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Admin Dll w/ Weapons Restrictions and Voting and Ranks/hpk


  
 
 
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hotdrop
Junior Member
Join Date: Dec 2004
Old 12-12-2004 , 03:42  
#211

do i have to list anything wierd in admins.txt im reading blurbs about listiing your ip and port what is that for and how exactly is that setup? Also for version im getting version 1.0.0.0 how ever many zeros there are and its supposed to be 1.0.0.3 isnt it
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YankeeDeuce
Member
Join Date: Dec 2004
Old 12-12-2004 , 13:04  
#212

Download the new version in the first post. I just put my STEAMIDS in the admins.txt, I don't worry about the IP since 2 of my admins don't have a static IP. If you want to use IP's though you'll have to search the thread for a how-to.
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soreal
Member
Join Date: Dec 2004
Old 12-12-2004 , 13:08  
#213

is there any way to get this plugin menu driven
like the old amxmodmenu?
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BeetleFart
SourceMod Donor
Join Date: Apr 2004
Old 12-12-2004 , 15:13  
#214

Quote:
Originally Posted by soreal
is there any way to get this plugin menu driven
like the old amxmodmenu?
Not yet.
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BeetleFart
SourceMod Donor
Join Date: Apr 2004
Old 12-12-2004 , 15:14   Re: Admin Dll w/ Weapons Restrictions and Voting
#215

[UPDATED]1.0.0.4 12/12/2004
Added Map And Kick Votes. Added admin_fart command to give away a campers position.
added:
admin_votemaps (@votemaps also) initates a 5 map mapvote
admin_votemap (@votemap also) <mapname> initates a single map mapvote
admin_votekick (@votekick also)<targetname> initiates a kick vote against <target>
admin_cancelvote (@cancelvote also) cancels all voting
admin_fart (@fart also) <targetname> gives player gas making them give away there position (once).
VoteFrequency 180 seconds until another map or kick vote is allowed
AllowVoting 1 0 = all voting disabled,
1 only admins can initiate a vote,
2 only admins when admin present otherwise anyone,
3 anyone can initiate a vote

ShowVotes 1 Shows Voters Choices Made

sounds for admin_fart should go into sounds/misc folder
There is no mechinism for the plugin to download files to client at this time,
so the only way to get the sound files to download to clients is by
adding them into a res file for commonly played maps
create a de_dust.cfg or cs_office.res or whatever maps dont have a res file
(if they do add these lines into it)

"resources"
{
"sound/misc/anxious.wav" "file"
"sound/misc/blower.wav" "file"
"sound/misc/common.wav" "file"
}

this will download the sound files to the client when that map is loaded if they
do not have them.

[EDIT]
Uploaded the Zip file again because I didnt include a mapvotes.ini file for the addons folder.

mapvotes.ini file in the addons folder.
Open that and put the choices to be used for admin_votemaps
it will randomly pick five valid mapnames from there.
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hotdrop
Junior Member
Join Date: Dec 2004
Old 12-12-2004 , 15:22  
#216

So can anyone confirm they got this mod to work on linux?
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Rabid [QODA]
Member
Join Date: Dec 2004
Location: St. Louis, MO USA
Old 12-12-2004 , 15:22  
#217

Wow! Thanks, Beetle!
You should post a PayPal link. I'd cough up some change for your efforts!
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BeetleFart
SourceMod Donor
Join Date: Apr 2004
Old 12-12-2004 , 15:42  
#218

Quote:
Originally Posted by Rabid [QODA
]Wow! Thanks, Beetle!
You should post a PayPal link. I'd cough up some change for your efforts!
hehe..thanks...Nah...just us server ops and admins being able to better run our servers is what its all about!
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Manip
Senior Member
Join Date: Jan 2004
Old 12-12-2004 , 16:18  
#219

Goody Goody .. Dam, after that even I want to use your server plugin
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BeetleFart
SourceMod Donor
Join Date: Apr 2004
Old 12-12-2004 , 16:28  
#220

Quote:
Originally Posted by Manip
Goody Goody .. Dam, after that even I want to use your server plugin
hehe...Ill send the source code if ya want so you can add it to yours if you like.
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