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[l4d2] Ready Up v3.3.2 [06/24/2014] [Major Update]


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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 07-29-2013 , 23:29   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #21

well eh..thanks

can you make the command more shorter? like !ready !hud etc..(this is why i edit it)

I know the best way it's bind a key to do this,but if that's shorter maybe more better to everyone

Last edited by gilmon; 07-29-2013 at 23:30.
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Skyy
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Join Date: Jan 2010
Location: Toronto, Canada
Old 07-29-2013 , 23:34   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #22

Quote:
Originally Posted by gilmon View Post
well eh..thanks

can you make the command more shorter? like !ready !hud etc..(this is why i edit it)

I know the best way it's bind a key to do this,but if that's shorter maybe more better to everyone
will be making keybinds configurable in config file in final release. hardcode in alpha
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gilmon
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Join Date: Feb 2011
Location: China
Old 07-30-2013 , 00:23   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #23

ok !toggleready work now,but i see others still don't need type anything then run away(for the safe house)
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Skyy
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Old 07-30-2013 , 02:08   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #24

I've uploaded the current working version (fully tested) to the downloads list; The two included modules are fully working as well. The core plugin as well as its modules commands can now be set in config files and stored in the core command library with relative ease. Developers should take a look at the readyup.inc for detailed descriptions on the custom forwards and natives.
The core commands can be configured in the .../configs/readyup/<gamemode>.cfg. They must be set in the config files and not in the source files.

Last edited by Skyy; 07-30-2013 at 04:52.
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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 07-30-2013 , 07:42   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #25

sorry -___- maybe you need to check your error logs too

1min..this become about 15MB..

Code:
L 07/30/2013 - 19:34:27: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:27: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:28: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:28: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:28: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:28: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:28: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:28: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:28: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:28: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:28: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:28: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:29: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:29: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:29: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:29: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:29: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:29: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:29: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:29: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:29: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:29: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:30: [SM] Native "GetUserFlagBits" reported: Client index 0 is invalid
L 07/30/2013 - 19:34:30: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:30: [SM]   [0]  Line 263, F:\sky-plugins\readyup\scripting\readyup.sp::CommandListener()
L 07/30/2013 - 19:34:30: [SM] Native "GetUserFlagBits" reported: Client index 0 is invalid
L 07/30/2013 - 19:34:30: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:30: [SM]   [0]  Line 263, F:\sky-plugins\readyup\scripting\readyup.sp::CommandListener()
L 07/30/2013 - 19:34:30: [SM] Native "GetUserFlagBits" reported: Client index 0 is invalid
L 07/30/2013 - 19:34:30: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:30: [SM]   [0]  Line 263, F:\sky-plugins\readyup\scripting\readyup.sp::CommandListener()
L 07/30/2013 - 19:34:30: [SM] Native "GetUserFlagBits" reported: Client index 0 is invalid
L 07/30/2013 - 19:34:30: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:30: [SM]   [0]  Line 263, F:\sky-plugins\readyup\scripting\readyup.sp::CommandListener()
L 07/30/2013 - 19:34:30: [SM] Native "GetUserFlagBits" reported: Client index 0 is invalid
L 07/30/2013 - 19:34:30: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:30: [SM]   [0]  Line 263, F:\sky-plugins\readyup\scripting\readyup.sp::CommandListener()
L 07/30/2013 - 19:34:30: [SM] Native "GetUserFlagBits" reported: Client index 0 is invalid
L 07/30/2013 - 19:34:30: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:30: [SM]   [0]  Line 263, F:\sky-plugins\readyup\scripting\readyup.sp::CommandListener()
L 07/30/2013 - 19:34:30: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:30: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:30: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:30: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:30: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:30: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:30: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:30: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:30: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:30: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:31: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:31: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:31: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:31: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:31: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:31: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:31: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:31: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:31: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:31: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:32: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:32: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:32: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:32: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:32: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:32: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:32: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:32: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:32: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:32: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:33: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:33: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:33: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:33: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:33: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:33: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:33: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:33: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:33: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:33: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:34: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:34: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:34: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:34: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:34: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:34: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:34: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:34: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:34: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:34: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:35: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:35: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:35: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:35: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:35: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:35: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:35: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:35: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:35: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:35: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()
L 07/30/2013 - 19:34:36: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:36: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:36: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:36: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:36: [SM]   [1]  Line 1095, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsFreeze()
L 07/30/2013 - 19:34:36: [SM] Plugin encountered error 4: Invalid parameter or parameter type
L 07/30/2013 - 19:34:36: [SM] Native "Format" reported: Language phrase "players loading" not found
L 07/30/2013 - 19:34:36: [SM] Displaying call stack trace for plugin "readyup.smx":
L 07/30/2013 - 19:34:36: [SM]   [0]  Line 1265, F:\sky-plugins\readyup\scripting\readyup.sp::ReadyUpMenu()
L 07/30/2013 - 19:34:36: [SM]   [1]  Line 1159, F:\sky-plugins\readyup\scripting\readyup.sp::Timer_IsMatchStart()

Last edited by gilmon; 07-30-2013 at 07:43.
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winniethepooh
SourceMod Donor
Join Date: Sep 2012
Old 07-30-2013 , 10:23   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #26

Quote:
Originally Posted by gilmon View Post
sorry -___- maybe you need to check your error logs too

1min..this become about 15MB..
Spoiler
It seems half of your errors are caused by an incorrect readyup.phrases.txt translation file. Are you sure you updated it from the zip?

The other issue can be easily addressed.
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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 07-30-2013 , 11:14   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #27

here's my translation file,I don't see any problem with my chinese translation(or because it not UTF-8?I don't think),{1} {2} {3} still there.
Attached Files
File Type: txt readyup.phrases.txt (2.3 KB, 194 views)
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Skyy
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Join Date: Jan 2010
Location: Toronto, Canada
Old 07-30-2013 , 11:45   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #28

The purpose of a translations file is to support multiple languages.
"en" stands for "English" translation, so you shouldn't be putting chinese under that set.

Instead, you want to create another set (if the translations are all in the same file, which for the purpose of the alpha release, they are).

Code:
"toggle not ready"
{
	"en"			"toggle status: not ready"
	"chi"			准备状态: 未准备"
}
(Assuming it's chi and not zho; I have no clue)


You can also look at http://www.sourcemod.net/translator/...late&op=status
If you're having issues loading the translations file, it's because it has been saved as the wrong file type; check out the file type of the translation files at that link.


In regards to the client index 0 error, winnie reported it and I've patched it. However, I am waiting until progress on the next module set is complete before posting it.

Last edited by Skyy; 07-30-2013 at 11:46.
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gilmon
Senior Member
Join Date: Feb 2011
Location: China
Old 07-30-2013 , 11:56   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #29

yes I know the right way to edit the translation files
(but because i'm working on a only chinese server so the language is not a problem for other players)

hope you can find the right way to deal all your erros,thanks!
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Skyy
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Old 07-30-2013 , 13:17   Re: [l4d2] Ready Up v3.0 alpha [7/29/13]
Reply With Quote #30

Quote:
Originally Posted by gilmon View Post
yes I know the right way to edit the translation files
(but because i'm working on a only chinese server so the language is not a problem for other players)

hope you can find the right way to deal all your erros,thanks!
Points to post below.

Last edited by Skyy; 07-30-2013 at 13:18.
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