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Client throws a grenade > call function


  
 
 
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bloodypizza
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Join Date: Nov 2005
Location: Slöinge,FALKENBG,SWE
Old 12-25-2006 , 23:20   Client throws a grenade > call function
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Read the title!

I'm scripting for a Half-Life (1) mod youv'e never heard of (Half-Life 2: Jakin' Bacon Source).
In that mod you can use normal Half-Life grenades.
I want to play a sound everytime a player throws a grenade (by executing the "spk" command in that players console).
So I want to call a function when a player releases a grenade.
Is there a way to do this?
Please help me.
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