Old 08-19-2019 , 06:58   Re: [L4D & L4D2] Gear Transfer (1.6.1.1) [09-May-2019]
Reply With Quote #243

This plugin is fantastic. Works flawlessly and makes playing Single Player games on harder difficulties fun. I now have a couple of SP campaign victories on Expert with all survivors saved and without resorting to cheesy glitches, thanks to using this plugin.

Are there any plugins to better regulate survivor bot healing / pill / adrenaline usage? I reckon that with Gear Transfer would enable me to complete campaigns on Expert Realism.

Only minor issue is the one noted above where campaign opening dialog is interrupted.

Thanks!
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 08-19-2019 , 07:54   Re: [L4D & L4D2] Gear Transfer (1.6.2) [19-Aug-2019]
Reply With Quote #244

Done

Quote:
1.6.2 (19-Aug-2019)
- Prevents auto grab and auto give during intro cut scenes.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 10-31-2019 , 23:04   Re: [L4D & L4D2] Gear Transfer (2.0) [01-Nov-2019]
Reply With Quote #245

Code:
2.0 (01-Nov-2019)
    - Plugin overhauled and optimized. Several times faster than the previous version.
    - Profiler used to determine the best procedures for least CPU cycles.
    - Auto give/grab features and item exchange with reload/shove key is much more optimized.
    - Cvars have been changed and renamed. Please delete or backup and update your old cvars config.

    - Thanks to "Lux" for testing and lots of advice and ideas on optimizing.
    - Thanks to "Dragokas" and "disawar1" for testing.
...and it's only 30 lines more (not including the benchmarking/debug stuff) compared to the last version!



Edit: of course I didn't test the last minute changes in L4D1 and of course they broke the plugin, so here is an update to fix that.
Code:
2.1 (01-Nov-2019)
    - Fixed error from missing event "weapon_drop" in L4D1. Thanks to "Dragokas" for reporting.
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Last edited by Silvers; 11-01-2019 at 05:29.
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Lux
Veteran Member
Join Date: Jan 2015
Location: Cat
Old 11-01-2019 , 12:12   Re: [L4D & L4D2] Gear Transfer (2.1) [01-Nov-2019]
Reply With Quote #246

No more Mr server spikes
Thanks!
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[My GitHub]

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Voevoda
Senior Member
Join Date: Aug 2016
Old 11-05-2019 , 13:17   Re: [L4D & L4D2] Gear Transfer (2.2) [04-Nov-2019]
Reply With Quote #247

why I can’t pass to the player ? Molotov, PipeBomb, VomitJar



PLUGIN_VERSION "2.2"

Last edited by Voevoda; 11-05-2019 at 13:18.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 11-05-2019 , 13:54   Re: [L4D & L4D2] Gear Transfer (2.2) [04-Nov-2019]
Reply With Quote #248

Quote:
Originally Posted by Voevoda View Post
why I can’t pass to the player ? Molotov, PipeBomb, VomitJar
Make sure you delete the old cvars config. Some values now mean different things so could that be blocking it. Otherwise show the cvars you're using.
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Voevoda
Senior Member
Join Date: Aug 2016
Old 11-05-2019 , 15:15   Re: [L4D & L4D2] Gear Transfer (2.2) [04-Nov-2019]
Reply With Quote #249

Quote:
Originally Posted by Silvers View Post
Make sure you delete the old cvars config. Some values now mean different things so could that be blocking it. Otherwise show the cvars you're using.

sorry you're right everything works well
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ceasedU
Member
Join Date: Sep 2018
Old 11-09-2019 , 09:45   Re: [L4D & L4D2] Gear Transfer (2.3) [07-Nov-2019]
Reply With Quote #250

Hi, when i use the latest version the bots dont pick up items in the survival mode and when i give them a molotov the fire sfx keeps playing. However an older version doesnt do any of these
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