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Spawn view effect 1.0.0 - Golden Eye 64 like spawn view effect


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Kidev
Veteran Member
Join Date: Jun 2010
Location: France
Old 02-27-2013 , 15:59   Spawn view effect 1.0.0 - Golden Eye 64 like spawn view effect
Reply With Quote #1

Spawn view effect - v1.0.0 by Kidev
A cool "Golden Eye 64 like" spawn view effect


Description:

This plugin adds a cool effect at spawn, during the freezetime. It simulates a camera rotating around the player, and then entering in the player.


Video:

http://youtu.be/UAMuNpdGE28


Credits:

GHW_Chronic - For his CHR Engine.
Kia - For his video.


Bugs:

There is actually some bugs that I'll fix once my exams done. Sorry for the inconvenience.


Current version (stable):
Attached Files
File Type: sma Get Plugin or Get Source (GESC.sma - 1641 views - 5.9 KB)

Last edited by Kidev; 11-02-2014 at 18:15.
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Kidev
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Join Date: Jun 2010
Location: France
Old 02-27-2013 , 16:01   Re: "Golden Eye 64 like" spawn view
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Reserved

Last edited by Kidev; 02-27-2013 at 16:05.
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DrrunoX
Junior Member
Join Date: Nov 2012
Old 02-27-2013 , 16:56   Re: "Golden Eye 64 like" spawn view
Reply With Quote #3

Photo(s) or video?

EDIT: Wow, this effect is cool.

Last edited by DrrunoX; 02-28-2013 at 05:29.
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Kz1.0
Senior Member
Join Date: Jan 2013
Location: Vietnam
Old 02-27-2013 , 21:13   Re: "Golden Eye 64 like" spawn view
Reply With Quote #4

add some cvar to modify it ?
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ConnorMcLeod
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Join Date: Jul 2006
Location: France (95)
Old 02-28-2013 , 00:25   Re: "Golden Eye 64 like" spawn view
Reply With Quote #5

Code:
#if defined _amxconst_included
  #endinput
#endif
#define _amxconst_included

#include <svn_version>

#define M_PI 3.1415926535
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roymor
Senior Member
Join Date: Apr 2012
Old 02-28-2013 , 01:47   Re: "Golden Eye 64 like" spawn view
Reply With Quote #6

could you describe what kind of effect?
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Kidev
Veteran Member
Join Date: Jun 2010
Location: France
Old 02-28-2013 , 03:15   Re: "Golden Eye 64 like" spawn view
Reply With Quote #7

Quote:
Originally Posted by ConnorMcLeod View Post
Code:
#if defined _amxconst_included
  #endinput
#endif
#define _amxconst_included

#include <svn_version>

#define M_PI 3.1415926535
I don't need such precision.

Quote:
Originally Posted by roymor View Post
could you describe what kind of effect?
Quote:
Originally Posted by DrrunoX View Post
Photo(s) or video?
A video is coming within a day or two.

Quote:
Originally Posted by Kz1.0 View Post
add some cvar to modify it ?
Yes, it'll be done in the next release ;)
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Last edited by Kidev; 02-28-2013 at 03:19.
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kruger
Member
Join Date: Dec 2011
Old 02-28-2013 , 04:47   Re: "Golden Eye 64 like" spawn view
Reply With Quote #8

A lot of errors: half of them related to debug which is probably O.k. - you wanted this for troubleshooting being the first version but the other half is like that:

Quote:
L 02/28/2013 - 117:43: [ENGINE] Invalid player 6 (not in-game)
So a complete list of errors is like that:

L 02/28/2013 - 116:22: Start of error session.
L 02/28/2013 - 116:22: Info (map "fy_snow") (file "addons/amxmodx/logs/error_20130228.log")
L 02/28/2013 - 116:22: [ENGINE] Invalid player 5 (not in-game)
L 02/28/2013 - 116:22: [AMXX] Run time error 10 (plugin "GESC.amxx") (native "attach_view") - debug not enabled!
L 02/28/2013 - 116:22: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).
L 02/28/2013 - 116:23: [ENGINE] Invalid player 4 (not in-game)
L 02/28/2013 - 116:23: [AMXX] Run time error 10 (plugin "GESC.amxx") (native "attach_view") - debug not enabled!
L 02/28/2013 - 116:23: [AMXX] To enable debug mode, add "debug" after the plugin name in plugins.ini (without quotes).

and it is repeated for all the map time...

Last edited by kruger; 02-28-2013 at 04:48.
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Kidev
Veteran Member
Join Date: Jun 2010
Location: France
Old 02-28-2013 , 05:55   Re: "Golden Eye 64 like" spawn view
Reply With Quote #9

Thanks for reporting. All of this errors comes from a simple loss that I made. I'll fix this when I'm home (18h, Paris time).
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Blizzard_87
Veteran Member
Join Date: Oct 2012
Old 05-23-2013 , 20:47   Re: "Golden Eye 64 like" spawn view
Reply With Quote #10

i cant show a video of the bug...

but after the first spawn .. the camera like rotates under the player instead of around...?

can anyone else reproduce this?
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