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[L4D & L4D2] Left For Dead (1.2)


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mi123645
Veteran Member
Join Date: Feb 2009
Old 03-12-2010 , 20:13   Re: [L4D & L4D2] Left For Dead (1.1)
Reply With Quote #11

1.1 uploaded, thanks for the feedback
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Mortiegama
Senior Member
Join Date: Feb 2010
Old 03-12-2010 , 23:23   Re: [L4D & L4D2] Left For Dead (1.1)
Reply With Quote #12

Wow, HUGE BUG!

I was in the process of escaping, it gave me the countdown when all of a sudden I was incapacitated. It continued with the escape though and I came back to life with 300 HP.
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mi123645
Veteran Member
Join Date: Feb 2009
Old 03-13-2010 , 04:02   Re: [L4D & L4D2] Left For Dead (1.1)
Reply With Quote #13

Quote:
Originally Posted by Mortiegama View Post
Wow, HUGE BUG!

I was in the process of escaping, it gave me the countdown when all of a sudden I was incapacitated. It continued with the escape though and I came back to life with 300 HP.
Uploaded 1.2 with the bug fix.
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Acecombat2
Senior Member
Join Date: Nov 2009
Old 03-13-2010 , 04:24   Re: [L4D & L4D2] Left For Dead (1.2)
Reply With Quote #14

i thought this one got bug when you die it won't restart it back.

and for more in realism it doesn't recognize it =.=
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guylden
Member
Join Date: Dec 2008
Old 03-14-2010 , 20:34   Re: [L4D & L4D2] Left For Dead (1.2)
Reply With Quote #15

Thanx for this grat job mi123645.


For this moment ( 2days) no bug read in log files ;)
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Herokim
Senior Member
Join Date: Mar 2010
Location: In Fag-o-land
Old 03-16-2010 , 16:34  
Reply With Quote #16

I say it again, you made good job on the plugin. Now playing the game is funnier than waiting for stupid idiots to save me. And one problem : Only 4% of people know how to read text how to free theirselves. I know there is no other possibility to make it better. But can i change it somehow? I am not good in scripting etc.

I LOVE YOUR PLUGIN
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chris1701
Senior Member
Join Date: Nov 2009
Old 03-17-2010 , 13:01   Re: [L4D & L4D2] Left For Dead (1.2)
Reply With Quote #17

HUGE BUG, When I press 3 times and it is right but my character disappears and I can't get it back. I need to wait for reviving from other teammates. When I revived, I got caught again and it doesn't any kind of hints for pressing QTE.
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Gameman246
New Member
Join Date: Mar 2010
Old 03-19-2010 , 08:12   Re: [L4D & L4D2] Left For Dead (1.2)
Reply With Quote #18

I have a similar bug as mentioned above. Sometimes when i get caught by a S.I and release myself, the game says i am dead, yet it wont restart or bring me back to life. This is what was logged in the console when the error occurred.

Code:
L 03/19/2010 - 23:10:36: [SM] Plugin encountered error 25: Call was aborted
L 03/19/2010 - 23:10:36: [SM] Native "SetFailState" reported: Can't get CTerrorPlayer::OnPummelEnded SDKCall!
L 03/19/2010 - 23:10:36: [SM] Displaying call stack trace for plugin "l4dl1d.smx":
L 03/19/2010 - 23:10:36: [SM]   [0]  Line 498, /home/groups/alliedmodders/forums/files/4/8/2/4/5/61412.attach::CallOnPummelEnded()
L 03/19/2010 - 23:10:36: [SM]   [1]  Line 374, /home/groups/alliedmodders/forums/files/4/8/2/4/5/61412.attach::OnPlayerRunCmd()

Last edited by Gameman246; 03-19-2010 at 08:14.
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Herokim
Senior Member
Join Date: Mar 2010
Location: In Fag-o-land
Old 03-19-2010 , 10:48   Re: [L4D & L4D2] Left For Dead (1.2)
Reply With Quote #19

Quote:
Originally Posted by Gameman246 View Post
I have a similar bug as mentioned above. Sometimes when i get caught by a S.I and release myself, the game says i am dead, yet it wont restart or bring me back to life. This is what was logged in the console when the error occurred.

Code:
L 03/19/2010 - 23:10:36: [SM] Plugin encountered error 25: Call was aborted
L 03/19/2010 - 23:10:36: [SM] Native "SetFailState" reported: Can't get CTerrorPlayer::OnPummelEnded SDKCall!
L 03/19/2010 - 23:10:36: [SM] Displaying call stack trace for plugin "l4dl1d.smx":
L 03/19/2010 - 23:10:36: [SM]   [0]  Line 498, /home/groups/alliedmodders/forums/files/4/8/2/4/5/61412.attach::CallOnPummelEnded()
L 03/19/2010 - 23:10:36: [SM]   [1]  Line 374, /home/groups/alliedmodders/forums/files/4/8/2/4/5/61412.attach::OnPlayerRunCmd()

I don't have any problems like you 2...I use the 1.2. And when somebody saves himself there is console spam about m_healthbuffer...
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Gameman246
New Member
Join Date: Mar 2010
Old 03-19-2010 , 21:21   Re: [L4D & L4D2] Left For Dead (1.2)
Reply With Quote #20

Turns out i put the l4dlfd text file in the wrong folder. Sorry for the fake bug report.

*facepalms*
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