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[EXTENSION] NPC in CS:S - Updated 2012-7-4


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kadet.89
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Old 03-11-2014 , 11:47   Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Reply With Quote #141

Because of these differences is difficult to rewrite the extension. The first version of the extension contains little code, perhaps it will be easier to understand. There is only headcrab NPC in this version: https://code.google.com/p/sourcemod-...49bfe48d6fb7bc
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Oshizu
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Old 03-11-2014 , 12:12   Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Reply With Quote #142

I wouldn't say it contains little code
But gamedata requiements are quite smaller
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robotortoise
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Old 09-15-2014 , 21:18   Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Reply With Quote #143

Looks neat! Any plans to make it work on more games and platforms? (i.e. Linux TF2 )
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friagram
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Old 09-16-2014 , 08:34   Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Reply With Quote #144

Quote:
Originally Posted by robotortoise View Post
Looks neat! Any plans to make it work on more games and platforms? (i.e. Linux TF2 )
is it your mission to install as many plugins/extensions on your server as possible?
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robotortoise
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Old 09-16-2014 , 10:11   Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Reply With Quote #145

Quote:
Originally Posted by friagram View Post
is it your mission to install as many plugins/extensions on your server as possible?
Darn it, you've caught me!

No, but in all seriousness, I was hoping that if I could get this in TF2, I could use Stripper to place some HL2 crows on the maps. I always thought the birds in Super Mario 3D Land made it visually more interesting even though they fly away when you get near them, and I've always thought a similar approach would be fun in tf2.


So uh....basically.....I want birds that fly away in TF2. Yeah. Uh....
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friagram
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Old 09-16-2014 , 17:49   Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Reply With Quote #146

Kill a lot of scouts, every hundred or so a dove will escape.
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robotortoise
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Old 09-16-2014 , 18:24   Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Reply With Quote #147

Quote:
Originally Posted by friagram View Post
Kill a lot of scouts, every hundred or so a dove will escape.
That's not a dove that just chills out at the map, though. I want doves that sit at various points in the map until shot at or moved towards. Then they fly away.
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Last edited by robotortoise; 09-16-2014 at 18:25.
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TheLastRevenge
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Old 11-03-2014 , 07:20   Re: [EXTENSION] NPC in CS:S - Updated 2012-7-4
Reply With Quote #148

Updated at 2014-11-02
i can't be sure it is work well.

- Alice Margatroid -
Attached Files
File Type: txt monster.cstrike.games.txt (42.9 KB, 365 views)
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Last edited by TheLastRevenge; 11-03-2014 at 07:21.
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