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[L4D & L4D2] Anomaly (1.13) [25-Jan-2024]


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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 03-10-2020 , 03:49   Re: [L4D & L4D2] Anomaly (1.1) [05-Mar-2020]
Reply With Quote #11

No, I'm not adding any messages. Feel free to make your own custom version with that.
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Black_Wolf
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Join Date: Dec 2019
Location: Italy
Old 04-04-2020 , 17:44   Re: [L4D & L4D2] Anomaly (1.2) [01-Apr-2020]
Reply With Quote #12

Good stuff SIlvers, as always
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 04-10-2020 , 13:30   Re: [L4D & L4D2] Anomaly (1.2) [01-Apr-2020]
Reply With Quote #13

When i start a game in listen windows:
L 04/10/2020 - 12:13:44: [SM] Unable to load plugin "l4d_anomaly.smx": Native "L4D_GetRandomPZSpawnPosition" was not found
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-10-2020 , 15:31   Re: [L4D & L4D2] Anomaly (1.2) [01-Apr-2020]
Reply With Quote #14

Quote:
Originally Posted by Tonblader View Post
When i start a game in listen windows:
L 04/10/2020 - 12:13:44: [SM] Unable to load plugin "l4d_anomaly.smx": Native "L4D_GetRandomPZSpawnPosition" was not found
Quote:
Originally Posted by Silvers View Post
Requirements:
  1. Uses Left 4 DHooks Direct plugin. Won't work without.
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Tonblader
Senior Member
Join Date: Jul 2011
Location: Peru
Old 04-11-2020 , 18:47   Re: [L4D & L4D2] Anomaly (1.2) [01-Apr-2020]
Reply With Quote #15

I see, I thought that the sdktools was equivalent to this plugin, but they were two different things, now if I run the plugin, I only need to test it.

Thank you
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Darkwob
BANNED
Join Date: Oct 2018
Old 09-26-2020 , 12:36   Re: [L4D & L4D2] Anomaly (1.4) [15-May-2020]
Reply With Quote #16

l4d_anomaly.smx ([L4D & L4D2] Anomaly): Native "L4D_GetRandomPZSpawnPosition" was not found


it a gave to error. Why ?
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-26-2020 , 15:16   Re: [L4D & L4D2] Anomaly (1.4) [15-May-2020]
Reply With Quote #17

Quote:
Originally Posted by Darkwob View Post
l4d_anomaly.smx ([L4D & L4D2] Anomaly): Native "L4D_GetRandomPZSpawnPosition" was not found


it a gave to error. Why ?
Try reading requirements and installation instructions. Missing left4dhooks.
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 04-10-2021 , 13:30   Re: [L4D & L4D2] Anomaly (1.5) [10-Apr-2021]
Reply With Quote #18

Code:
1.5 (10-Apr-2021)
    - Fixed affecting players who have not spawned and are Special Infected ghosts.
    - Fixed damage cvars not applying correctly to Special Infected.
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sonic155
Senior Member
Join Date: Mar 2019
Old 09-10-2021 , 16:25   Re: [L4D & L4D2] Anomaly (1.6) [20-Jun-2021]
Reply With Quote #19

This plugin gets bugged by this plugin https://forums.alliedmods.net/showthread.php?t=334245 by "DingbatFlat" as a part of its plugin has the bots aim and shoot at the {tank rocks} and this model is a {tank rock} so bots endlessly fire at it now
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Silvers
SourceMod Plugin Approver
Join Date: Aug 2010
Location: SpaceX
Old 09-10-2021 , 17:48   Re: [L4D & L4D2] Anomaly (1.6) [20-Jun-2021]
Reply With Quote #20

Thanks, simple fix, coming soon when I release Left4DHooks update (this plugin will require version 1.54+ then).
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