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[REQ - CSS] Throw Knife


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bouncer
Veteran Member
Join Date: Apr 2009
Old 03-23-2010 , 21:55   Re: [REQ - CSS] Throw Knife
Reply With Quote #91

YouzAMenace, why not start a new plugin thread?
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MatsiWolf
New Member
Join Date: Mar 2010
Old 03-23-2010 , 22:23   Re: [REQ - CSS] Throw Knife
Reply With Quote #92

Upgrade SM and it works now AWESOME, cept it keeps dealing 5 dmg when it hits on top of the 65 dmg I set it to...
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 03-23-2010 , 22:47   Re: [REQ - CSS] Throw Knife
Reply With Quote #93

Quote:
Originally Posted by MatsiWolf View Post
Upgrade SM and it works now AWESOME, cept it keeps dealing 5 dmg when it hits on top of the 65 dmg I set it to...
Ill look into it i think i know what it is.

On a side note ive gone crazy trying to fix the bouncing props bug. It seems if i even touch the collision groups it happens so i dont think there is any way to disable collisions. Ive tried so many ways and none seem to work. If someone has any idea feel free to post. My fix is to add the code for knife pickup since then i wouldnt be able to disable collisions anyway but this removes the chance of a cvar to allow or disable pickup of other knifes. Thoughts?

Also the reason i dont create a new plugin thread is cause i dont have much time to test so this basicly a beta testing for people to report problems so they can be fixed. When the known bugs are gone and features i want to add are added i will create a new plugin thread
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 03-25-2010 , 05:34   Re: [REQ - CSS] Throw Knife
Reply With Quote #94

Using your newest version, guns are still vanishing and stuff but Im not getting any errors in the logs this time.
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Dr!fter
The Salt Boss
Join Date: Mar 2007
Old 03-25-2010 , 10:04   Re: [REQ - CSS] Throw Knife
Reply With Quote #95

Quote:
Originally Posted by Xp3r7 View Post
Using your newest version, guns are still vanishing and stuff but Im not getting any errors in the logs this time.
Guns vanishing? What do you mean by that cause i didnt know that happened.
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Snake60
Senior Member
Join Date: Jul 2008
Location: Russia, Pskov
Old 03-25-2010 , 12:01   Re: [REQ - CSS] Throw Knife
Reply With Quote #96

Nice plugin Love it...
I have one suggest. Is it possible to upgrade damage system based on hitboxes. For example, if the knife got into an arm or leg, then remove the 30HP and if hit in the body, then remove 65HP, if the head - then 100HP. I understand that it will complicate the plugin, but it would be more realistic. Just as with hits by bullets.
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 03-25-2010 , 20:12   Re: [REQ - CSS] Throw Knife
Reply With Quote #97

Quote:
Originally Posted by YouzAMenace View Post
Guns vanishing? What do you mean by that cause i didnt know that happened.
I was told that version 1.0.3 made the guns and boxes, etc bounce and even follow you at times (lol) but when I updated it to version 1.0.4, they said dropped guns on the ground stated vanishing.

I reverted back to 1.0.1 for now cause people not being able to pick up dropped guns for one reason or another were getting on peoples nerves.
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xiloid
Member
Join Date: Sep 2009
Location: Ukraine
Old 05-06-2010 , 16:12   Re: [REQ - CSS] Throw Knife
Reply With Quote #98

Guns jumped on the floor after players dead

When i set "sv_turbophysics 1" - knifes dont hurt any players...
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Xp3r7
SourceMod Donor
Join Date: Jul 2006
Old 05-07-2010 , 09:56   Re: [REQ - CSS] Throw Knife
Reply With Quote #99

http://forums.alliedmods.net/showthread.php?t=125226

Look there for an updated version.
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