I'm scripting for a Half-Life (1) mod youv'e never heard of (Half-Life 2: Jakin' Bacon Source).
In that mod you can use normal Half-Life grenades.
I want to play a sound everytime a player throws a grenade (by executing the "spk" command in that players console).
So I want to call a function when a player releases a grenade.
Is there a way to do this?
Please help me.