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[CS:GO] First Person View Models Interface (with World Models) [Updated 26-Jan-2021]


  
 
 
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Franc1sco
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Join Date: Oct 2010
Location: Spain (Madrid)
Old 12-06-2016 , 16:46   Re: [CS:GO] First Person View Models Interface (with World Models support)
Reply With Quote #11

Quote:
Originally Posted by hadesownage View Post
Support for w_ and p_ models ?
PHP Code:
/** 
 * Add a custom world model to a weapon 
 * 
 * @param client     Player for check 
 * @String weapon     Weapon to replace 
 * @param weaponwold_index    The weapon precached index with the view model. -1 = default model 
 * @return no return 
 */ 
native FPVMI_AddWorldModelToClient(int clientchar[] weaponint weaponworld_index=-1); 

/** 
 * Add a custom drop model to a weapon 
 * 
 * @param client     Player for check 
 * @String weapon     Weapon to replace 
 * @String dropmodel    The weapon model 
 * @return no return 
 */ 
native FPVMI_AddDropModelToClient(int clientchar[] weaponchar[] dropmodel="none"); 
It was working well the last time that I tested it.
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Last edited by Franc1sco; 12-06-2016 at 16:46.
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